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- on mouseUp
- global movsp, Volum
- if the movieRate of sprite movsp <> 1 then
- sound stop 2
- updateStage()
- set the movieTime of sprite movsp to 0
- set the movieRate of sprite movsp to 1
- set the volume of sound 2 to 0
- else
- set the movieRate of sprite movsp to 0
- set the volume of sound 2 to Volum
- go(the frame - 2)
- end if
- end
-