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- ^PEACETREATY
- Peace Treaty - Peace treaties, by some, are considered the most powerful
- type of treaty. Peace treaties, by order of the king, cannot be broken
- unless a formal declaration of war is made to the other realm, and will
- not be officially broken until the other realm receives this notification.
- Therefore, it can be a powerful tool of defense against possible enemies.
- ^END
-
- ^TRADEAGREEMENT
- Trade Agreement - Trade agreements allow open trade between two empires,
- allowing both empires to profit off of earned tax money.
- ^END
-
- ^DEFENSEAGREEMENT
- Defense Agreement - This is a simple agreement proclaiming that each empire
- will send a small amount of military defense to aid if the other is
- attacked.
- ^END
-
- ^PROTECTIVEALLIANCE
- Protective Alliance - This is an official alliance declaration, similar to
- the defense agreement, except the amount of military aid sent is increased.
- ^END
-
- ^SOLDIERALLIANCE
- Soldier Alliance - This is an alliance in which both empires will devote
- a large percentage of their soldiers to defending the other realm.
- ^END
-
- ^TANKDEFENSE
- Tank Defense Plan - This plan, is a long, elaborately drawn out plan
- detailing an alliance which devotes a large percentage of the Tank Robots
- to defending your ally.
- ^END
-
- ^FULLDEFENSE
- Full Defense Alliance - This plan, the most balanced and powerful alliance,
- puts forth a large amount of all of your forces in defending an ally in
- need.
- ^END
-
- ^DECLAREWAR
- Declaration of War - This is used to break an agreement with another empire.
- Although you can break most pacts by making attacks, etc, Peace Treaties
- can only be broken by Formal declarations of war.
- ^END
-
- ^VIEWTREATIES
- View Treaties - This option allows you to view relations with the other
- empires in the game.
- ^END
-
-