if (IKGetCurrentBeat() <> -1) and not (the visible of window "help") then
set x to the mouseH
set y to the mouseV
if not (((x >= 292) and (x <= 349) and (y >= 182) and (y <= 202)) or ((x >= 293) and (x <= 349) and (y >= 249) and (y <= 269)) or ((x >= 280) and (x <= 362) and (y >= 220) and (y <= 228))) then
set dentro to 1
repeat while the mouseDown
set the memberNum of sprite 36 to the number of member "HredMix"
updateStage()
end repeat
else
set dentro to 0
end if
end if
end
on mouseUp
global dentro
if dentro and (IKGetCurrentBeat() <> -1) and not (the visible of window "help") then