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- on mouseDown
- repeat while the mouseDown
- set the memberNum of sprite 15 to the number of member "Hcancel"
- updateStage()
- end repeat
- end
-
- on mouseUp
- global gPath, gSynth, gUserPath
- cursor(4)
- set the memberNum of sprite 15 to the number of member "cancel"
- updateStage()
- if soundBusy(1) then
- sound stop 1
- end if
- if the last char in field "fieldUserPath" <> "\" then
- repeat while the last char in field "fieldUserPath" <> "\"
- delete char -30000 of field "fieldUserPath"
- end repeat
- end if
- set gUserPath to field "fieldUserPath"
- go(1)
- IKFunction()
- cursor(-1)
- close(window "loadU")
- end
-