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-
- ---------------------------
- ModPlug Player User's Guide
- ---------------------------
-
-
- -----------------------------------------------------------------
- HOW TO USE MODPLUG PLAYER ?
- -----------------------------------------------------------------
- [SOFTWARE INFORMATION]
- ModPlug Player is intended for public domain distribution only.
- I am not responsible for any problems that could be caused by
- the usage of this program.
-
- [SYSTEM REQUIREMENTS]
- - 486DX2-66 minimum (Pentium 100MHz highly recommended).
- - Windows 95, Windows 98 or Windows NT 3.51 or higher.
- - A soundcard with 32-bit drivers.
-
- [CONTACT]
- The best place to get the latest news for ModPlug Player is at
- ModPlug Central: "http://www.castlex.com/modplug".
- For any technical questions, or bug report, you can contact me at
- "olivierl@jps.net" (I speak both French and English).
-
- My mailing address is:
- Olivier Lapicque
- 470 Oak Grove Dr #306
- Santa Clara, CA 95054
- USA
-
- [TECHNICAL INFORMATION]
- ModPlug Player is a 32-bit Windows 95/NT4 application, currently
- not using any hardware acceleration, but featuring a lot of options
- to create the best possible output (Up to 48KHz, 16-bit, stereo):
- - 32-bit internal precision for mixing, dithered to 16-bit.
- - Cubic and quadratic spline resampling with MultiPoint resampling selected.
- - Automatic click removal.
- - Digital Bass Expansion digital low-pass filter (filter range and depth
- customizable in Advanced Player Options)
- - Dolby Pro-Logic Surround support (and it's not only negating the right
- channel) with custom delay and 100Hz-7KHz filter depth.
- - Reverb Option (not echo), also with a 100Hz-7KHz filter with
- customizable depth and delay (4 delay lines are used).
- - Noise Reduction: attenuation of the very high requencies in the sound.
- - Stereo Separation option (25%-400%), useful for headphones.
- - 40-bands (Or 2x 19-bands) fourier spectrum analyzer, and VU-Meter.
-
- =============================================================================
-
- SETUP:
- ------
-
- Clicking on the Setup button will bring a 4 property pages
- dialog:
-
- - Soundcard Setup / Soundcard Advanced Setup:
- ---------------------------------------------
- * Mixing quality:
- Select the output quality (A CD-ROM is 44.1KHz).
- If you don't want to take too much CPU, 32KHz is a good
- compromise between CPU and audio quality.
- A 32-channels IT module played at 48KHz,stereo can take up
- to 100% of the CPU on a DX2-66 (Especially with Spectrum Analyzer).
- Note: I noticed that 48KHz output can create noise on some
- sound cards, because the hardware is downsampling it to 44.1KHz.
- In this case 44.1KHz is much better (Come on, it's only 4KHz
- difference, you don't need to upgrade your sound card).
-
- * Stereo:
- This will create a stereo output.
- Playing in mono takes less CPU than in stereo.
- You need to have the stereo option enabled to hear panning
- effects and surround sound.
-
- * 16-Bit:
- You are strongly advised to use this option, unless your
- soundcard doesn't support stereo playback.
- Playing in 8-bit mode doesn't decrease the CPU usage.
-
- * Sound buffer length and Number of buffers:
- This option configure the size of the buffer sent to the soundcard.
- (Total length = SoundBufferLength*NumberOfBuffers milliseconds)
- If you are using a small buffer, the player will respond faster
- when you change the player options or move the Pre-Amp slider.
- At the same time, if the PC is very busy in a multitasking
- environment, the sound may get cut from time to time.
- The buffer length must be between 50ms and 250ms.
- The bigger the buffer length, the slower the spectrum analyzer will
- be updated.
- The default settings should work fine, but you may want to increase
- it if you are using CPU-intensive applications, or decrease it if
- you have a very fast PC.
-
- * Stereo Separation:
- This allows you to control the stereo separation between right and
- left channel. You may want to decrease it with headphones, or increase
- it to feel a stronger stereo. This works only in stereo mode.
-
- * Maximum Mixing Channels:
- This allows you to control the CPU usage of ModPlug, by limiting the
- number of channels simultaneously playing. It can make a big difference
- in CPU with IT modules using NNA effects. Typically, most modules
- (MOD/S3M and XM) don't go over 16 simultaneous channels, and IT modules
- usually don't go over 32 simultaneous channels. But mixing 32
- simultaneous channels can take 100% of the CPU on a 486DX4-100,
- especially if you're using MultiPoint oversampling, or other DSP
- effects. This option will automatically take care of this problem.
-
- * Use Function Callback:
- Some drivers (and most Windows NT drivers) don't support the thread
- callback option: in this case, you will hear about half a second of
- sound and it will stop. If this happens, check this box.
- (ModPlug auto-detect NT, and check it under Windows NT)
-
- * Real-Time Priority:
- This option enables you to control if ModPlug uses a real-time thread
- or a regular high-priority thread. Depending on your sound driver, it
- may improve the response of the player when running in the background.
- Since, v1.25, it also changes the priority of the ModPlug Player process,
- and it should not drop sound anymore with this option enabled.
- I recommend using this option. If you don't have at least a Pentium 133MHz,
- you should use the "Limit CPU usage" combined with this option, or else
- ModPlug could slow down the computer so that it's almost impossible to
- stop the player.
-
- * Use MMX acceleration:
- This checkbox is grayed if your processor doesn't support the Intel MMX
- instruction set. Note that the player may not take a lot less CPU with
- this option enabled on Pentium II processors, because the multipoint
- resampling will be used more often for slightly better quality, and P2
- have a very fast non-MMX integer multiply. Also, MMX doesn't accelerate
- 32-bit operations very well, so the difference in speed may be very small
- for high quality sound mixing.
-
- * Use DirectSound Secondary buffers:
- This mode is only intended for compatibility problems. If directsound
- doesn't work, you can try to enable this option to see if it's better.
- But if you're using a non-accelerated sound card, directsound is likely
- to output everything at 22KHz using a crappy resampling :(
-
- Note: If you choose a setting that your soundcard doesn't support,
- the player will ignore it.
-
- - Player Setup:
- ---------------
-
- * Spectrum analyzer:
- When this option is checked, ModPlug Player will display the frequency
- spectrum of the sound (using Fourier analyzis). This takes more CPU and
- doesn't affect the quality of the sound. When the player window is behind
- another window or is minimized, the spectrum is not calculated and doesn't
- take any CPU. The frequencies in the spectrum display range from 86Hz
- to 11KHz (There is up to 40-bands). It takes about 15-20% of the CPU on
- a fast Pentium machine, so you shouln't use it with a 486.
-
- * Stereo Spectrum:
- When this option is checked, together with the Spectrum Analyzer, the
- player will display one spectrum for the left and right channels.
- (In this case, there is 2x19 bands in the spectrum, and the range
- for each channel is from 86Hz to 8KHz). It doesn't take more CPU than
- the mono spectrum analyzer. (You need to play in stereo mode to use this
- option, or else you'll see the same on each channels, duh!)
-
- * Reverb:
- This will create a reverb effect on the sound, using four delay lines
- with cross feedback and early reflection, and two digital filters.
- You can change the reverb depth (Dry/Wet mix) and delay in the
- Advanced Player Setup. For a maximum optimization, some of the reverb
- filters coefficients are hard-coded and work best around 44KHz mixing
- frequency. I find it sounds best with small delays and 50-75% reverb.
-
- * Pro-Logic Delayed Surround:
- This options sends part of the the sound to the Dolby Pro-Logic
- Surround channel (center + rear speakers) with a delay of about 5
- to 50ms, filtering frequencies from 100Hz to 7KHz. This option works
- only with Stereo enabled. You can change the surround depth and delay
- in the Advanced Player Setup.
-
- * Noise Reduction:
- Use this option only at 44.1KHz or 48KHz, or else it will filter
- all the high frequencies. It's basically a -3dB lowpass filter running
- at Fs/4 (Fc=11kHz at 44kHz). I really don't recommend using this, but
- it seems some people like it, so that's the only reason why it's still
- here.
-
- * Bass Expansion:
- This option will make the player doing a 2x bass amplification
- of the sound at 50KHz (About 1.6x at 44.1).
- It takes a little bit more CPU, but not that much.
- If you like low frequencies, or just want to make you neighbour
- upset, that's the option you'll need.
- You can change the XBass depth and delay in the Advanced Player Setup.
-
- * Disable Resampling:
- I don't recommend using this option, but I had request from people to
- put it back. The player will be much faster, but no resampling is
- performed, so the quality is pretty bad, creating very high frequencies
- in the signal.
-
- * Enable Multi-Point oversampling:
- You shouldn't use this option if you're working on other applications
- with ModPlug in the background, because it takes much more CPU for a
- small difference in sound quality (But i way be useful when recording
- WAV files).
- By default , the player is using a 256x linear resampling to create
- a smooth sound. At the same time, the linear oversampling decreases
- a little bit the magnitude of the sound, especially on high frequencies.
- With Multi-Point oversampling, it enables two different algorithms for
- resampling, creating a spline using 3 or 4 points.
-
- * Use Volume Ramping:
- This option doesn't take much more CPU, and instead of jumping from one
- volume to the other, the player will use a volume ramping at the start
- and end of a note, which will remove most of pops and clicks in the sound.
- It will also ramp all volume changes (including volume envelopes), for a
- delay of about 2 milliseconds (very fast), so that no clicks can be created,
- but without slowing down the volume changes.
- NOTE: This is no more an option since v1.36.03: it is always ON.
-
- * Graphic Equalizer:
- This option is available only on Pentium-Class CPUs, since it uses
- floating-point arithmetic, and I recommend it only for Pentium-II owners.
- I personally always use the 'Clear' preset, since it improves a lot the
- quality of higher frequencies, usually attenuated by the resampler.
- It uses 5 different bandpass filters, customizable using the "EQ Settings" button.
-
- * Automatic Gain Control:
- When you open a module with this option enabled, the player will adjust
- the global volume so that there is no clipping, even when the pre-amp
- slider is to the maximum. It can give a better Signal/Noise ratio (SNR).
-
- * Limit Play Time:
- Enter the maximum playing time of a song (in seconds) before the
- player jumps to the next song. You can also enable/disable the
- Intro (or Time Limit) mode by the right-click menu.
-
-
- - Directories:
- --------------
-
- * Songs Directory:
- You can enter the path where your mods are located, and the
- player will automatically go to this directory when running.
-
- * Register Extensions:
- This makes Windows use ModPlug player as the default player
- for all the modules recognized. After clicking this button,
- you can open a song just by double-clicking it in the Windows
- Explorer. If "Use DDE" is selected, each time you open a mod
- it will stay in the same window, or else Windows will open
- another ModPlug Player Window.
-
- * Clear PlayList When...
- The playlist can be automatically cleared each time you Drag&Drop
- Files in the player window, or when you use the open button.
- (It's always cleared if you open a .MOL file)
-
-
- - Plug-ins:
- -----------
-
- This option allows you to use plug-ins originally made for WinAmp
- (MPEG layer3 Player) with ModPlug Player.
- You have to manually locate one of more plugin libraries.
- The priority option allows you to control the priority of the plugin
- (So it doesn't take too much CPU)
- WARNING:
- * Some plug-ins using DirectDraw won't work while the player is
- using DirectSound, in this case, use a regular Wave Device.
- * Some plug-ins require to be installed in the same directory than
- the player (modplug.exe), so you can either copy modplug.exe in your
- winamp directory, or install a second copy of the plugin in the same
- directory than the player (This is necessary for the Cthugha Plug-in).
-
-
- - Packing (now in the Details window):
- --------------------------------------
-
- The slider allows you to control the quality of packing for the
- Pack As command, and give you information about which samples
- would be packed in the current song. The compression used to pack
- the samples is ADPCM, which can make the file size twice smaller.
- If the compression quality is low, more samples will be packed,
- but you may lose quality. If the compression quality is high, you
- probably won't lose any quality, but less samples will be packed.
- Only use this option if you want to reduce download time for the
- Mod-plugin on a web page, where download time is more important than
- quality (like for a preview of a song).
-
- OPEN:
- -----
- Opens a file or a module list.
- The following file types are supported in the current version:
- - *.669: UNIS 669, 669 Composer modules.
- - *.AMS: Velvet Studio AMS 1.x modules.
- - *.DBM: DigiBooster Pro modules.
- - *.DSM: DSIK internal format modules.
- - *.FAR: Farandole Composer modules (beta).
- - *.IT: Impulse Tracker modules.
- - *.MED: OctaMed modules.
- - *.MDL: DigiTracker 1.x modules.
- - *.MOD: ProTracker modules (4-32 channels, 15/31 samples).
- - *.MOL: Module lists, compatible with MOD4WIN.
- - *.MTM: MultiTracker modules.
- - *.NST: NoiseTracker modules.
- - *.OKT: OktaLyser modules.
- - *.PTM: PolyTracker modules.
- - *.S3M: ScreamTracker III modules.
- - *.STM: ScreamTracker II modules.
- - *.ULT: UltraTracker modules.
- - *.WOW: Grave Composer modules.
- - *.XM: FastTracker modules.
- - *.WAV: Wave Files (smaller than 16MB).
- - All the above when zipped (*.MDZ, *.S3Z, *.XMZ, *.ITZ, *.ZIP).
- - All of the above then compressed with RAR (*.MDR, *.RAR)
-
- INFO:
- -----
- This button will make the song information (comments and sample names)
- scroll in the LCD display.
-
- ABOUT:
- ------
- Shows the current version of ModPlug Player.
-
- REPEAT:
- -------
- This button will cause the song to play again. If you click 4 times
- on this button, the song will be repeated indefinitely.
- The repeat count is displayed in the LCD screen.
-
- SHUFFLE:
- --------
- This button will cause a random song to be played after the current one.
-
- EDIT:
- -----
- This button will bring a dialog allowing you to edit the playing list.
- You can double-click in the list to activate a song.
-
- SAVE AS:
- --------
- This button will save the current song under a new name. You can use it
- to unpack/unzip a module, or to convert to a new format.
-
- SAVE WAV:
- ---------
- This button will create a .WAV file using the current song, and all the
- current player settings.
-
- PACK AS:
- --------
- This button allows to save a module and pack the samples with ADPCM
- compression. Most players won't recognize the song anymore, but you
- can use it as a module in a Web page: it will be faster to download it.
- You can also ZIP the saved file to make it even smaller.
- If you want to unpack a previously packed module, just use the regular
- Save As button.
-
- DETAILS:
- --------
- This will bring a window displaying more details about the song being
- played. Note that if the song changes while this window is open, you will
- have the information of the current song and the information of the new
- song mixed up (Sorry about that).
-
- SAVE LIST:
- ----------
- This button saves the current playing list, as a .MOL file.
-
- CLR LIST:
- ---------
- This button is clearing the current playing list.
-
- REMOVE:
- -------
- This button removes the current song from the list. The file is not erased
- from the disk. You should use Ctrl+D if you want to remove the file from
- the disk.
-
- -----------------------------------------------------------------
- SHORTCUT KEYS
- -----------------------------------------------------------------
-
- A: AGC On/Off
- E: EQ On/Off
- I: Scroll Song Info
- M: Switch between Mono/Stereo
- P: Play/Pause
- R: Reverb On/Off
- S: Surround On/Off
- X: Bass Expansion On/Off
- Ctrl+D: Delete the current file (useful to remove crappy mods)
- Ctrl+K: Start/Stop plugin.
- Ctrl+L: Show Playlist Window
- Ctrl+M: Show ModPlug Mixer Window
- Ctrl+O: Open a file
- Ctrl+S: Save the current file
- Ctrl+W: Save as Wave
- Del: Remove the current file from the playing list
- Shift+Del: Clear the playing list
- Space: Jump to next song
- ESC: Stop/Exit
- F1: About
- <- Previous Pattern
- -> Next Pattern
- Ctrl + -> Next Song
- Ctrl + <- Prev Song
- Ctrl+N Next Song
-
- -----------------------------------------------------------------
- FREQUENTLY ASKED QUESTIONS
- (I'm tired of answering the same emails over and over)
- -----------------------------------------------------------------
-
- Q: The channel display is buggy: sometimes it writes 05/04 channels!
- A: This is not a bug. The internal click-removal never cuts channels
- but fade them down for 2 milliseconds, so this adds channels to be
- mixed. Also, with IT NNA effects, you can mix a lot more channels.
- The first number is the current average polyphony (on 1 sec). The
- second number is the number of channels in the song.
-
- Q: Sometimes, the Details window displays something like 100 patterns,
- and says than 150 are different!
- A: This isn't a bug either (I should amke this text more clear): it means
- that there is 100 patterns (music blocks) played in the song, but 150
- are saved in the file: i.e. 100 of them are not used (hidden patterns?).
-
- Q: How do I uninstall Modplug Player, or the Mod-Plugin ?
- A: Find the file "modplug.exe" and drag it to the recycle bin.
- Remove also this file: readme.txt, that should be in the same folder.
- Modplug saves its settings in the registry, under the following key:
- "HKEY_CURRENT_USER\Software\Olivier Lapicque\Modplug Player"
- For the plugin, find the file "NPMOD32.DLL", and send it to the
- recycle bin.
-
- Q: What language did you use to program ModPlug Player ?
- A: C++, and a little bit of inline assembly (asm for MMX, EQ and the C parts
- where the compiler really sucked).
-
- Q: I have a non-MMX Cyrix P166, how come the Equalizer is disabled ?
- A: Like 486s, most Cyrix processors do not have a good enough floating point
- performance to perform the EQ (Come on! time to get a K6-2 or P2).
- (You should be able to test it by selecting an EQ preset, and then use the
- 'E' shortcut, but it will be disabled each time you go back to the setup
- screen - but believe me, you'll quickly turn it back off when you'll see
- your CPU usage jump to 95%)
-
- Q: Do you speak french ?
- A: Yes. I am originally from France, but I'm now working in California, in the
- so-called 'Silicon Valley' (Obviously, I also speak english, in case you
- were wondering).
-
- Q: I'm using Windows NT 4.0, and I can't get directsound to work
- A: DirectSound isn't supported under NT 4.0. I personally don't recommend using
- DirectSound with the player, since DSound isn't really designed for background
- applications. Use the regular Wave device instead for the player, but
- definitely use DirectSound with Modplug Tracker (because of the lower latency)
-
- Q: When I save a file under a different format, it sounds really different.
- A: Don't convert between different file formats using Modplug Player: it is
- much better done using Modplug Tracker. Also: don't convert anything recent
- to a MOD, since you'll lose most of the effects, instrument envelopes, and
- all samples will be converted to 8-bit and truncated to 64KB.
-
- Q: I can't get the player to pan 100% left or 100% right
- A: Reverb, Surround and Bass Expansion create feedback from one channel to
- the other (especially the reverb).
-
- -----------------------------------------------------------------
- VERSION HISTORY
-
- Get the latest version at "http://www.castlex.com/modplug"
- -----------------------------------------------------------------
- 1.39.04:
- --------
- - Added support for IT "Carry Envelope" flag.
- - Added "Add to playlist" shell command.
- - Added AGC indicator
- - More optimizations for resonant filters.
- - Details window can be closed by pressing <ESC>
- - Zxx macro bugfix for better IT compatibility.
- - Fixed bug with some visualization plugins (plugin would sometimes stop)
- - Improved a lot handling of IT filter envelopes.
- - Fixed UMX loader for IT modules.
- - Loads mod4win playlists with multiple directories.
- - Snap to viewport doesn't hide the player under the taskbar anymore.
- - Fixed setup dialog: wasn't showing with Win95 versions older than OSR1 or NT 3.51
- - Fixed channels VU-Meters in the mixer window
- - Added beta AMS 2.2 loader
- - Fixed some special cases where pattern loops were ignored in the initial 1.39
-
- 1.39:
- -----
- - Mostly a compilation of all patches for 1.38.0x, including, minor FT2/IT
- compatibility improvements.
- - Added pattern position display.
- - Fixed repeat bug (wasn't always repeating in the initial 1.38.03).
- - Improved memory management so there is less memory fragmentation after
- playing for long hours in Win95 (Win98 and NT have a much better memory
- manager).
- - Fixed most FT2 compatibility problems.
- - Fixed playlist not saved when exiting windows (that's about time, I know)
- - Added check for valid backward jumps in a same pattern (allow playing backwards)
- - Fixed special case of the pattern loop for FT2 compatibility.
- - Fixed WAV writer when normalizing - this was broken in 1.38.01
- - Fixed lost of audio when switching apps with secondary buffers.
- - Added Open and PlayList in the contextual menu when in titlebar mode.
- - Playlist bug fix: files in the root directory where ignored.
- - Added support for Mouse Wheel (as a volume control)
- - Fixed mouse problem when dragging position slider
- - Added DSM Loader
-
- 1.38:
- -----
- - Show the correct text in the info scroller for XM modules.
- - Fixed IT panning slide effect (left/right were reversed)
- - Fixed possible GPF when loading files in the second player window (mixer)
- - Fixed wrong behavior of S3M/IT retrig continue Q00 in some cases.
- - Improved interpolation accuracy of pitch envelopes.
- - Added the mini-titlebar mode (button between minimize and close).
- - Improved ULT loader.
- - Fixed XM Set Envelope Position when used past the volume sustain point.
- - Fixed IT Instrument Pitch/Pan Separation.
- - Fixed possible noise in the MMX resampler in some rare cases.
- - Improved a lot the IT resonant filters.
- - Added Delete shortcut in the playlist editor (to remove songs from the list)
- - Tremor Fix: ontime and offtime were reversed in 1.37
- - Fixed XM/MOD Amiga Retrig (E9x) effect.
- - Added loader for DigiBooster Pro (DBM) modules.
- - Fixed tempo bug in 669/MTM/FAR modules.
- - Improved the resampler by using a different algorithm in the range
- [Fs/2, Fs*2], so that less low-pass filtering occurs.
-
- 1.37:
- -----
- - Loads STM modules converted from MODs by the bmod2stm utility
- - Removed the 'Volume Ramping' option (now always enabled).
- - Added 5-bands Graphic Equalizer (pentium minimum, since it uses floating point)
- (The 'Clear' preset is probably the best one)
- - You can now select the file extensions registered by Modplug Player.
- - Added beta AMS 1.x support
- - Fixed Tremor and Retrig (they behave differently for XM and IT modules)
- - Fixed envelope-reset problem in FT2 modules
- - Fixed Tremor bug when ontime+offtime is bigger than the number of frames/row
- - Changed the system tray icons, so that only one click is needed for action
- - Fixed tone-portamento (partially broken since 1.36 in XM/IT)
- - Fixed problem loading some S3M modules (channels muted)
- - Added double-click on XBass/Surround/Reverb for easy switch
-
- 1.36:
- -----
- - Fixed volume slides in S3M/IT (D0F & DF0 commands)
- - Added IT filter envelope support
- - Fixed panning/pitch envelope loop bug
- - Added support for IT Resonant Filters (Zxx)
- - Improved MDL support (more effects & support for envelopes).
- - Fixed sample change bug in some MOD modules
- - Fixed panning bug when playing WAV files
- - Improved conversion between XM/IT and MOD/S3M.
- - Fixed bug with tiny bidirectional loops played at very high frequencies
- - Added DirectSound Secondary Buffers mode (only to solve problems with
- some soundcards - like Ensoniq) Using this option might reduce the quality
- of the sound (see the SETUP section above for more details).
- - More accuracy when playing WAV files (were a little bit out of tune,
- causing the resampler to go on, and filter the WAV)
- - Finer control for the Surround depth (might take a little bit more CPU).
- - Added smart sample remapping when loading XMs with more than 200 samples.
- (I saw this problem with the excellent Synthetica (Generica part three)
- from martyn / Onyx:Trance 98: 10MB XM with almost 250 samples)
- - Fixed memory leaks with RAR files
- - Fixed VU-Meters in ModPlug Mixer (they were always on)
-
- 1.35:
- -----
- - Added RAR compression support (I recommend renaming the RAR extension to MDR)
- - Fixed Pattern Loop when used with a Pattern Break on the same row
- - Added support for IPC_XXXX calls from WinAmp plugins.
- - Increased max # of directories in a playlist
- - Fixed Tone portamento (was reseting envelopes positions)
- - Fixed High Offset SAx (with memory)
- - Added beta PTM support (PolyTracker Modules)
- - Increased maximum reverb depth
- - Lowered the depth of the reverb low-pass filter
- - Added beta support for MMCMP-packed modules, thanks to
- Zirconia, aka Emmanuel Giasson, the author of MMCMP.
- - Added Snap to Viewport option.
- - Added IT commands S77, S78, S79, S7A, S7B, S7C (enable/disable envelopes)
- - Slightly faster stereo mixing for non-MMX processors.
- - Much better AGC: it is now a true dynamic AGC.
- - Improved reverb (4-delay lines with early reflections + cross feedback)
- - Added scan of sub-directories when dropping files
-
- 1.34:
- -----
- - Added more shortcut to navigate between songs
- - Support for Song Title in some WinAmp Plug-Ins.
- - Fixed some bugs with IT sustain sample loops.
- - Added custom colors for the titlebar font.
- - Added Full Drag option (Move window content while dragging).
- - The spectrum analyzer take a little bit more CPU, but it's done only
- when the processor is idle (It's updated much more often).
- - WinAmp Visualization Plug-ins (cool!)
- - Some minor adjustments
- - Fixed IT volume column portamento
- - Fixed IT pitch envelopes loops
- - Fixed Instrument Default Pan
- - Fixed S3M loader
-
- 1.33:
- -----
- - Changed player interface
- - Fixed S3M bug with the pattern break to row command
- - Implemented some IT bugs for better compatibility
- - Fixed bug with IT S91 (Surround) command
- - Fixed XM keyoff/fadeout bug
- - Added DirectSound support (The REC button doesn't work yet with DirectSound).
- - Fixed rare spline oversampling bug with MMX enabled.
- - Increase Instrument/Sample limit to 199 (was 99).
- - Added support for XM with more than 200 patterns.
-
- 1.32:
- -----
- - Fixed IT period tuning problem
- - Fixed bug in some XM modules (a 0 was inserted in the order table)
- - Added More Keyboard Shortcuts (see "SHORTCUT KEYS" section above)
- - Added 24-bit WAV writer, and Normalize 24-bit to 8/16 bit
- - Added IT Pitch Envelopes
- - PlayLists are no longer dependent of the list drive (useful for CDROM musicdisks)<BR>
- - Added the REC button in the ModPlug Mixer (you need a Full-Duplex soundcard
- for this to work).
- - Added Sort/Shuffle buttons in the playlist editor.
- - Implemented the IT panbrello effect
- - Improved the oversampling for non-MMX processors (already in 1.31patch#2)
- - Increased size of the Details window
- - Added ESC shortcut (Stop/Exit)
- - Changed buttons
-
- 1.31:
- -----
- - Fixed XM fadeout/key off bugs.
- - The player now base the quality of multipoint resampling depending on
- the speed of your processor.
- - Improved the Pro-Logic and Reverb high-pass filters
- - Improved the spline oversampling (but also slower)
- - Added MMX support! (Only used for stereo mixing - Up to 100% faster)
- - Added option to auto-save the module list to modplug.mol
- - Fixed Bidi Loop bug with LoopStart=0
- - Fixed bugs in S3M modules with more than 16 channels
- - The player can now be started minimized
- - Improved ULT loader
- - The computer doesn't go in suspend mode if ModPlug is playing
-
- 1.30:
- -----
- - Fixed bug with Note Fade + Zero FadeOut Volume.
- - Fixed crash with some Bidi Loops.
- - Fixed hang when loading XM modules with more than 100 samples.
- - Improved XM volume column tone-portamento
-
- 1.29:
- -----
- - Added the "Fade Song" option.
- - Fixed song length bug with Pattern Loop effect.
- - Faster mixing functions.
- - Improved a lot the volume ramping option.
- - Fixed the 'Limit CPU Usage' option: now I can play 32
- channels XM/IT with multipoint oversampling at 44KHz stereo
- on my 486DX4-100 (assuming no other apps are running)
-
- 1.28:
- -----
- - Fixed IT volume column Tone-Portamento
- - Added IT 2.14 support
-
- 1.27:
- -----
- - Added IT Pan Swing support.
- - Added Clear List when DDE open.
- - Fixed NNA/DCT bug in IT.
- - Fixed palette problem in 256-color mode.
- - Fixed sample loop bug with oversampling.
-
- 1.26:
- -----
- - Added beta OKT support.
- - Fixed MOD/XM volume slide (AFx/AxF) bug.
- - Separated Display and Color setup screens.
- - Added Minimize on TaskBar option in [Display].
- - Added Display Remaining Time option in [Display].
- - Added "Add" button to the playlist window.
-
- 1.25:
- -----
- - Fixed loop bug with some S3M modules having garbage after loopend.
- - Fixed XM bug with instrument + no note.
- - Song Slider is more precise.
- - Added more mixing rates in SoundCard Setup.
- - Higher priority when the "Real Time" option is checked.
-
- 1.24:
- -----
- - Fixed bug with multiple pattern loops.
- - Fixed Tremor bug.
- - Improved reverb.
-
- 1.23:
- -----
- - Finally fixed the NNA-Cut that wasn't cutting everything!
- - Fixed bug with 00 Retrig command
- - Increase maximum channels to 64 real and 80 virtual channels.
- - Added beta MDL support.
- - Fixed "NNA-fade + zero-fadeout + no volume loop" bug.
-
- 1.22:
- -----
- - Fixed bug when saving IT modules.
- - Better Automatic Gain Control
- - Added TaskBar Controls option.
- - Added display of active channels (can be bigger than the actual
- number of channels in IT modules)
- - Better multitasking (use of critical sections)
- - Removed limit of 223KHz sample rate in XM/IT modules.
- - VU-Meter is always visible.
- - Faster 40-bands Spectrum Analyzer
- - Fixed glissando bug.
-
- 1.21:
- -----
- - Faster VU-Meter.
- - If VU-Meter is too high, it means you should lower the PreAmp slider,
- or else the sound will saturate.
- - Fixed KeyOff bug with looping envelopes.
- - Fixed FadeOut bug with unused envelopes.
- - Fixed IT vibrato bug.
- - Better NNA congestion resolution
- - Added beta FAR support.
- - Added Auto-Clear PlayList options.
- - Added Buttons Custom Colors
-
- 1.20:
- -----
- - Fixed bug with NNAs, DCT and DNA.
- - Fixed bug when end of volume envelope was reached.
- - Fixed volume envelopes in IT 1.x modules.
- - Fix for NT bug since v1.10 (v1.20.1 only)
- - Bigger buttons, and improved ffwd/rew (v1.20.1 only)
-
- 1.10:
- -----
- - Added ModPlug Mixer.
- - You can now Drag & Drop files into the edit list dialog.
-
- 1.00:
- -----
- - First public release of ModPlug Player (Actually a beta)
-
-