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- Notes on compiling for 16 bit graphics cards.
- I do not have one, so you will have to adapt the program yourself.
-
- 1) Set B16=TRUE
- 2) adapt the SWI TD_RGBto16bit for the new palette
- 3) make the line routine compatible
- 4) while(working==false) debug;
-
- If you succeed, please send me the program.
-
- If you have access to email, I can write it, while you test. As very few people
- have both access to email and a colour card, you will probably be the only one to
- respond. Also if you do so, maybe some demos or games will use your expensive
- card. Wouldn't that be nice!