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- on mouseDown
- if not (the visible of window "help") then
- repeat while the mouseDown
- set the memberNum of sprite 48 to the number of member "Hcancel"
- updateStage()
- end repeat
- end if
- end
-
- on mouseUp
- global gQMix, gDb, gReturn, numTrackList, tList
- if not (the visible of window "help") then
- cursor(4)
- IKSetIniPath("SOFTWARE\IK Multimedia\GrooveMaker\1.2")
- set gQMix to getAt(tList, 1)
- repeat with i = 1 to 4
- set spento to getAt(numTrackList, i) & i
- set the memberNum of sprite (15 + (5 * (i - 1)) + getAt(numTrackList, i)) to the number of member spento
- end repeat
- repeat with i = 1 to 4
- setAt(numTrackList, i, integer(char i of getAt(tList, 2)))
- end repeat
- set gDb to getAt(tList, 3)
- go(word 1 of gReturn, word 2 of gReturn)
- setAudio()
- cursor(-1)
- end if
- end
-