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- on mouseUp
- global lang
- set theNum to the number of cast "lan10"
- repeat with i = 10 down to 1
- set the castNum of sprite 11 to theNum
- startTimer()
- repeat while the timer < 2
- end repeat
- set theNum to theNum - 1
- updateStage()
- end repeat
- set the castNum of sprite 11 to cast "lan0"
- set lang to 2
- end
-