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- on createVariableMix
- global gStyle, gPlaySong, gCont, gList, gRand, gRadio, gFade, gAnim
- set gStyle to 0
- set gPlaySong to 0
- set gCont to 0
- set gList to 0
- set gRand to 0
- set gRadio to 0
- set gFade to 0
- set gAnim to 0
- end
-
- on createListMix
- global durationList, randomList
- set durationList to []
- append(durationList, the number of lines in field "fieldStyle1" * 8)
- append(durationList, the number of lines in field "fieldStyle2" * 8)
- append(durationList, the number of lines in field "fieldStyle3" * 8)
- append(durationList, the number of lines in field "fieldStyle4" * 8)
- set randomList to []
- end
-
- on handleSpriteMix
- global gStyle, durationList
- repeat with i = 2 to 5
- puppetSprite(i, 1)
- end repeat
- puppetSprite(24, 1)
- repeat with i = 43 to 44
- puppetSprite(i, 1)
- end repeat
- puppetSprite(48, 1)
- puppetSprite(39, 1)
- repeat with i = 6 to 9
- puppetSprite(i, 1)
- set the memberNum of sprite i to the number of member "d22"
- updateStage()
- end repeat
- repeat with i = 49 to 120
- set the visible of sprite i to 0
- end repeat
- end
-