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- on mouseUp
- global whichReader
- set whichReader to 1
- set the movieRate of sprite 46 to 0
- set the movieRate of sprite 47 to 0
- set the movieRate of sprite 48 to 0
- updateStage()
- set the movieRate of sprite 45 to 1
- set the visible of sprite 37 to 1
- set the visible of sprite 38 to 0
- set the visible of sprite 39 to 0
- set the visible of sprite 40 to 0
- set the visible of sprite 41 to 1
- set the visible of sprite 42 to 0
- set the visible of sprite 43 to 0
- set the visible of sprite 44 to 0
- put "0" into field "VidTime"
- updateStage()
- end
-