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Text File  |  1999-09-17  |  246 b   |  13 lines

  1. on exitFrame
  2.   go(the frame)
  3. end
  4.  
  5. on enterFrame
  6.   if soundBusy(1) then
  7.     set the memberNum of sprite 16 to the number of member "Hpreview"
  8.   else
  9.     set the memberNum of sprite 16 to the number of member "preview"
  10.   end if
  11.   updateStage()
  12. end
  13.