The Monotype Corporation plc / Type Solutions Inc. 1990-91 All Rights ReservedBookman Old StyleRegularBookman Old Style Regular : 1991Bookman Old StyleVersion 1.01BookmanOldStyleBookman Old Style is a trademark of The Monotype Corporation plc.
The Monotype Corporation plc/Type Solutions Inc. 1990-1992. All Rights ReservedArialItalicMonotype:Arial Regular Italic:Version 1 (Microsoft)Arial ItalicMS core font:V1.00Arial-ItalicMTArial
Trademark of The Monotype Corporation plc registered in the US Pat & TM Off. and elsewhere.
s'appelle visu_avi, et doit etre une fenetre de type child
-- surtout
cpopup ou overlapp, un autre
Rapplique
ces derniers cas
-- conversion de coordonn
es windows en
cran en fonction
-- caract
ristiques du driver vid
vx = sysPageUnItsPerPixel
-- recup
ration
coodonn
es et dimensions de l'
dans la
toto =
stage (
, predefini en
l'interface. Le
est consid
ici comme
che Windows s
e de toolbook
-- dimensionnement du
gale
celle de l'
receptacle
"= PageUnitsToclient (
-- pr
positionnement
ments visualis
son ouverture, de mani
-- a ce qu'il soit invisible et ne perturbe
pageScroll
--recuperation du
newHandle= clientHandle
de l'avi
callMCI ( "
" &&
&& " alias demo wait")
--remplacement de la
par defaut du
" &&
--realisation d'
palette minimale
e cas d'un affichage 8 bit
--afin d'
viter les
realize
--on joue l'AVI, (enfin)
B"testdef")
--on visualise le
--c'
on peut meme faire le caf
V2play nomfich
---gestion des AVI via un
attach
un objet quelconque
-- mais pas
un groupe
-- le
s'appelle visu_avi, et doit etre une fenetre de type child
-- surtout
cpopup ou overlapp, un autre
Rapplique
ces derniers cas
-- conversion de coordonn
es windows en
cran en fonction
-- caract
ristiques du driver vid
vx = sysPageUnItsPerPixel
-- recup
ration
coodonn
es et dimensions de l'
dans la
, predefini en
l'interface. Le
est consid
ici comme
che Windows s
e de toolbook
-- pr
positionnement
ments visualis
son ouverture, de mani
-- a ce qu'il soit invisible et ne perturbe
pageScroll
-- dimensionnement du
gale
celle de l'
receptacle
"= PageUnitsToClient (It )
--recuperation du
newHandle= clientHandle
de l'avi
callMCI ( "
" &&
&& " alias demo wait")
--remplacement de la
par defaut du
" &&
--realisation d'
palette minimale
e cas d'un affichage 8 bit
--afin d'
viter les
realize
--on joue l'AVI, (enfin)
--on visualise le
--c'
on peut meme faire le caf
"reglage_son"
-- deux
ments au total : groupe rail,
curseur
buttonclick
positionne
-- r
ration de la boite de contour du
et du
dimrail = It
"lap01"
dimcurseur = It
-- recup
s coordonn
es de la souris
mousePosition
pos=It
-- calcul
poscur= It
) - ((
qdu pourcentage de la
y de la
toto = ((
))*100
contenu
p) = ((
))*100
) + 385
) + 315
) - 65
) + 65
) - 385
) - 315
mixerCommand ("
device_in WAV control volume
;" &
mypause 100
visu =
--i=
p)/12)
rotat
"reglage_son"
-- deux
ments au total : groupe rail,
curseur
buttonclick
positionne
-- r
ration de la boite de contour du
et du
dimrail = It
"lap01"
dimcurseur = It
-- recup
s coordonn
es de la souris
mousePosition
pos=It
-- calcul
poscur= It
) - ((
qdu pourcentage de la
y de la
toto = ((
))*100
contenu
p) = ((
))*100
) + 385
) + 315
) - 65
) + 65
) - 385
) - 315
mixerCommand ("
device_in WAV control volume
;" &
mypause 100
visu =
--i=
p)/12)
rotat
"reglage_son"
-- deux
ments au total : groupe rail,
curseur
buttonclick
positionne
-- r
ration de la boite de contour du
et du
dimrail = It
"lap01"
dimcurseur = It
-- recup
s coordonn
es de la souris
mousePosition
pos=It
-- calcul
poscur= It
) - ((
qdu pourcentage de la
y de la
toto = ((
))*100
contenu
p) = ((
))*100
) + 385
) + 315
) - 65
) + 65
) - 385
) - 315
mixerCommand ("
device_in WAV control volume
;" &
mypause 100
visu =
--i=
p)/12)
rotat
"reglage_son"
-- deux
ments au total : groupe rail,
curseur
buttonclick
positionne
-- r
ration de la boite de contour du
et du
dimrail = It
"lap01"
dimcurseur = It
-- recup
s coordonn
es de la souris
mousePosition
pos=It
-- calcul
poscur= It
) - ((
qdu pourcentage de la
y de la
toto = ((
))*100
contenu
p) = ((
))*100
) + 385
) + 315
) - 65
) + 65
) - 385
) - 315
mixerCommand ("
device_in WAV control volume
;" &
mypause 100
visu =
--i=
p)/12)
rotat
"reglage_son"
-- deux
ments au total : groupe rail,
curseur
buttonclick
positionne
-- r
ration de la boite de contour du
et du
dimrail = It
"lap01"
dimcurseur = It
-- recup
s coordonn
es de la souris
mousePosition
pos=It
-- calcul
poscur= It
) - ((
qdu pourcentage de la
y de la
toto = ((
))*100
contenu
p) = ((
))*100
) + 385
) + 315
) - 65
) + 65
) - 385
) - 315
mixerCommand ("
device_in WAV control volume
;" &
mypause 100
visu =
--i=
p)/12)
rotat
"lap01"
"reglage_son"
-- deux
ments au total : groupe rail,
curseur
buttonclick
positionne
-- r
ration de la boite de contour du
et du
dimrail = It
dimcurseur = It
-- recup
s coordonn
es de la souris
mousePosition
pos >
-- calcul
poscur= It
) - ((
rdu pourcentage de la
y de la
toto = ((
))*100
contenu
p) = ((
))*100
) + 385
) + 315
) - 65
) + 65
) - 385
) - 315
mixerCommand ("
device_in WAV control volume
;" &
mypause 100
visu =
--i=
p)/12)
rotat
"reglage_son"
-- deux
ments au total : groupe rail,
curseur
buttonclick
positionne
-- r
ration de la boite de contour du
et du
dimrail = It
"lap01"
dimcurseur = It
-- recup
s coordonn
es de la souris
mousePosition
pos=It
-- calcul
poscur= It
) - ((
qdu pourcentage de la
y de la
toto = ((
))*100
contenu
p) = ((
))*100
) + 385
) + 315
) - 65
) + 65
) - 385
) - 315
mixerCommand ("
device_in WAV control volume
;" &
mypause 100
visu =
--i=
p)/12)
rotat
"reglage_son"
-- deux
ments au total : groupe rail,
curseur
buttonclick
positionne
-- r
ration de la boite de contour du
et du
dimrail = It
"lap01"
dimcurseur = It
-- recup
s coordonn
es de la souris
mousePosition
pos=It
-- calcul
poscur= It
) - ((
qdu pourcentage de la
y de la
toto = ((
))*100
contenu
p) = ((
))*100
) + 385
) + 315
) - 65
) + 65
) - 385
) - 315
mixerCommand ("
device_in WAV control volume
;" &
mypause 100
visu =
--i=
p)/12)
rotat
"reglage_son"
-- deux
ments au total : groupe rail,
curseur
buttonclick
positionne
-- r
ration de la boite de contour du
et du
dimrail = It
"lap01"
dimcurseur = It
-- recup
s coordonn
es de la souris
mousePosition
pos=It
-- calcul
poscur= It
) - ((
qdu pourcentage de la
y de la
toto = ((
))*100
contenu
p) = ((
))*100
) + 385
) + 315
) - 65
) + 65
) - 385
) - 315
mixerCommand ("
device_in WAV control volume
;" &
mypause 100
visu =
--i=
p)/12)
rotat
"reglage_son"
-- deux
ments au total : groupe rail,
curseur
buttonclick
positionne
-- r
ration de la boite de contour du
et du
dimrail = It
"lap01"
dimcurseur = It
-- recup
s coordonn
es de la souris
mousePosition
pos=It
-- calcul
poscur= It
) - ((
qdu pourcentage de la
y de la
toto = ((
))*100
contenu
p) = ((
))*100
) + 385
) + 315
) - 65
) + 65
) - 385
) - 315
mixerCommand ("
device_in WAV control volume
;" &
mypause 100
visu =
--i=
p)/12)
rotat
notifybefore
initialisation
lap01
quitte_boucle
ex_time
= timeGetTime()
2 = 1
' = 35
callMCI ("close
mypause 1000
" & cdpath
8& "wav\quitter.
("play " &
new_time
= 1
> 300)
"generic_de_fin" =
byebye
buttonclick
wait")
notifyBefore
activite
p) <> "off"
lastTime= ancientemps
newTime = timeGetTime()
--mouvement irr
gulier via
atoire
delais
p)=10 +
(1000)
-- si
, afficher l'image suivante
p)= "on"
lastFrame=actif
newframe=
newFrame > 5
efface
montre
-- mise a jour des propri
s d'animation
initialisation
--a mettre au niveau du
du livre afin de ne
qu'une fois la DLL
Xmmsystem
p) =1
p) =200
p) =
p) = "on"
numero
'("b" &
'("b" &
desactive
p) = "
p) = "on"
en entr
e de
notifybefore
en cas de copier coller
notifyAfter
notifyBefore
lastTime= ancientemps
newTime = timeGetTime()
delais
p)=10 +
(500)
-- si
, afficher l'image suivante
activite
p)= "on"
lastFrame=actif
newframe=
newFrame > 2
efface
montre
-- mise a jour des propri
s d'animation
initialisation
p) =1
p) =200
p) =
p) = "on"
numero
'("b" &
'("b" &
'("b" &
desactive
p) = "off"
p) = "on"
en entr
e de
--notifybefore
en cas de copier coller
notifyAfter
bouge
pos =
mousePosition
mousepos =
dx =
dy =
distance =
(dx*dx + dy*dy)
pas=
/200
incx = 0
incy = 0
lastTime= ancientemps
newTime = timeGetTime()
-- si delai d
, afficher l'image suivante
s >= delais
activite
p)= "on"
mmyield
lastFrame=actif
newframe=
newFrame > 5
efface
montre
-- mise a jour des propri
s d'animation
i=pas+1
desactive
initialisation
p) =1
p) =110
p) =
p) = "on"
numero
'("b" &
'("b" &
'("b" &
p) = "off"
p) = "on"
en entr
e de
--notifybefore
en cas de copier coller
notifyAfter
bouge
pos =
mousePosition
mousepos =
dx =
dy =
distance =
(dx*dx + dy*dy)
pas=
/200
incx = 0
incy = 0
lastTime= ancientemps
newTime = timeGetTime()
-- si delai d
, afficher l'image suivante
s >= delais
activite
p)= "on"
mmyield
lastFrame=actif
newframe=
newFrame > 5
efface
montre
-- mise a jour des propri
s d'animation
i=pas+1
desactive
initialisation
p) =1
p) =110
p) =
p) = "on"
numero
'("b" &
'("b" &
'("b" &
p) = "off"
p) = "on"
en entr
e de
--notifybefore
en cas de copier coller
notifyAfter
--notifyBefore
activite
p) <> "off"
-- lastTime= ancientemps
-- newTime = timeGetTime()
-- --mouvement irr
gulier via
atoire
-- delais
p)=10 +
(1000)
-- -- si
, afficher l'image suivante
p)= "on"
-- lastFrame=actif
-- newframe=
--
newFrame > 5
--
efface
montre
-- -- mise a jour des propri
s d'animation
initialisation
-- --a mettre au niveau du
du livre afin de ne
qu'une fois la DLL
Xmmsystem
--
p) =1
p) =200
p) =
p) = "on"
numero
'("b" &
'("b" &
desactive
p) = "
p) = "on"
en entr
e de
--notifybefore
en cas de copier coller
--notifyAfter
"reglage_son"
"lap01"
-- deux
ments au total : groupe rail,
curseur
buttonclick
positionne
-- r
ration de la boite de contour du
et du
dimrail = It
dimcurseur = It
-- recup
s coordonn
es de la souris
mousePosition
pos >
-- calcul
poscur= It
) - ((
rdu pourcentage de la
y de la
toto = ((
))*100
contenu
p) = ((
))*100
) + 385
) + 315
) - 65
) + 65
) - 385
) - 315
mixerCommand ("
device_in WAV control volume
;" &
mypause 100
visu =
--i=
p)/12)
rotat
"reglage_son"
-- deux
ments au total : groupe rail,
curseur
buttonclick
positionne
-- r
ration de la boite de contour du
et du
dimrail = It
"lap01"
dimcurseur = It
-- recup
s coordonn
es de la souris
mousePosition
pos=It
-- calcul
poscur= It
) - ((
qdu pourcentage de la
y de la
toto = ((
))*100
contenu
p) = ((
))*100
) + 385
) + 315
) - 65
) + 65
) - 385
) - 315
mixerCommand ("
device_in WAV control volume
;" &
mypause 100
visu =
--i=
p)/12)
rotat
"reglage_son"
-- deux
ments au total : groupe rail,
curseur
buttonclick
positionne
-- r
ration de la boite de contour du
et du
dimrail = It
"lap01"
dimcurseur = It
-- recup
s coordonn
es de la souris
mousePosition
pos=It
-- calcul
poscur= It
) - ((
qdu pourcentage de la
y de la
toto = ((
))*100
contenu
p) = ((
))*100
) + 385
) + 315
) - 65
) + 65
) - 385
) - 315
mixerCommand ("
device_in WAV control volume
;" &
mypause 100
visu =
--i=
p)/12)
rotat
"reglage_son"
-- deux
ments au total : groupe rail,
curseur
buttonclick
positionne
-- r
ration de la boite de contour du
et du
dimrail = It
"lap01"
dimcurseur = It
-- recup
s coordonn
es de la souris
mousePosition
pos=It
-- calcul
poscur= It
) - ((
qdu pourcentage de la
y de la
toto = ((
))*100
contenu
p) = ((
))*100
) + 385
) + 315
) - 65
) + 65
) - 385
) - 315
mixerCommand ("
device_in WAV control volume
;" &
mypause 100
visu =
--i=
p)/12)
rotat
buttonclick
("close " & cdpath
8& "intro\declench.wav")
--
--
notifyafter
"3lampes"
("play " &
period
tictac 1000
timerNotify num_timer
timerID
toto =
1400
14000
timerStop (
duree
("single",
., 700,
notifyafter
proctologue
Destruction du flc eventuellement sur disque dur
genfich
GenericPath
8= "C"
X"tb30dos.dll"
--
removefile(
--
removedirectory(
8& "genert.
callMCI ("close
wait")
period
"text_magi"
picture "
magiordi"
"lumen"
tictac 1000
V2play cdpath
8& "intro\intromag.avi"
stage "boite"
I5000
timerStop(0)
isopen
"visu_avi"
--
timerNotify num_timer
timerID
toto=
5000
E = 2
y = 3
3000
4500
6000
6000
5000
demo
= 10
RGBstroke
= 200,200,255
v2play
bencciel.
ecran"
5000
= 11
S" &
8& "wave\foulep.
5000
= 12
= 13
"sommaire"
runtbk ("summary.
MCINotify status, operation, device
mixerCommand("
device_in WAV control volume
;80" )
duree
timerStart("single",
5,1000,
"textec_allume"
"mediablitz"
"flou"
"textec_eteint"
"boite"
buttonclick
("close
InstallIt
Demande le chemin du sous repertoire WINDOWS a l'utilisateur
GetWindowsPath
"textechoixwindows"
8= chooseDirectoryDlg("Confirm
J directory","C:\
8= ""
False
8& "\"
MENDO a l'
GetMendoPath
ZINT i_result
ZSTRING s_result
= getFileAttributes(
- " &
--
"textechoixmendo"
"Where
be created ?","C:\")
--
8= ""
8) = 3
F-- Cas ou c'est la racine
8& "\
= createDirectory(
"The
already exists..."
installation
screen saver" &
k& "on your hard disk :"
"Abort"
copyFile(CdPath
8& "ssaver\mbbmp.dll",
,scorplay.
Xspsaver.scr",
ssaver4.spf",
8& "\
ssaver8.
8& "\
ssaver1.
8& "\
ssaver2.bmp",
8& "\
ssaver81.
8& "\
ssaver82.
8& "\
"Installation successful"
--
"explication_eco"
--mettre ici les trucs concerannt
infos de prix
"flou"
"vroombooks"
"papier"
"flash"
"flash_info"
"info_e"
"info_a"
-- action
buttonclick
4currentsociety
4currentProduct
= "asymetrix"
= "vbooks"
"PageSaisieInfos"
PrintIt
"PageImpression"
RedigeExpediteur
RedigeProduits
RedigeDestinataireEtTextesEtImprime
"PageSaisieInfos"
FieldOk
4CurrentSociety
4CurrentProduct
"fprenom"
W = ""
"fnom"
t = ""
"fsociete"
= ""
"fadresse"
= ""
"fcodepostal"
= ""
= ""
"ftelephone"
= ""
"ftelecopie"
= ""
"ffonction"
= ""
"fsecteuracti"
= ""
= "") \
= "Asymetrix"
B"check3dfx"
"GroupProduits"
B"checkmediablitz"
B"checkinfomodeler"
B"checktoolbook"
B"checkmultimediatoolbook"
B"checkvbooks"
<> "
B"checkvolume2"
B"checkmendocino"
B"checkpgiffard"
"RemplissezlesChamps"
buttonClick
B"Monsieur"
"Mr "
B"Madame"
"Mrs. "
& " " &
& " " &
"fville"
"Telephone : " &
k& "Fax
: " &
"Position : " &
activity : " &
"GroupProduitsImp"
"TexteAsymetrix"
"TextePiedPageAsymetrix"
"AdresseAsymetrix"
"TexteVolume2"
"TextePiedPageVolume2"
"AdresseVolume2"
je2"
"TexteMendocino"
"TextePiedPageMendocino"
"AdresseMendocino"
"TexteGiffard"
"TextePiedPageGiffard"
"AdresseGiffard"
jrd"
LeavePage
leaveapplication
RemoveFile("c:\~tmp~.
TestPrenoms Deb, End
openDBFile(CDpath
8& "prenoms.dbf")
MaxField = GetDBRecordCount()
GotoDBRecord(
GetDBFieldValue("PRENOM")
p =
PlayPrenom p
closeDBFile(ForNamesDatabase)
4SearchedPrenom
VotrePrenom
ZLONG
PurgeAccents(
PrenomTrouve
"Desole mais nous pas connaitre
de vous..."
4STRING StrReturn
= ""
Car =
Car="
DEBUT")
Temp =
DebutWav =
&"0"
FIN")
FinWav =
&"0"
mmopen clip "
--mmTimeFormat
" = MSms
--mmplay
milliseconds")
/"& cdpath
8& "wav\
" & finWav)
mmYield
stat = mmstatus
stopped
mmclose
Fin des routines
enterApplication
Set
style
autosize
defaultclientsize
Viewer
ClientToPageUnits("640,480")
defaultposition
votreprenom
proctologue
4active_page
System VarTexte
vartexte = ""
linkDLL "TB30DLG.
chooseDirectoryDlg(
X"TB30DOS.
INT copyFile(
reateDirectory(
getFileAttributes(
user"
XLockWindowUpdate(WORD)
GetDeskTopWindow()
WindowsPath
MendoPath
= "sommaire"
--a mettre au niveau du
du livre afin de ne lier qu'une fois la DLL
Xmmsystem
timeGetTime()
X"tb30db3.dll"
OpenDBFile(
CloseDBFile(
INT
DWORD)
-) initialisation
paths
CDPath
qvolume sonore
4niveau_son
4exniveau_son
inhibition
messages d'erreur
= cursor
(101 + i)
mypause 150
-duree
toto = timegetTime()
temp=
notifybefore
"sommaire_e"
"sommaire_a"
"info"
"flash"
4blabla
4STRING VotrePrenom
("close
; <> 1
mixerCommand ("
device_in WAV control volume
;" & 100)
PlayPrenom
;" & 100)
" & cdpath
8& "wav\mainmen0.
wait")
("play " &
= 1
initialisation
"carotte"
notifyafter
routines
LoadPrenomFromDisk
X"tb30dos.dll"
-- INT RemoveFile(
-- OpenFile "c:\~tmp~.
-- ReadFile "c:\~
-- CloseFile "c:\~
SearchedPrenom
ZLONG MaxField
PurgeAccents(
openDBFile(CDpath
8& "prenoms.dbf")
O= GetDBRecordCount()
GotoDBRecord(
GetDBFieldValue("PRENOM")
PrenomTrouve
"Desole mais nous pas connaitre
de vous..."
closeDBFile(ForNamesDatabase)
StrReturn
= ""
Car =
Car="
DEBUT")
Temp =
DebutWav =
&"0"
FIN")
FinWav =
&"0"
mmopen clip "Prenoms"
mmTimeFormat
= MSms
mmplay
mmYield
stat = mmstatus
stopped
mmclose
des
prenoms
3DFX_AVI
music2
music1
music3
music4
global
generic
switcher
mgeneric
ingear
copter
wecvryou
flrose
roomntv
Collide
3dfxdemo
demo3dfx\3dfx.avi
specif\apb2m1.wav
specif\emrgc2m1.wav
specif\trans2m2.wav
specif\funky2m3.wav
wav\prenoms.wav
intro\genert.flc
intro\generic.wav
specif\switcher.avi
specif\global.avi
specif\ingear.avi
specif\copter.avi
specif\wecvryou.avi
specif\flrose.bmp
specif\roomntv.avi
demo3dfx\collide.avi
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ToolBook, an object-oriented visual development system, provides any user with the tools he requires to rapidly build rich and spectacular applications in the Windows environment.
mediablitz
A complete multimedia design studio, MediaBlitz! provides you with the means for creating astounding sequences combining audio, graphics, video and animation. Ideal for enriching your presentations and giving a whole new dimension to your applications..
infomodeler
A revolutionary new program for creating and maintaining databases. Ideal for any designer or developer who wants to save precious time as well as considerably reduce the risk of errors..
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Multimedia ToolBook is a complete visual authoring environment for the creation and development of multimedia applications. Multimedia ToolBook takes all the features of ToolBook 3.0 and complements them with a wide range of powerful multimedia tools...
vroombooks
Two animated books for children from T
Maker. Designed to engage and entertain children whilst still encouraging learning. The Click Art range: 25 titles for Mac and Windows containing thousands of royalty free professionally drawn graphic images and fonts..0 TrueType fonts!
The latest Asymetrix product, 3D F/X is a program for creating and animating professional-quality 3D images. It is accessible by all, and allows for easy 3D animation of all texts, logos, graphs and videos with real-time viewing!!
To receive full documentation on Asymetrix software, click this button.
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toolbook
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ToolBook Release 3.0
RRP:
179
DataBase Connection kit for ToolBook and Multimedia ToolBook. Recommended Retail RRP:
To receive full documentation on ToolBook, click on this button.
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The European Developer Services Program from Asymetrix is designed to address the unique service and support requirements of our professional ToolBook and Multimedia ToolBook developers in Europe.{"
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Click to call up this section.
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ToolBook is a fantastic tool for computer-based training. This example gives you an idea of what can be done with ToolBook
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ToolBook 3.0, an object-oriented visual development system, provides any user with the tools they require to rapidly build rich and spectacular applications in the Windows environment. ToolBook includes a large number of objects and tools designed to remove the burden of complex programming from the author..nts off the author.
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Find out how to animate objects in your applications without writing a single line of code, thanks to the script recorder or simple commands.
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Multimedia ToolBook Release 3.0 RRP:
799
ToolBook Data Base Connection
RRP:
Multimedia ToolBook CBT Edition RRP:
1199
To receive full documentation, click on this button.
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Contents
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Textee
Installation of the full version of Multimedia ToolBook on your hard disk. Use the software free of charge for 15 days, consult numerous examples, and make your own applications.
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A complete preview of multimedia features through examples and scripts that you can use in your applications. Become a master of sounds, images and videos in just a few minutes ... discover the numerous sequencing effects that can be applied to any visual media..y visual media.
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NEW: CBT EDITION
A superset of Multimedia ToolBook 3.0 with a feature set specifically tailored to the creation of a wide range of corporate training and development as well as interactive learning courseware.
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Designed for building multimedia applications (presentations, catalogues, CBT, interactive terminals, CD-ROM...etc.), Multimedia ToolBook 3.0 builds on all the features of ToolBook 3.0 with a whole host of powerful multimedia specific tools.imedia functionalities.QG
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Click to call up this section.
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mediablitz
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Mediablitz! Release 3.0
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A genuine multimedia mixing and cutting table, MediaBlitz! provides the means for simply and quickly building real animations with added texts, sound, images and video. MediaBlitz! is also an ideal companion for enriching most presentation software running under Windows.
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Discover a few clips made with Mediablitz!
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Click to install a screen saver made with Mediablitz!
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infomodeler
350
Release 1.5 Desktop
(Paradox for Windows, dBase for Windows, Microsoft Access, Visual basic, Microsoft Foxpro for Windows)
RRP:
1395 Server version
To receive full documentation on INFOMODELER, click on this button.
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Contents
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A guided tour of InfoModeler features........
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Build databases faster, error-free, and in plain English with InfoModeler 1.5. InfoModeler represents an exciting breakthrough for anyone who uses, designs, maintains, or supports information systems..
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RRP:
Release 1.0
To receive full information on 3D F/X, click on this button.
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For viewing a few 3D animations made with 3D F/X.
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3D F/X is a professional quality animation program. It can be used to easily create 3D images and animations using real-time solid modelling. What
s more, it can create 3D text from any TrueType font, use warps and twists as well as produce ray-traced reflections, texture maps and transparencies.......
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textec
The Click Art range contains 25 titles of royalty free professionally designed images and TrueType fonts. These can be accessed by CD-ROM or floppy disk and used in anything from desk-top publishing to multimedia applications.
Click to call up a demo.
To quit during this demo, press "Esc"
textec_eteint
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flou_stradi
textea
Stradiwackius is a zany counting song about wacky, animated 3D musical instruments whose antics introduce children to the wonderful world of music with over 40 interactive pages of activities designed to engage
and entertain children while encouraging learning.
Click to call up a demo.
To quit during this demo,
press "Esc"
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texteb
Four-Footed Friends is an enchanting storybook of 10 fun rhymes and illustrations about loveable animals that come to life with over 40 interactive pages of activities designed to engage and entertain children while encouraging learning.
Click to call up a demo.
To quit during this demo,
press "Esc"
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Stradiwackius
29.99 inc VAT
Four Footed Friends
29.99 inc VAT
Incredible Image Pak
39.99 inc VAT
To receive full documentation on VroomBooks, click on this button.
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Information
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technique_infomodeler
Infomodeler Specifications
System Requirements
Microsoft Windows 3. 1, Windows NT, or OS/2 2. 1
IBM PC Compatible with 80386 coprocessor (80486 recommended)
8MB Random Access Memory (RAM)
10MB of free hard disk space
VGA or higher resolution monitor
Mouse or other pointing device
Database and development environments supported
InfoModeler 1.5 supports the leading desktop, client/server, and mainframe development environments. Windows Desktop Database support includes dBASE for Windows, Paradox for Windows, Microsoft Access, Microsoft Visual Basic, and Microsoft FoxPro database definition language support. The Client/Server edition supports Oracle 7, Sybase System 10, Microsoft SQL Server, Ingres, and Informix RDBMSs. Additional clientlserver development environments include InfoModeler 1.5 editions for Uniface System 6 and PowerSoft PowerBuilder 3.0. Support for mainframe database environments is available with InfoModeler 1 .5 for the IBM DB/2 for MVS, RS/6000, and DB/2/2 environments.
Features List
Fact Assistant
Create your information model by entering English facts and examples with this visually expressive tabbed-dialog tool.
n Get instantaneous feedback on the English expression of facts.
n Create new and can select from a list of existing objects.
n Refine object refinement and datatype selection using object creation window.
n Automatically determine the relationships/constraints from example data.
n Finalize the accurate constraints relative to the facts.
Verbalizer
n List and verbalize the selection of facts.
n View selected facts and/or objects in your terms.
n Print selected facts with a push of a button.
n Combine all constraints into single sentences.
n Includes individual constraint verbalization.
n Includes terse verbalization and object verbalization options
(detailed and summary).
n Select from a group of models and pages within a model.
Fact Compiler
Enter English "facts" about the environment directly into InfoModeler.
n Improves the communication of system design.
n Enables end users and developers to communicate on the same level.
n Imports facts from diagram or from Windows clipboard for use with word
processors.
n Prints facts for review.
Fact Diagrammer
Using symbols and object-role modeling notation, database specialists can quickly assemble and enrich their information model.
n Saves system development time in developing database structures.
Database Design Validator
Validate your database design model for correctness, completeness and integrity based on object role modeling-at the touch of a single button.
n Validates objects for completed roles.
n Checks for proper data types.
Database Table Maintenance Window
Provides the database designer with a familiar entity relationship database design for fine-tuning the model.
n Protects your learning and time investment with familiar design techniques.
Relational Database Code Generator
Generates the code necessary to create a relational database in a variety of standard database formats.
n Implements database specific functionality (e.g., SYBASE triggers for parentchild
verification upon adds, inserts and deletes).
n Saves the developer time in creating code, improves accuracy by eliminating
costly user keystroke mistakes.
n Automatic code documentation.
n Eliminates redundancy of developing for different database systems.
Informafion Model Reports
Documents design and specification rules for user verification, modification and system enhancement. Provides detailed facts listing object and role relationship specifications and graphical system representation.
n Improves system communication and accuracy of design, eliminating costly
system overhauls.
Fact Dictionary
A tool providing a view, select and limited query capability of all the objects in the information model. All facts related to the object are displayed. The developer can double click on an object and the Fact Browser will display the Fact Diagrammer with the highlighted project.
n Gives the designer a quick lookup capability when designing models.
n Saves time and increases the designer's productivity and accuracy in
development.
Windows Interface
Implemented in the Windows environment using the Multiple Document Interface (MDI,) tool bar, Windows help system and other standard Windows user interface mechanisms.
n Easy and naturally intuitive environment to learn and use InfoModeler.
Information Repository
The database that maintains the objects, roles and other components of the information model in an organized, accessible and efficient structure.
n An environment that supports global object definitions, providing the modeler with
reusable objects.
n Provides an architecture for future InfoModeler and related technology software
developments.
n A standard and accessible environment for software development.
n Import/Export Facility eases the developer's ability to move models on an
individual model basis between various installations of InfoModeler. Provides a
mechanism to deploy models and distribute enterprise object information.
Version Control
As information requirements change, so do the facts. Version control will keep a history of the changes you make, from working copies to published releases.
Security
Unauthorized users are prevented from accessing secured information.
International Versions
InfoModeler 1.5 is available in French and German versions.
Fact Assistant
Create your information model by entering English facts and examples with this visually expressive tabbed-dialog tool.
Get instantaneous feedback on the English expression of facts.
Create new and can select from a list of existing objects.
Refine object refinement and datatype selection using object creation window.
Automatically determine the relationships/constraints from example data.
Finalize the accurate constraints relative to the facts.
Verbalizer
List and verbalize the selection of facts.
View selected facts and/or objects in your terms.
Print selected facts with a push of a button.
Combine all constraints into single sentences.
Includes individual constraint verbalization.
Includes terse verbalization and object verbalization options (detailed and summary).
Select from a group of models and pages within a model.
Fact Compiler
Enter English "facts" about the environment directly into InfoModeler.
Improves the communication of system design.
Enables end users and developers to communicate on the same level.
Imports facts from diagram or from Windows clipboard for use with word processors.
Prints facts for review.
Fact Diagrammer
Using symbols and object-role modeling notation, database specialists can quickly assemble and enrich their information model.
Saves system development time in developing database structures.
Database Design Validator
Validate your database design model for correctness, completeness and integrity based on object role modeling-at the touch of a single button.
Validates objects for completed roles.
Checks for proper data types.
Database Table Maintenance Window
Provides the database designer with a familiar entity relationship database design for fine-tuning the model.
Protects your learning and time investment with familiar design techniques.
Relational Database Code Generator
Generates the code necessary to create a relational database in a variety of standard database formats.
Implements database specific functionality (e.g., SYBASE triggers for parentchild
verification upon adds, inserts and deletes).
Saves the developer time in creating code, improves accuracy by eliminating costly user keystroke mistakes.
Automatic code documentation.
Eliminates redundancy of developing for different database systems.
Informafion Model Reports
Documents design and specification rules for user verification, modification and system enhancement. Provides detailed facts listing object and role relationship specifications and graphical system representation.
Improves system communication and accuracy of design, eliminating costly
system overhauls.
Fact Dictionary
A tool providing a view, select and limited query capability of all the objects in the information model. All facts related to the object are displayed. The developer can double click on an object and the Fact Browser will display the Fact Diagrammer with the highlighted project.
Gives the designer a quick lookup capability when designing models.
Saves time and increases the designer's productivity and accuracy in
development.
Windows Interface
Implemented in the Windows environment using the Multiple Document Interface (MDI,) tool bar, Windows help system and other standard Windows user interface mechanisms.
Easy and naturally intuitive environment to learn and use InfoModeler.
Information Repository
The database that maintains the objects, roles and other components of the information model in an organized, accessible and efficient structure.
An environment that supports global object definitions, providing the modeler with
reusable objects.
Provides an architecture for future InfoModeler and related technology software
developments.
A standard and accessible environment for software development.
Import/Export Facility eases the developer's ability to move models on an
individual model basis between various installations of InfoModeler. Provides a
mechanism to deploy models and distribute enterprise object information.
Version Control
As information requirements change, so do the facts. Version control will keep a history of the changes you make, from working copies to published releases.
Security
Unauthorized users are prevented from accessing secured information.
International Versions
InfoModeler 1.5 is available in French and German versions...............................................
Features
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contenu
curseur
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actif
Specifications
scrool
Information in your Terms
InfoModeler represents an existing breakthrough for anyone who uses, designs, maintains, or supports information systems. With InfoModeler you can design databases using English facts and examples of your data and automatically generate your logical database model.
Build your information systems faster than ever before, with the full assurance they're correct and provable every step of the way.
InfoModeler
A Windows-based visual modeling tool for designing Windows databases, client/server databases, and powerful client/server development environments.
Design your database using English facts, plus "real" examples of your data using Formal Object Role Modeling Language (FORML)
a scientifically proven information modeling methodology.
Focus on solutions, not theory. Ensure relationally correct databases with automated and integrated database-generation tools.
Use your database design and "FactBase" for your corporate information model
for future system development and end user access.
A revolutionary approach to database design
InfoModeler lets you model and review your design English facts and examples, so it's readily understandable to everyone associated with your project. You'll never need to write database designs on pieces of paper or generate your own SQL definition code again. Since your design is also verifiable, you'll save thousands of pounds in database maintenance costs.
What's more, InfoModeler automatically generates the database at the touch of a button. No need to transfer design information and structure to a different software package. A single model from InfoModeler generates many database and development environment structure.
Focus on solutions
InfoModeler frees you from relational theory and low-level database structures and definitions. Zero in on designing information solutions. Think in terms of English facts and data examples, rather than relational theory. Be more communicative, more efficient, and more creative.
Using FORML, you'll breeze through the database design process quickly and thoroughly. You'll also speed and improve design reviews, because your clients don't need to be conversant with relatlonal concepts
just conversant with their business!
Begin with simple English facts
InfoModeler builds an integrated FactBase in which all the English facts and examples of each information model are organized and easily accessible. From there it's easy to create and edit your model, validate its design, convert your conceptual model to a relational model, and then generate the database definition language of your choice.
The FactBase is an active information repository for both developers and clients.
Developers of client/server applications can use the FactBase to define and refine standard enterprise data models. Clients can use the FactBase to view and validate the information system-in English terms they understand.
A powerful set of modeling sols
Use InfoModeler's Fact Assistant, a visually expressive tabbed-dialog tool, to create your information model by entering English facts and examples. The Fact Assistant assists the designer through the fact-building process. As objects and predicates are defined and constraints applied, users get instantaneous feedback on the English expression of their facts. Users can select from a list of existing objects, or create new ones, then quickly type in predicates with instantaneous feedback. Further object refinement and datatype selection are handled in the Object CreationTab window. InfoModeler's Fact Assistant automatically determines the relationships/constraints from example data. An interview manager assists in finalizing the accurate constraints relative to the facts. Usability studies indicate a dramatic increase in the understanding and production of Object Role Modeling (ORM) models using the fact assistant and information modelers note substantial productivity improvements.
InfoModeler's Verbalizer lists and verbalizes the selection of facts. The Verbalizer gives users the ability to view selected facts and/or objects in your terms. Additionally, users may print selected facts with a push of a button. The Verbalizer continues the tradition of English fact and examples-based modeling pioneered by InfoModeler. Verbalization options include combining all constraints into single sentences, individual constraint verbalization, tense verbalization, and object verbalization options (detailed and summary). The Verbalizer provides users the ability to select from a group of models and pages within a model.
Make your conceptual model into the correctly normalized relational model with the Logical Model Generator. Browse through and view your relational model using the Database Table Maintenance Window. Receive information model reports in graphical and table formats with the Report Generator. And at the push of a button, the Relational Database Code Generator transforms the relational model into your targeted database.
Supports a wide variety of Windows. Client/Server and Mainframe database and development Environments
InfoModeler 1.5 supports the leading desktop, client/server, and mainframe development environments. Windows
Desktop Database support includes dBASE
for Windows, Paradox
for Windows, Microsoft Access,
Microsoft Visual Basic,
and Microsoft
FoxPro
database definition language support. The Client/Server edition supports Oracle 7,
Sybase
System 10, Microsoft
SQL Server, Ingress and Informix
RDBMSs. Additional client/server development environments include InfoModeler 1.5 editions for Uniface
System 6 and PowerSoft
PowerBuilder
3.0. And mainframe analysts and developers now can order InfoModeler 1.5 for the IBM
DB/2
for MVS, RS/6000 and DB/2/2 environments.
Each version of InfoModeler features the core InfoModeler code plus the corresponding database driver. The Windows desktop driver packs may be ordered separately.
A real breakthrough in database development
Like Asymetrix multimedia products, InfoModeler is innovative, easy to use, and highly affordable. Conceptualize in English facts and examples and experience a true breaktlrrough in database design.
Asymetrix offers a broad range of maintenance, support, and training services. Onsite workshops and corporate training classes are available for corporations.
For more information on InfoModeler, call Asymetrix today. Discover how you can build the right information system, fully correct and provable, in plain English-faster than you ever dreamed possible.
Infomodeler Specifications
tures List
Specifications
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technique_3DFX
Technical Highlightsa
Build dynamic 3D scenes quickly with a catalog of models, surfaces, animation paths, and more.
Create and modify scenes easily using Windows-standard drag-and-drop.
Increase productivity by working with solid models, rather than wireframes.
Extend Asymetrix 3D F/X with OLE 2.0 support and Microsoft Office compatibility.
Search and select from the catalog of 3D scene elements using a unique visual browser.
Export a variety of file formats including .AVI, .BMP, and .TGA with
alpha channel transparency.
Import 2D graphics, metafiles, Autodesk 3D Studio and AutoCAD (.DXF) models, video, and other graphic elements.
Modify 3D elements such as surfaces, lighting, and animation paths using
simple, intuitive controls.
Spin and fly logos and models in and out of scenes using preset or custom
animation paths.
Generate true reflections, shadows, and dramatic optical effects using
ray tracing.
Select from a variety of preset lights, then modify their direction, intensity, shadows, and color in seconds.
Add sound to animations by applying wave audio.
System Requirements
80386/33 processor or higher (math coprocessor required)
At least 8 megabytes (MB) of random-access memory (RAM)
Microsoft MS-DOS 5.0 or later
Microsoft Windows 3. 1 or later
A 1.44 MB (3.5-inch) disk drive
A hard disk with 8-16MB or more of free disk space, depending upon options chosen during setup
A graphics adapter card (VGA, Super WGA, or other Windows-compatible card) capable of displaying at least 256 colors at 640 x 480 resolution
A Windows-compatible mouse
Sound card (optional)
nd card (optional)
80386/33 processor or higher (math coprocessor required)
At least 8 megabytes (MB) of random-access memory (RAM)
Microsoft MS-DOS 5.0 or later
Microsoft Windows 3. 1 or later
A 1.44 MB (3.5-inch) disk drive
A hard disk with 8-16MB or more of free disk space, depending upon options chosen during setup
A graphics adapter card (VGA, Super WGA, or other Windows-compatible card) capable of displaying at least 256 colors at 640 x 480 resolution
A Windows-compatible mouse
Sound card (optional)
Sound card (optional)
System Requirements
System Requirements
rail2
contenu
curseur
actif
Specifications
3DFX_AVI
ancFormatHoraire
frames
ButtonStillDown
The easy way fo create 3D
Until now, working in three dimensions meant spending a fortune on complicated software, spending days learning the nuances of 3D design and animation, and then spending even more time actually generating the 3D images and animations.
Not anymore. Asymetrix 3D F/X completely changes three-dimensional design by providing you with affordable, easy-to-use graphics tools that let you create professionally rendered 3D images and animations with ease and speed.
Using Asymetrix 3D F/X you will create eye-catching 3D images and logos for interactive learning programs, presentations, printed documents,
CD-ROMs, desktop video, information kiosks, and any other applications that can incorporate bitmaps and digital video files. All in less time than it takes to read this data sheet.
Boost your productivity using solid model preview
With Asymetrix 3D F/X, you can instantly preview your 3D scenes and animations. Analyze the color, surface, and transparency of the object, and view true intersections between objects. Quickly preview preset or custom animation paths for any model. Solid model preview (not wireframes!) eliminates the guesswork
so you know what your final output will look like.
Build exciting 3D scenes quickly with drag and drop
The unique drag and drop interface of Asymetrix 3D F/X lets you quickly create 3D scenes simply by combining and modifying preset scene elements:
1 . Select a starter scene from the Asymetrix 3D F/X Catalog. You can choose from a collection of professionally designed scenes, then use the scene immediately or customize it.
2. Add additional scene elements. Enhance your scene with backdrops, lighting, and other elements from the Asymetrix 3D F/X clip art Catalog.
3. Drag and drop 3D models into your scene. Select from an entire catalog of models and shapes or create your own 3D text using any TrueType font. That's all it takes! But that's only the beginning...
Create complex animations in minutes
Asymetrix 3D F/X makes creating elaborate animations remarkebly simple. You can spin, rotate, and move models and text in and out of the scene by simply drag and dropping preset or customized animation paths.
You can even show a digital video file playing on a model's surface. For more pizzazz, apply a wave audio (.WAV) sound file to your animations.
Work quickly with the Catalog - a unique collection of ready-to use elements
You can get started with 3D right away because Asymetrix 3D F/X comes with a vast collection of models and 3D scene elements. You can find scene elements in the Catalog quickly using this unique visual browser. This compilation includes:
Sample starter scenes
3D models
Surfaces
Preset animation paths
Scene lighting
Backdrops
Add a new dimension to other applications with Asymetrix
3D F/X
You can take advantage of complete Microsoft Office compatibility. By using OLE 2.0 you can embed Asymetrix 3D F/X graphics into existing Windows applications. Files may be exported in a variety of formats, and you can output highquality animations for use in other applications. Now it's easy and affordable to work in three dimensions when you have Asymetrix 3D F/X!
System Requirementssssss
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P!x&,)
Microsoft Windows 3.1 or later
Personal computer with 80386 processor or higher
A hard disk with 15 to 30MB of free disk space, depending on the options you choose during setup
At least 6MB of ramdom-access memory (RAM); 8MB or more is recommended
Multimedia ToolBook 3.0 has all the advantages of ToolBook, plus a multimedia engine and functionalities which facilitate the management of more powerful and more complex multimedia elements like scriptless animation, video editing, sound and image synchronising, to name just a few.
Master multimedia ...
Multimedia ToolBook provides its users with the power and flexibility of ToolBook development. The widget concept makes it easy to handle objects with built-in multimedia functions, making multimedia composition easier than ever by means of cutting-and-pasting in your applications. Its Multimedia Play Engine is a veritable control tower in which the developer has no need to know all the syntaxes of peripherals, or those of MCI or others. In addition, it provides more coherent syntaxes than the standard MCI syntaxes. It can even be
pasted
into an application to provide functions like play, pause, stop, forward wind or rewind without a single line of programming. The author can also control any peripheral or software to the Windows multimedia standard such as CD-ROMs, audio CDs, animation software, sound boards, video boards, and MIDI sequencers.
... with video ...
With Multimedia ToolBook, you can now easily create deluxe video sequences with the new Digital Video Producer editor. This is an editing program with a powerful library system that can be used not just for editing and synchronising video, but also for animation of titles and bitmaps, and includes a large number of filters for creating special effects and transition effects.
... and optimisation
of performance.
Minimising development times and optimising performance are the two targets Asymetrix set for ToolBook and Multimedia ToolBook. With ToolBook you have a program with which you can compress your applications on to floppy disk or CD-ROM for distribution with a professional installation program. With Multimedia ToolBook
s MediaPackage you can automatically group all the files used for your application, compress them, and even optimise them for use on CD-ROM. On top of all this, you benefit from royalty-free runtime and unlimited distribution throughout the world.
System Requirementss
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technique_toolbook
ToolBook 3.000
Create multiple screen applications.
Construct hypertext applications using Hotwords.
Extend your application by calling the Windows API and by using dynamic link libraries (DLLs) and dynamic data exchange (DDE).
Assemble applications quickly by using predefined and customised objects.
Learn ToolBook quickly using the complete tutorial and informative sample applications.
Use context-sensitive help.
Add dialog boxes, palettes, tool bars, and child windows to your application using new viewer objects.
Use Auto-Script to choose from a library of predefined or custom scripts that you can apply to any object.
Build database front-ends with bundled Paradox and dBASE III database engines.
Add drag-and-drop, OLE 1.0, combo boxes, custom graphic boxes, mnemonic access keys, and other standard Windows features to your applications.
Edit menu bars, icons, cursors, bitmaps, and colour palettes using integrated resource editors.
Import graphics and rich-test format (RTF) from word processor documents into your fields.
Produce colour using 24-bit graphics, automated dithering, and custom palettes.
New Author-level tools such as Group editor, property browser, and right-click make it easier than ever to create and maintain your applications.
Edit and debug multiple scripts simultaneously using the enhanced Script editor and debugger.
Free runtime.
Compression for distribution on floppy disk or CD-ROM with complete installation program.
ToolBook 3.0 is the ideal Windows authoring system for developers who want to rapidly build rich and
sthetic applications. Its famous book metaphor accelerates the process of creation and makes it possible to offer users applications that are easy to understand and use.
... for all your developments
under Windows
With ToolBook, you have a complete development environment enabling you to make the most of Windows technology and its graphic interfaces right up to 24-bit colour management. You have powerful text support - in particular with total hypernavigation - for easy, intuitive movement within an application. A large choice of functions like animation, video editing, etc. can now be accessed thanks to the easy-to-use graphical interface and the object-oriented tools of OpenScript. For text-rich applications, use the powerful full-text search engine to accelerate your searches. In a word, with ToolBook you can accomplish both simple or ambitious projects in record time and exceptionally economically as a result of both the money-for-value ratio and free runtime.
All the tools at your fingertips ...
ToolBook
s centralised Resources Manager makes it possible to rapidly incorporate icons, bitmaps and characters into your applications and to manage them easily. Since all icons, buttons, windows and other interface graphics are centralised, any modification to one element of an interface graphic is automatically made to all the graphics of the same type in the application. Similarly, the Viewers objects enable you to simultaneously display several windows and pages as a parent/child window display in which multimedia illustrations and text descriptions can appear. Potential time savings and the desire to combine creativity and efficiency in the management of the presentation of large volumes of data on a small screen.
.... and perfect integration.
For easy integration of data and functionalities from other applications, ToolBook provides transparent management of DDE and OLE links as well as access to DLL libraries and Paradox and DBase data bases. With ToolBook you can easily import RTF (Rich Text Format) text formatted with a word processor or desktop publisher, and can use double underlines, for example, to automatically create hotwords or even incorporate graphics into text fields to make hot graphics.
Smart objects ...
ToolBook smart objects have built-in behaviour that cuts programming time to the strict minimum. These smart objects do not manage data but respond to events or generate their own events. For example, pushbuttons will automatically execute the functions attributed to them, and can easily be customised without writing script. A ToolBook field
knows
how to display a text and scroll it. A Multimedia ToolBook field
knows
how to display a video clip or an animation.
... and fast learning.
With more than 15 sample applications, ToolBook has a broad library of totally functional scripts which can be cut and pasted into their own context, or amended. With its Tutorial and library of predefined scripts, ToolBook guarantees both fast learning and the means to develop applications without delay.
Openscript:
a complete language
Thanks to its automatic script system, ToolBook has an interface providing program-free development. It also has a full, powerful object-oriented programming language to meet all application development needs, including the most advanced, like commercial applications or multimedia kiosks. The new OpenScript compiler now gives exceptional performance to all applications developed with ToolBook and Multimedia ToolBook.
System Requirements
ToolBook Database Connection
Visual ODBC Access Kit
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technique_MediaBlitz
MediaBlitz!
A multimedia design studio under Windows, comprising:
ClipMaker
For editing and creating libraries of sound sequences, animation, video and pictures. Allows you to view videos, animation, pictures, listen to sound files recorded on hard disk or on CD-ROM, and select those sequences in which you are interested. Facility to select tracks from an audio CD.
ScoreMaker
For organising and synchronising picture sequences, animation, video and sound. The sequences can include audio CD tracks, sound files in Wave and MIDI formats, digital video in the format
AVI, animation in the formats
FLC,
FLI,
MMM,
AWM and bitmap pictures in the formats
BMP,
DIB,
RDE,
GIF,
PCX,
TIF,
WMH or photographs taken with a Kodak photo CD. Also allows titles, texts and special transition effects to be created.
ScorePlayer
For playing sequences created with ScoreMaker on another PC, without requiring MediaBlitz! Automatic file compression and checking for circulation on diskettes.
BitEdit
For editing pictures, video frames or pictures created with drawing packages. Allows pictures to be touched up and new ones created from files with the formats .PIC, .PLT, .FIT, .CGM, .WPG, .EPS, .HGL, .PIC, .DRW, .AVI, .RDI, .DIB, .BMP, .WMF, .PCX, .TIF, .TGA. Includes drawing and painting tools as well as a large number of functions such as cutting, moving, rotating, sweeping, resizing, etc.
PalEdit
For editing colour pallets for calibration and changes in contrast, brightness or shading. Offers a large number of functions, including reducing the number of colours to save memory, and copying colours from one pallet to another to create special effects.
WaveEdit
For recording and editing digitised sound sequences which can be inserted into Windows applications, documents and video sequences. Allows files with Apple .AIF, and .WAV and Microsoft .PCM formats to be edited. Offers a large number of functions including cutting/pasting, copying, mixing, inserting silences, gradually reducing or increasing the volume.
Creation of screen savers
With MediaBlitz!, you can also create or easily change multimedia screens savers and circulate them freely.
And for you developers:
Add multimedia to VisualBasic and Visual C++ applications. Link synchronised multimedia events with your Multimedia ToolBook applications. Use the runtime to collect and compress your multimedia files. Works with the majority of Windows applications, including: Asymetrix ASYMEDIA and Multimedia ToolBook, Microsoft Word for Windows, Excel and PowerPoint, Microsoft Visual Basic and Visual C++, Borland Quattro Pro and Paradox for Windows, Lotus Ami Pro and the majority of OLE-compatible applications.
Hardware and Software required:
IBM or IBM-compatible personal computer with at least a 386 processor at 25 MHz
MS-DOS 3.1 or later
Microsoft Windows 3.1
One 1.44 Mb hard disk and a 3 1/2
diskette drive
2 Mb RAM
(preferably 4 Mb)
One compatible graphics card (preferably VGA or SuperVGA)
Windows-compatible mouse or pointer preferably,
one sound card and one CD-ROM reader.
System Requirements
rail2
contenu
curseur
actif
Specifications
A real multimedia editing and mixing desk, MediaBlitz! offers you the means to quickly and easily create real animations with text, sound, pictures and video. It allows you to put together your own lavish animated sequences in order to give scrolling presentations and animations designed to enhance the information in your office applications. MediaBlitz! is also the ideal companion for enhancing most of the presentation software packages under Windows.
A simple ...
... and effective concept !
As when producing a film, multimedia editing requires a minimum of organisation in order to be effective. It is therefore useful to first work out an idea for a scenario, then list the resources necessary (texts, sound, video pictures), and finally to start putting it all together. With MediaBlitz! you can easily organise the acquisition of these resources. Its ClipMaker editor allows you to input and edit libraries of sound or video sequences in little time. For example, all you have to do is click the CD icon to instantly select a music track, listen to it, and then interactively select the start and end of the sequence you wish to create. Video or animation sequences can also be viewed and selected just as easily.
Create, change,
and manipulate your pictures
With MediaBlitz!, you have simple, effective tools available to you at any time for editing your sequences, whether they are made up of pictures, drawings, sound, animation or video pictures. With its BitEdit editor, you can change and enhance digitised pictures or any other picture created with another drawing software package. Using its tools, you can make lots of changes, such as reframing, cutting/pasting areas, rotating, mirror images, etc, and of course, touching up. For example, a scanned image may be scratched or have other irregularities which you have to correct before putting it into your application. You can also calibrate the colours to obtain a more natural, pleasing display, and easily remove superfluous elements from a picture.
Controlling the colours...
The pictures which make up a multimedia sequence very often come from different sources. It is important to control the matching of the colours in order to obtain the best screen transition effects. With the PalEdit colour pallet editor, you can quickly touch up and harmo-nise any digitised pictures, whether they come from a scanner, a picture library, an animation file or from video sequences. Many options will allow you to calibrate their colours, shades, brightness, and contrast.
... and sound-tracked
illustrations.
Sound appreciably improves the impact of any picture, whether it is fixed or animated. With WaveEdit, MediaBlitz! places a real recording study at your disposal, allowing you not only to record a sound sequence from a microphone
or any other recording source
but also to control its quality and sound level. All the editing and sound mixing functions will also enable you to create special effects, mix several voice and music sequences, as well as insert silences and other effects such as a gradual increase or decrease in volume.
Assemble, mix...
With ScoreMaker, you will be able to assemble and mix your pictures, sound sequences, and prepared video acquisitions in order to edit them. Looking like a real multimedia mixing desk, ScoreMaker allows you, at your leisure, to position and move selected sequences on a time scale in order to synchro-nise and link pictures, anima-tion and sound. You can therefore easily adjust the length of time for which the pictures appear, change their position on screen, insert text and, of course, create spectacular transition effects. You can instantly test the impact of your editing and its on-screen picture/sound synchronisation at any time and if necessary correct it before it is saved.
... and circulate freely.
MediaBlitz! comprises a power-ful automatic file compression and checking module which will enable you to save your multimedia sequences on diskettes. These can be used on any other PC or in a network without requiring the presence of MediaBlitz!
Designed for Windows.
The sequences designed with MediaBlitz! can be integrated into all OLE-supporting Windows applications. They can there-fore enhance your presentations created with Freelance, PowerPoint, Harvard Graphics or Asymetrix Asymedia. MediaBlitz! is also the ideal companion of any Visual Basic or C programmer because it alleviates the burden of programming. It also allows screen savers to be developed easily.
System Requirements
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050505
developer
presentation
For More Information
Asymetrix
European Developer Support
Tel.: (33) 1 46 92 24 40
Fax: (33) 1 46 92 24 08
33) 1 46 92 24 40
Fax: (33) 1 46 92 24 08
Hardware and Software required:
IBM or IBM-compatible personal computer with at least a 386 processor at 25 MHz
MS-DOS 3.1 or later
Microsoft Windows 3.1
One 1.44 Mb hard disk and a 3 1/2
diskette drive
2 Mb RAM
(preferably 4 Mb)
One compatible graphics card (preferably VGA or SuperVGA)
Windows-compatible mouse or pointer preferably,
one sound card and one CD-ROM reader.
System Requirements
rail2
contenu
curseur
actif
Specifications
European Developer
Support Programm
The program is over one year old
with nearly 200 members Europe-wide.
Currently, the program supports ToolBook and Multimedia
ToolBook 1.53 and ToolBook
and Multimedia ToolBook 3.0.
At a later date, we hope to provide developer level support in German and French on InfoModeler, our database design tool - English language support is already provided and you can ask for more information on this program by faxing the number: (33) 1 46 92 24 08.
The cost for 1.53 European Developer Support will continue to be $800.00. This program will end next year, or June of 1995. The new program, currently available for developers of ToolBook and Multimedia ToolBook version 3.0, costs $2500.00 and will contain a CD-ROM or diskette of tools for you to use in authoring, access to our new European BBS, discounts on training and consulting, and access to the beta programs.
Here is a brief description of the tools and services coming under 3.0 support :
Script Remover
Removes scripts from TB 3.Oa and MMTB 3.Oa apps so others cannot
see them.
OpenScript Spy
This utility allows a programmer to monitor OpenScript messages as they occur. The output from this utility can be sent to a window, a file or a COM port. This utility is very similar to the Spy utility that Microsoft has in some of their development tools, like MS Visual C++ 1.5.
Script Printing Utility
This prints out nicely formatted script. Useful for documenting code as well as reviewing code.
Generic DLL
This is an update to the version we included in the original EDSP utilities. This is C source code that is ready to be compiled. Very helpful for those who are curious about writing their own DLLs. Also helpful for extending functionality that doesn 't currently exist and would not be optimal to do for various reasons in OpenScript.
European BBS
There is an EDSP section on our European BBS. This is a place where EDSP members can chat, or they can download files from the area devoted to them. For instance, the Remover Utility for MMTB 3.0 and TB 3.0 will be available here before the EDSP utilities are sent out. NOTE: There are two separate versions of the Script Remover Utility. One is for MMTB 3.0 and the other is for TB 3.0. Script Remover will not be available until TB 3.0a is released, as this utility WILL NOT WORK on TB 3.0 files.
The DIRECTORY
The Developer Directory lists everyone who is using ToolBook or Multimedia ToolBook for a project and gives a description of the uses of the application they are working on. This is a good way to get to know other developers of the authoring tool you are using and a chance to advertise your product and company and services. Two listings for an EDSP member are free.
BETA PROGRAM ACCESS
From time to time, Asymetrix provides beta software to qualified developers under its Asymetrix Beta Program. Beta software wiil NOT be sent to you automatically as a member of European Developer Support. You must be non-disclosed to gain access to our software nof yet for sale.
This requires special legal paperwork to be signed and an acknowledgment between the two parties that the software is not be shared or discussed. In order to quality for fhe BETA program, send us a fax requesting a BETA program packet. Return the packet via FAX to the US and the program Manager for the product you will be testing will contact you. Please remember to include your email and fax numbers when you correspond with the US and European offices. It's quicker and easier to relay timely information in these ways.
NOTE: The utilities described are not sold outside of fhe European and North American Developer Support program. The tools are not sold individually and come as part of the overall product support program you receive under EDSP.
For more information,
please call, fax or write to:
Asymetrix
European Developer Support
CNIT INFOMART B.P. 240
2, Place de la D
fense
92053 PARIS LA DEFENSE (France)
Fax: (33) 1 46 92 24 08
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technique_ODBC
ntation
For More Information
Asymetrix
European Developer Support
Tel.: (33) 1 46 92 24 40
Fax: (33) 1 46 92 24 08
EFENSE (France)
Tel.: (33) 1 46 92 24 40
Fax: (33) 1 46 92 24 08
Hardware and Software required:
IBM or IBM-compatible personal computer with at least a 386 processor at 25 MHz
MS-DOS 3.1 or later
Microsoft Windows 3.1
One 1.44 Mb hard disk and a 3 1/2
diskette drive
2 Mb RAM
(preferably 4 Mb)
One compatible graphics card (preferably VGA or SuperVGA)
Windows-compatible mouse or pointer preferably,
one sound card and one CD-ROM reader.
System Requirements
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Specifications
Authoring in ToolBook
and Multimedia ToolBook
3.0 has become more powerful, more efficient, and easier than ever with database access using the industry standard Open Database Connectivity (ODBC) and a leading report writer, Borland ReportSmith.
Product overview
Asymetrix
ToolBook Database Connection
is designed to provide powerful database access using the Open Database Connectivity (ODBC) standard, rich visual display of information, and quick and easy report writing to all ToolBook 3 .0 and Multimedia ToolBook 3.0 authors. ToolBook Database Connection is designed for authors creating applications for computer-based training (CBT), software development front-ends, interactive kiosks and CD-ROM titles. It integrates tightly with ToolBook 3.0 and Multimedia ToolBook 3.0, speeding application authoring and resulting in highly interactive, easy-to-use applications. ToolBook Database Connection requires no programming and provides industry standard access to all ODBC compliant databases for maximum fiexibility and use of corporate data. It also offers support for Rich Text Format (RTF) and quick, easy access to multimedia data for creating visually appealing interfaces.
Fast, complete database access
With ODBC, Microsoft's open interface for accessing data in a heterogeneous environment of relational and nonrelational database management systems, users can access multiple databases from multiple vendors
all from a single interface application.
Most users work in mixed-vendor environments with multiple databases they need to access. Their database applications of choice must provide fast, full access to a broad range of data sources. They also need access to a broad range of datatypes, including alphanumeric, audio, video, graphics and animation. Now, ToolBook Database Connection provides the full database access that users need without the need to rewrite or recompile applications for each database.
Rich visual display of text and multimedia
ToolBook Database Connection gives authors the capability of providing their users with the rich, intuitive visual displays and interfaces that they have become accustomed to with Microsoft Windows applications. Some of these Windows interface features that users have come to expect include colorful text, TrueType fonts, 3D graphics elements, in-line graphics, dialog and combo boxes and a full range of button types. With ToolBook Database Connection, these interfaces and interface elements are powerful enough to display multimedia information just as easily as traditional alphanumeric data and they can be incorporated without the need to write complex, time-consuming script. All popular multimedia types can also be incorporated without the need to understand or differentiate between MCI and non MCI multimedia types and without the need to write script.
Report writing capabilities
Corporate users turn to database applications for answers they can apply to decision-making and other business tasks. Database applications need to provide flexible report writing capabilities that enable users to create simple or complex custom reports, and to view their data live while creating report forms, for greater productivity. ToolBook Database Connection provides authors with report writing tools that are simple to use, flexible and customizable. Reports can incorporate OLE 2.0 objects as well as text and graphics. Reports can summarize data in a variety of ways and they can be printed directly from the database application without the need for separate print settings or exiting the application.
Focus on content, not just data, with ToolBook Database Connection
ToolBook Database Connection lets you focus on the content and creation of your ToolBook and Multimedia ToolBook applications, not just data. Whether you're developing interactive learning courseware for education and training, performance support systems, information kiosks, CD-ROM titles, or hypertext references, ToolBook Database Connection provides powerful database access, rich visual display of text and multimedia, and flexible report writing capabilities. Authoring with ToolBook and Multimedia ToolBook is more powerful, more efficient, and easier than ever!
s more powerful, more efficient, and easier than ever!
technique_toolbook
Buttonclick
ToolBook Database Connection
Visual ODBC Access Kit
Technical_Highlights
Technical Highlights
Powerful, open database access has never been answer or faster
Create database structures without any Structured Query Language (SQL) programming.
Visually link your database records with fields on your form.
Use built-in ODBC drivers for Microsoft Access, Paradox 3.0/4.0, dBASE III+/IV, FoxPro 2.0/2.5, Btrieve, Excel and formatted text.
Add any ODBC-compliant driver to access any other database format.
Share data concurrently over a network.
Create sophisticated database forms
Display and manipulate data by dragging and dropping built-in dataready objects, including fields, combo boxes, list boxes, check boxes, grouped buttons, frames, stages and Hotwords" hypertext links.
Specify data to retrieve by simply setting properties and picking from lists.
Navigate, insert, delete, and filter database records without scripting, using the data-ready control panel.
Use rich-text format (RTF) to provide appealing database displays
Simultaneously display text and multimedia data.
Format text for display in data-ready fields using multiple fonts, styles, colors, inline graphics, and superscript and subscript capabilities.
Create data-ready Hotwords hypertext links to connect data to external applications.
Create dynamic reports in seconds
See and build custom reports onscreen to get the results you want.
Create simple and attractive columnar, crosstab, and form reports using the Borland ReportSmith report writer.
Print reports directly from ToolBook and Multimedia ToolBook 3.0
applications using the data-ready report object.
Comprehensive support for multimedia
Store references to MCI and non-MCI multimedia data, including wave audio, Musical Instrument Digital Interface (MIDI), .BMP, .DIB, .WMF, .GIF, .PCX, TIFF, Video for Windows, and QuickTime formats.
Play back multimedia data at the click of a button using the data-ready stage object.
Display graphics embedded as Binary Large Objects (BLOBs).
New OpenScript
functions for faster query and manipulation of data
Use over 80 new database-specific OpenScript functions to query and manipulate data even faster.
Execute SQL statements directly from OpenScript.
Control transaction processing and multi-user access.
ToolBook Database Connection System Requirements
A personal computer with an 80386 processor or higher; 80486 or Pentium recommended.
8MB of random access memory (RAM)
5MB of free hard disk space, up to 2MB where Windows is installed; additional 8MB needed for the ReportSmith report writer
A 1 .44MB 3.5" disk drive
ToolBook 3.0 or Multimedia ToolBook 3.0
Microsoft MS-DOS
Microsoft Windows 3.1 or later
OnOff
Specifications
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Created with Multimedia Toolbook
Designed and co-directed by MENDOCINO
co-directed and produced by VOLUME DEUX
Original music
David Bernadaux
3D graphics
Patrice Giffard
All the brands referred to are the trademarks of their respective owners.
owners.
sentation.
Montage vid
o: Carole Garrido
Production: Xavier Bouquin
Philippe Tolokonnikoff
Programmation: Xavier Bouquin
Norbert Rimoux
Boris Belohlavek
Nicola Di Bernardo
Graphiste 2D et 3D: Patrice Giffard
Musique: David Bernadaux
alisation et production
VOLUME DEUX
Conception et co-r
alisation
MENDOCINO
hlavek
Nicolas Di Bernardo
Norbert Rimoux
alisation et production
Xavier Bouquin
Norbert Rimoux
(Volume Deux)
Conception et co-r
alisation
Jean-Pierre bernadaux
(Mendocino)
sur PC avec
Multimedia TOOLBOOK mais on aurait
plus vite avec TOOLBOOK 3.0...
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Contents
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esentation
Please enter your name :
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Enter your first name :
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Click on the CD-ROM to view the complete presentation,
or click on "Contents" to go straight to the contents list.ist.
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Nous ne pouvons pas imprimer cette demande de documentation si vous ne remplissez pas tous les champs correctement...
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Yes, I wish to receive documentation on the products ::::::
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Dear sirs,
Please send me documentation on the following software as soon as possible logiciels suivants ::::::
AdresseAsymetrix
Docklands Business Center
14 Tiller Road
Docklands
London E14 8PX
Fax : 71 712 9374 : 71 712 93742.24.40
: (33) 1 46 92 24 40
From :part de :
To :attention de :
TextePiedPageAsymetrix
Post or fax to: (44) 71 712 9374
copie au (1) 46 92 24 4000000lais, la documentation des logiciels suivants ::::::
Asymetrix was founded in 1985 by Paul Allen, the co-founder (with Bill Gates) of Microsoft. The company concentrates on research and development for the design of easy-to-use and reasonably priced software and productivity tools running under Windows..indows. plus grand nombre d'utilisateurs dans l'environnement Windows.......