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- on exitFrame
- set the visible of sprite 12 to 0
- set the text of cast 28 to EMPTY
- repeat with i = 1 to the maxinteger
- set n to getNthFileNameInFolder(the pathName & "sounds", i)
- if n = EMPTY then
- exit repeat
- end if
- put n into line i of field 28
- end repeat
- put EMPTY before field 28
- set the visible of sprite 12 to 1
- end
-