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- on exitFrame
- if rollOver(10) then
- set the memberNum of sprite 9 to 102
- set the blend of sprite 9 to 100
- LegendePrevisu(106)
- else
- if rollOver(11) then
- set the memberNum of sprite 9 to 103
- set the blend of sprite 9 to 100
- LegendePrevisu(107)
- else
- if rollOver(12) then
- set the memberNum of sprite 9 to 104
- set the blend of sprite 9 to 100
- LegendePrevisu(108)
- else
- set the memberNum of sprite 9 to 101
- set the blend of sprite 9 to 0
- NavigPrevisu(2, 13, 42, 87)
- end if
- end if
- end if
- go(the frame)
- end
-