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- on exitFrame
- global whichReader
- set the puppet of sprite 35 to 1
- set the visible of sprite 35 to 0
- repeat with x = 10 to 20
- set the puppet of sprite x to 1
- set the visible of sprite x to 0
- end repeat
- repeat with x = 21 to 31
- set the cursor of sprite x to [13, 14]
- end repeat
- put "0" into field "VidTime"
- repeat with x = 37 to 44
- set the puppet of sprite x to 1
- set the visible of sprite x to 0
- end repeat
- set whichReader to 1
- set the visible of sprite 37 to 1
- set the visible of sprite 41 to 1
- set the movieRate of sprite 45 to 1
- set the movieRate of sprite 46 to 0
- set the movieRate of sprite 47 to 0
- set the movieRate of sprite 48 to 0
- end
-