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- /* Copyright (C) 1989 Aladdin Enterprises. All rights reserved.
- Distributed by Free Software Foundation, Inc.
-
- This file is part of Ghostscript.
-
- Ghostscript is distributed in the hope that it will be useful, but
- WITHOUT ANY WARRANTY. No author or distributor accepts responsibility
- to anyone for the consequences of using it or for whether it serves any
- particular purpose or works at all, unless he says so in writing. Refer
- to the Ghostscript General Public License for full details.
-
- Everyone is granted permission to copy, modify and redistribute
- Ghostscript, but only under the conditions described in the Ghostscript
- General Public License. A copy of this license is supposed to have been
- given to you along with Ghostscript so you can know your rights and
- responsibilities. It should be in a file named COPYING. Among other
- things, the copyright notice and this notice must be preserved on all
- copies. */
-
- /* gxbitmap.h */
- /* Definitions for stored bitmaps for Ghostscript */
-
- /*
- * Structure for describing stored bitmaps.
- * Bitmaps are stored bit-big-endian (i.e., the 2^7 bit of the first
- * byte corresponds to x=0), as a sequence of bytes (i.e., you can't
- * do word-oriented operations on them if you're on a little-endian
- * platform like the Intel 80x86 or VAX). Each scan line must start on
- * a (32-bit) word boundary, and hence must be is padded to a word boundary,
- * although this should rarely be of concern, since the raster and width
- * are specified individually. The first scan line corresponds to y=0
- * in whatever coordinate system is relevant.
- */
- struct gx_bitmap_s {
- byte *data;
- int raster; /* bytes per scan line */
- int width, height;
- };
-