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-
- SimSynth copyright(c) 1995 by David Billen.
-
- This is the README file for SimSynth. For a general introduction,
- see the INTRO.WRI file. For technical reference, see the help
- file which is accessible from within the program. If you do not
- know how to program a synthesizer, and would like to learn, see the
- HOWTO.WRI file...
-
-
- ===== WHAT IS SIMSYNTH?
- SimSynth is a sound synthesizer. It allows you to create new sounds.
- SimSynth does for sound what a paint program does for graphics.
- SimSynth generates RIFF wave format files, (.WAV files), which can
- be played from a Windows compatible wave device, or converted
- for use in DOS applications.
-
-
- ===== HOW TO INSTALL
- Simply copy the contents of the installation disk to a sub-directory.
- Your system configuration does not need to be modified!
-
-
- ===== SYSTEM REQUIREMENTS
- Minimum:
- - Microsoft Windows version 3.1 or above
- - 80386 (or better) processor
- - 4+ megabytes of RAM
- - Math co-processor
- - Sound card
-
- Recommended:
- - 80486 50mhz (or better) processor
- - 8 megabytes of RAM
- - Stereo sound card
-
-
- ===== CHANGES FROM VERSION 1.2 TO VERSION 1.3
- - You can now specify a .SYN file as a command line argument to
- SimSynth. This means that you can also associate the extent .SYN
- with SIMSYNTH.EXE from the File Manager.
-
- - LFO as noise, with a negative frequency, no longer causes a crash.
-
- - +1 and +2 in the OSC section no longer have the inaccurate labels:
- +1 octave and +2 octave. As the documentation states these are not
- octaves, but the first and second harmonic for a sine wave.
-
- - Buffer is now "dynamic" as opposed to "static". This means that
- SimSynth only allocates the amount of memory it needs for each
- preset when you press MAKE, rather than grabbing and holding about
- three and a half meg, as in previous versions.
-
- - Because of the dynamic buffer allocation, it was possible to increase
- the envelope times. This will not affect existing presets.
- This allows you to configure a preset that is much longer in
- duration than was possible with previous versions. However, you must
- have enough RAM, (roughly 176k per second). If not, MAKE fails.
-
- - The frequency of noise with "detune" is now modulated by the LFO and ENV
- parameters. This may affect existing presets if they use detuned noise
- with ENV or LFO modulation, even though the modulation was not working.
- Turn the modulations to zero to correct the preset.
-
- ===== CONTACT INFORMATION
- - David Billen can be contacted at:
-
- DBillen@aol.com
-