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- /**************************************************************************************************
-
- SPELLCHK
- Spelling checker.
-
- Written and copyright by Brian J Quinion 1994.
-
- Version for Microsoft Windows.
- Version: 0.01 (Production)
- Date: 26 May 1994
- Module: SPELL.H
-
- **************************************************************************************************/
-
- #if !defined(__DIR_H)
- #include <dir.h>
- #endif
-
- #if !defined(__WINDOWS_H)
- #include <windows.h>
- #endif
-
- #define MAXSPELL 255
- typedef WORD HUNDO;
-
- /************************************************************************************************
-
- There are two ways to access the DLLs. This first method is the full interface It is
- quite complicated but allows full control of the DLL. Its design is based on that used
- for the common dialog boxes. The functions mentioned are contained in the spellchk DLL.
-
- See Help file
-
- ************************************************************************************************/
-
- // Custom dictionaries
-
- // Defines
- #define MAXDICTITLE 20
-
- #define CD_READONLY 1
- #define CD_DISABLED 2
- #define CD_CHANGED 4
-
- // Structure
- typedef struct
- {
- char DicFile[MAXPATH];
- char DicTitle[MAXDICTITLE];
- BYTE Options;
- // Reserved
- BYTE Reserved[8];
- } CUSTDIC, far * LPCUSTDIC;
-
-
- // Main options block
-
- // Defines - Setting for the CheckWordOptions flag
- #define CWO_ALLOWCHANGE 1
- #define CWO_AUTOSUGGEST 2
- #define CWO_SUGGESTCUST 4
- #define CWO_NOOPTIONS 8
- #define CWO_UNDO 16
- #define CWO_NOHELP 32
-
- #define CWO_USEMAINHOOK 64
- #define CWO_USEOPTIONSHOOK 128
- #define CWO_USECUSTOMMAINDLG 256
- #define CWO_USECUSTOMOPTIONSDLG 512
- #define CWO_SENDMSGTOMAINHOOK 1024
- #define CWO_SENDMSGTOOPTIONSHOOK 2048
-
- #define CWO_CHECKMULTIPLE 4096
-
- #define CWO_DONTUSEFULL 8192
-
- // Structure
-
- typedef struct
- {
- WORD wSizeOfBlock;
-
- HWND hWndParent,
- hWndDlg;
-
- WORD CheckWordOptions;
- char szLanguage[13];
- HGLOBAL hCustomDics;
- BYTE NumCustom;
- BYTE CurCustom;
-
- HINSTANCE hInstance;
- DLGPROC fpMainHook;
- DLGPROC fpOptionsHook;
- LPSTR lpMainDlg;
- LPSTR lpOptionsDlg;
-
- DWORD dwCustData;
- DWORD dwCustData2;
-
- char ToCheck[MAXSPELL];
- char Changed[MAXSPELL];
- BOOL bCurWordChanged;
-
- // Private data space for the program
- BYTE Reserved[26+MAXSPELL];
- } CHECKWORD, FAR * LPCHECKWORD;
-
- // Functions
- BOOL WINAPI SPCHK_CheckWord(LPCHECKWORD);
- void WINAPI SPCHK_Options(LPCHECKWORD);
-
- // Notification messages/requests
- #define SPELL_GETNEXT (WM_USER+240)
- #define SPELL_WORDNOTFOUND (WM_USER+241)
- #define SPELL_WORDCHANGED (WM_USER+242)
- #define SPELL_CANUNDO (WM_USER+243)
- #define SPELL_STOREUNDO (WM_USER+244)
- #define UNDO_FAIL 0
- #define UNDO_IGNORE 1
- #define UNDO_IGNOREALL 2
- #define UNDO_CHANGE 3
- // > 3 means an ADD
- #define SPELL_UNDOLAST (WM_USER+245)
- #define SPELL_GETCUSTOMDEFPATH (WM_USER+246)
- #define SPELL_HELPMAIN (WM_USER+247)
- #define SPELL_HELPOPTIONS (WM_USER+248)
- #define SPELL_HELPEDITDIC (WM_USER+249)
-
- /************************************************************************************************
-
- This second method is far simpler, and simply allow your program to call the existing code
- as if the keyboard hot key had been pressed (in fact exactly the same routines are used).
- The functions mentioned are contained in the spelledt DLL.
-
- See Help file
-
- ************************************************************************************************/
-
- // Functions
- BOOL CALLBACK SPEDT_CheckEdit(HWND);
- void CALLBACK SPEDT_SetupBox(HWND);
-