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-
- ARCHANGEL FOR THE ACORN ARCHIMEDES
-
- CONFIGURATION SETTINGS
-
- Archangel needs at least the following configurations ;
-
- *CONFIGURE SCREENSIZE 20
-
- *CONFIGURE SPRITESIZE 40
-
- *CONFIGURE FONTSIZE 6
-
- As can be seen from this Archangel is only suitable for the Archimedes
- A310 and above , it will not run on the A305.
-
- Aditionally the Acorn Fancy Fonts need to be resident on the Archangel
- disk , since the program uses these for both the title and for text
- operations.
-
-
- THE MAIN MENU
-
- This is the menu bar that is presented when the program is first run ,
- the menu appears over the title screen and the drawing screen scrolls
- down over the title , the program is then ready to be used.
-
- The options contained in the main menu are
-
- BRUSH LINE SHAPE FILL TEXT COPY FX UTIL DISK SPRITE
-
- Each of these options opens up onto a sub menu dealing with the
- options available in that menu , additionally sub menus may also
- contain further menus , for example the airbrush menu is contained as
- an option within the brush menu.
-
- Mouse Position
-
- Each of the menus contains a number of identical features , to see
- some of these move the mouse around whilst on the main menu and the two
- numbers X and Y in the top right of the menu alter to show the current
- X and Y coordinates of the mouse.These numbers appear on all the menus
- and sub menus and give a far better guide to the mouse position than
- would the naked eye.
-
- Colour Pallete
-
- This appears on all the menus except the disk access menu (where it
- isn't needed) , clicking select on this brings up the colour pallete
- with the current colour highlighted (the default is black).To select a
- new colour simply move to the one you want and click select , the mouse
- then changes to the colour selected (but not the Tint ( this seems to
- be a problem with hardware , though you never know)). If you don't want
- to select a colour simply press Menu or Adjust and the menu that the
- pallete was chosen from will be returned.
-
- Undo
-
- The undo function is acssesed simply by clicking the ADJUST button on
- the mouse after a drawing option and whilst the mouse is on the menu
- bar, UNDO will undo all the work done on the currently selected option
- , i.e all work done since an option was last selected from a menu.
-
- WARNING - the UNDO cannot itself be undone so be careful!
-
- Menu Locked/Unlocked (only available on main menu bar)
-
- This enables the user to draw on the full screen by removing the menu
- when the mouse is moved away from it , or during a drawing option ,
- simply click select on the message 'MENU LOCKED' and it will change to
- 'MENU UNLOCKED' move the mouse off the menu bar and the menu will
- dissappear.Now move the mouse back to the area where the menu should be
- and it will come back on , clicking select on 'UNLOCKED' will 'LOCK'
- the menu again , it is recommended that while experimenting the menu is
- left 'LOCKED'.
-
- Moving around
-
- Moving around the menus is very simple , to select an option simply
- press the SELECT button whilst the mouse pointer is on top of that
- option , for example click select on top of the BRUSH option and the
- BRUSH menu appears where the main menu was. To reselect the main menu
- simply press the MENU button on the mouse and the program moves up one
- menu.Now click on BRUSH again and then click on AIRBRUSH , this shows
- the airbrush menu.Now to go back up click MENU and the BRUSH menu
- replaces the AIRBRUSH menu , click MENU again and the MAIN MENU appears
- again.This should all become clear after a small amount of use.
-
- The help line
-
- Whilst moving around earlier you may well have noticed a line of text
- which was changing below the list of options in the BRUSH and AIRBRUSH
- menu , this is the line of help text which explains simply the option
- selected and what will happen / what the computer wants you to do next.
- To see this in operation move to the BRUSH menu and move along the
- options with the mouse, as you can see the line of text changes as you
- move past each option. Now click SELECT on the CIRCLE option , this
- selects CIRCLE as the current drawing option,if you move around on the
- menu bar you will see that the help line doesn't change even if you
- move away from the circle option , this tells you that circle is
- selected. Now move off the menu onto the drawing screen and click
- SELECT again , the message now changes to
-
- CLICK SELECT TO DEFINE CIRCLE SIZE
-
- Now move the mouse around and you will see that the circle grows
- bigger and smaller , when you are happy with the size of the circle as
- a brush click SELECT, the pointer now vanishes and is replaced by a
- circle of the size selected centered on the mouse coordinates shown at
- the top right of the screen.The screen message now changes to
-
- SELECT LINE SHAPE MENU FILLED SHAPE
-
- Pressing SELECT will deposit a line circle on the drawing screen , and
- pressing menu will deposit a filled circle , try drawing with the
- circle to understand this.When you have finished click the ADJUST
- button , this ends the drawing and allows you acsses to the menu again.
- Move around the menu and the help line changes again , now to see the
- effect of the undo option press ADJUST whilst on the menu bar , the
- drawing you have just done is removed and replaced with the white area
- that was there before.
-
- Leaving a drawing routine
-
- At almost any point you can leave a drawing routine meerly by pressing
- the ADJUST button , for example if you defined too large a circle in the
- above example just press ADJUST and then reselect the CIRCLE option from
- the menu and redefine the size of the circle.
-
- The best thing to do now is to move around the program experimenting
- with the options and seeing what they do , remembering to have the menu
- 'LOCKED' so that the help line can be seen at all times.
-
- THE BRUSH MENU
-
- The options for the BRUSH menu are
-
- AIRBRUSH POINT CIRCLE RECTANGLE AREA ELLIPSE TRIANGLE
-
-
- All of the options , except AIRBRUSH and POINT can be either filled or
- open , once the shape has been defined and whilst it is being used as a
- brush clicking SELECT produces an open shape , and clicking MENU draws
- a filled shape.
-
- AIRBRUSH
-
- Clicking SELECT on this option opens up the AIRBRUSH menu (see the
- AIRBRUSH page for more information).
-
- POINT
-
- This allows you to draw with a point (ie a pencil) , once the option
- has been selected presssing SELECT on the drawing screen will deposit a
- point , SELECT can be held down to produce a freehand line.Press adjust
- to end.
-
- CIRCLE
-
- This allows a circle of any size to be used as a brush , click SELECT
- on this option , then click SELECT on the drawing screen and define the
- circle size by moving the mouse.Once the size is fixed click SELECT
- again and the circle is used as a brush.Press adjust to end.
-
- RECTANGLE
-
- This allows a rectangle of any dimensions to be used as a brush , the
- rectangle is defined by clicking on the screen and then once the size
- has been determined clicking SELECT again sets the size of the rectangle
- , this is then used as the current brush.Press adjust to end.
-
- AREA
-
- This allows any rectangular part of the screen to be used as a brush ,
- click on the bottom left of the area required , and then click on the
- top right.The area is now used as a brush and whenever SELECT is
- pressed a copy of the area will be depositd at that screen position.
- Press ADJUST to end.
-
- ELLIPSE
-
- This is similar to the CIRCLE option , only this time it allows you to
- draw with an ellipse , click SELECT on screen and then define the size
- and shape of the ellipse , this can then be used as a brush.Press
- ADJUST to end.
-
- TRIANGLE
-
- This is a little more complicated , once the option has been selected
- click SELECT on screen , now move the pointer away and a rubber band
- line is shown going from the pointer to the first point.Click SELECT
- again and now a triangle can be pulled out , when you are happy with
- the size of the triangle press SELECT again and the triangle can now be
- used as the current brush.Press ADJUST to end.
-
- Every time you call a brush routine you will be asked to define a new
- size , this elliminates the necessity to redefine brushes somewhere
- else and then have to call them from a drawing routine.
-
-
- THE AIRBRUSH MENU
-
- The options for the AIRBRUSH menu are
-
- SRAYDENSITY TINTSPRAY DEFINEAREA SPRAYPAINT
-
- SPRAYDENSITY
-
- This allows the density of the spray from the airbrush to be
- alterred , the current value is indicated on the right hand side of the
- menu bar.To alter the value simply press SELECT on this option and the
- density increments by 1 ,and the value on the right of the menu alters
- to show the new density.Once the value reaches 10 it will loop back to
- 1 again.
-
- TINTSPRAY
-
- This selects spray painting using all of the tints of the currently
- available colour , the default is 'TINT OFF' as can be seen from
- looking at the right hand side of the menu bar.To turn this option on
- simply press SELECT on the option and the message changes to 'TINT ON'
- , to turn the option off simply click SELECT again.
-
- DEFINE AREA
-
- This allows you to define the rectangular area for the airbrush to
- spray paint into , any size or dimension of rectangle can be used ,
- click SELECT on the bottom left of the rectangle and then on the top
- right of the rectangle.The airbrush size is then fixed until you next
- change it (even if you leave the AIRBRUSH menu).
-
- SPRAY PAINT
-
- This allows you to spray paint on to the screen , pressing SELECT on
- this option will replace the mouse with a box the size of the current
- airbrush.Pressing SELECT will then deposit paint randomly, and to the
- currently selected density, on the screen within the area defined by
- the airbrush rectangle.
-
- THE LINE MENU
-
- The options for the LINE menu are
-
- SOLID LINE BANDED LINE BANDED DOTTED LINE LINE DRAWING
-
- SOLID LINE
-
- This draws a solid line between two points , click SELECT on the first
- point and then pull away.A line appears between the pointer and the
- first point , to fix the line press SELECT.You may now move to another
- point on the screen and draw another line in the same way.
-
- DOTTED LINE
-
- This is identical to the SOLID LINE option but draws a dotted line.
-
- BANDED LINE
-
- This is the rubber band option , clicking SELECT on screen fixes the
- first point , then pull away.A line appears between the pointer and the
- first point , to fix the line press SELECT.Now pull away again and a
- line moves out from the last point selected to the pointer , and so on ,
- a line is always drawn out from the last point selected to the pointer
- position.
-
- DOTBAND
-
- This is identical to the BANDED LINE option but draws with a dotted
- line.
-
- LINE DRAWING
-
- This is an edge detector that will operate on any rectangular area of
- the screen, click SELECT on the bottom left of the area to be detected
- and then click again on the top right.The routine will then search
- through the area looking for changes in colour , where it finds one it
- will deposit a pixel in the current colour.Thus the area is turned into
- a line drawing equivalent of itself.
-
- THE SHAPE MENU
-
- The options for the SHAPE menu are
-
- ARCSECTOR SEGMENT PARALLEL CIRCLE TRIANGLE RECTANGLE ELLIPSE
-
- Each of these options can be either open or filled , when the shape
- has been decided on pressing SELECT will produce an open shape ,
- pressing MENU will produce a filled shape and pressing ADJUST will
- cancel the operation and leave no shape on the screen.
-
- As many shapes as you like can be drawn once the routine has been
- selected , each routine loops so that once (for example) you have drawn
- 1 circle the routine is ready to draw another at a different location.
- This means that it may be necessary to press ADJUST twice to exit the
- routine completely , once to terminate the current shape and once to
- end the option.
-
- ARCSECTOR
-
- This routine will draw either an arc (SELECT) or a segment (MENU).
- Clicking select will define the center of the shape and then the mouse
- can be moved to produce the required shape , when the shape is right
- click either SELECT or MENU depending on the shape required.
-
- SEGMENT
-
- This routine produces a segment , clicking select fixes the center of
- the segment , and then by moving the mouse around the angle of the
- segment can be defined.Once this is correct pressing either SELECT or
- MENU will draw a FILLED segment of the size specified.The reason this
- has no open option is that an open segment is the same as an arc.
-
- PARALLEL
-
- This will draw a parallelagram , click on the first point of the
- parallelagram and pull away , a line follows , click this as being the
- other end of the line starting at the first point defined.Then a
- parallagram shape can be pulled out.CLicking SELECT when the size is
- correct produces an open shape , clicking on MENU produces a filled
- shape.
-
- CIRCLE
-
- This will draw a circle on the drawing area , click SELECT on the
- center of the circle and move away to define the size of the circle ,
- when the size is correct clicking SELECT produces an open shape and
- MENU produces a filled shape.
-
- TRIANGLE
-
- To draw a triangle click on the first point with SELECT , move away
- and a line appears between the first point and the pointer.Click select
- on the second point and then a triangle can be pulled out.When the
- shape is satisfactory click SELECT for open and MENU for filled.
-
- RECTANGLE
-
- To define the rectangle first click on the bottom left of the
- rectangle to de drawn , move the mouse away and a box will appear
- between the point clicked on and the pointer.When the box is of the
- correct size and proportion click either SELECT for an open shape or
- MENU for a filled shape.
-
- ELLIPSE
-
- To draw an ellipse first click with SELECT on the center of the
- ellipse , then move the pointer away , aline will appear between the
- pointer an the first point , this line represents the X dimension of
- the ellipse.When this is satisfactory click SELECT and now an ellipse
- will appear between the mouse pointer and the first point clicked on.
- The ellipse can be moved around by moving the mouse , once it is
- coorectly alligned press either SELECT for an open shape or MENU for a
- filled shape.
-
- THE FILL MENU
-
- The options for the FILL menu are
-
- FLOODBACK FLOODFORE LINEFORE LINENONFORE CLEAR SCRIBBLE
-
- FLOODBACK
-
- This will flood the currently selected colour to the background , ie
- it is the normal flood fill option on most drawing programmes , click
- SELECT inside the area you wish to be filled and the and will be filled
- with the current colour (remember this is the pointer colour)
-
- The following three options are included as they are part of the
- hardware and take up almost no program space.
-
- FLOODFORE
-
- This floods the currently selected colour to the foreground , this
- routine can cover a whole image so be very careful with it, but usually
- any damage can be undone with the UNDO option , but be carefull.
-
- LINEFORE
-
- This is a foreground line fill , move to the required point and press
- SELECT , a line foreground fill will be excecuted , this is a little
- difficult to explain , basically have a go and see what happens.
-
- LINENONFORE
-
- This is a background line fill , pressing select will fill a line on
- the background in the X axis between any non background coloured pixels
- on the screen.Holding down select will continually line fill , allowing
- an area to be filled manually.
-
- CLEAR
-
- This will clear the screen to the currently selcted foreground colour,
- click SELECT on the screen and a warning message appears , clicking
- SELECT again will clear the screen (which can still be undone with
- UNDO) , clicking either MENU or ADJUST will abort the option.
-
- SCRIBBLE
-
- This option will scribble into a rectangular area on the screen ,
- define the rectangular area in the normal way and then press the
- required mouse button for the scribble you want
-
- SELECT-HORIZONTAL SCRIBBLE MENU-VERTICAL SCRIBBLE ADJUST-BOTH
-
- As you can see from this once the area has been defined there is no
- exit from the routine without drawing something , if you have defined
- the area incorrectly the answer is to fill it anyway and then use the
- UNDO option to correct the mistake.
-
- THE TEXT MENU
-
- The options for the TEXT menu are
-
- NORMAL TEXT ALIAS FONT 3DTEXT WACKY FONT
-
- NORMAL TEXT
-
- This will print text on the screen in the normal 8 by 8 font used by
- the Archimedes , clicking select on this option opens up a window at
- the bottom of the screen , this window requests the line of text to be
- printed , when you are happy with the text press return.The pointer is
- now replaced by a box that shows the size of the line of text you wish
- to print , when the text is correctly alligned press SELECT and the
- text will be deposited on the drawing area.
-
- ALIAS FONT
-
- This option allows text to be printed in the ACORN FANCY FONTS ,
- having selected the option click SELECT on the screen and the message
-
- DEFINE SIZE OF EACH CHARACTER
-
- appears on the help line.Band a box that is the size of the characters
- you wish to use , once you have done this a window appears at the
- bottom of the screen asking for the line of text.Enter this and then
- press return , the pointer is now replaced by a box the approximate
- size of the text (the size isn't totally accurate due to the
- proportional nature of the typefaces).When this is positioned correctly
- click SELECT.Another message now appears in the help line
-
- SELECT PRINTS TRINITY MENU PRINTS CORPUS
-
- Click either SELECT or MENU depending on the typeface required , ADJUST
- will abort the operation.
-
- 3D TEXT
-
- This is very similar to the NORMAL TEXT option , but it uses the
- normal fonts printed in all tints of the currently selected colour and
- slightly offset to produce a 3D effect , have a go and see what I mean.
-
- WACKY FONT
-
- This behaves in an identical fashion to the ALIAS FONT option except
- that this font is produced from scribbled letters , much in the way
- that the SCRIBBLE FILL option on the FILL menu works , to appreciate
- this it is best to have a go with the option and have a look at the
- results.(WACKY FONT only writes in capital letters A to Z.)
-
- THE COPY MENU
-
- The options for the COPY menu are
-
- COPY MOVE RESIZE MIRROR FLIP 90 IGNORE-COL
-
- The last three copy options can produce either a full tone or a half
- tone copy (a copy with space between each pixel , allowing the image
- underneath to show through), once the copy area has been selected the
- message
-
- SELECT - FULL TONE MENU- HALF TONE
-
- will appear , click the mouse button for the copy you require.(COPY and
- MOVE have no half tone option as they are performed in hardware.)
-
- COPY
-
- This is the normal Archimedes hardware copy option , once the option
- has been selected click SELECT on the bottom left of the area you wish
- to be copied , now pull out a box and click SELECT on the top right of
- the area.The pointer is now replaced by a box the size of the area to
- be copied , when this is correctly alligned click SELECT and the area
- will be copied.
-
- MOVE
-
- This is identical to the copy option , but when SELECT is pressed for
- the area to be copied the origional area is deleted , this is included
- because it is in hardware and takes up no program room.
-
- RESIZE
-
- This allows areas to be either expanded or shrunk in both the X and Y
- dimensions , band the area to be copied in the normal way , and then
- click SELECT on the bottom left of where you wish the area to be copied
- to , now you can pull out a box from this point.This box can be of any
- dimensions , when you are happy with the size of the new area click
- SELECT on the top right of the box and the origional area will be
- copied.
-
- This routine can sometimes take quite a time to perform a copy ,
- especially if you are enlarging a small area greatly, so go and make a
- cup of tea while you're waiting.
-
- MIRROR
-
- This allows an area to be mirrored either vertically , horizontally or
- in both planes.Once the original area has been banded it will have a
- rectangle placed around it , and the pointer will be replaced by a box
- the size of the area to be mirrored , this can then be positioned
- correctly.Clicking SELECT will then bring up the options
-
- SELECT - MIRROR HORIZONTALLY MENU - MIRROR VERTICALLY ADJUST - BOTH
-
- If you make a mistake you will have to let the copy continue and then
- UNDO the screen from the menu bar.
-
- FLIP90
-
- This allows an area of the screen to be flipped through 90 degrees ,
- either to the left or to right , band the area to be copied and the
- pointer will be replaced by a box showing the size the area will be.
- Click SELECT to position the box and then press the required mouse
- button for the copy you want.
-
- IGNORE COL
-
- This allows the copy options (except MOVE and COPY) to copy excluding
- a colour , the default is no colour ignore , to change the option
- simply click SELECT on this option. The present IGNORE option is shown
- on the right of the menu bar , once SELECT has been pressed it will
- cycle through to the next option.The ignore options are
-
- NO COLOUR IGNORE FOREGROUND COLOUR IGNORE BACKGROUND COLOUR IGNORE
-
- Foreground colour is the currently selected colour from the pallete.
-
- Background colour is the colour the screen was last cleared to.
-
- THE EFFECTS (FX) MENU
-
- The options for this menu are
-
- ALTERTINT TINTAVERAGE COLOURAVERAGE CONTRAST RANDTINT COLWIPE
-
- ALTERTINT
-
- This option allows the TINT of the colours within an area to be
- altered , the TINT of each pixel in the area can either be increased or
- decreased.Band the area in the normal way and then click SELECT , the
- message
-
- SELECT - ALL COLOURS MENU - CURRENT FOREGROUND ONLY
-
- appears , this allows either a whole rectangular area to be retinted ,
- or just the current foreground colour within that area.Press the button
- for the optuon required and the message changes to
-
- SELECT - INCREASE TINT MENU - DECREASE TINT
-
- appears , click the required mouse button.Now all the pixels in the
- area will have their TINTS alterred accordingly.
-
- TINTAVERAGE
-
- This allows the TINTS within an area to be averaged out , band the
- area you wish to be averaged and then click SELECT , the area will then
- be prossesed so that the TINT of an individual pixel is the avererage
- if those around it.
-
- COLOURAVERAGE
-
- This will produce a colour average for an area , it works in the same
- way as the TINTAVERAGE option but works on the colour of the pixels and
- not the TINT.On a colour monitor this will produce a very strange
- effect , similar to the magic brush option in Artisan.
-
- CONTRAST
-
- This allows the contrast within an area to be either increased or
- decreased , band the area to be worked on in the normal way and then
- click SELECT , the message
-
- SELECT - INCREASE CONTRAST MENU - DECREASE CONTRAST
-
- will appear , click the button for the effect you want.This option
- works on the TINT of the pixels and not the colour , have an experiment
- and see what effects this option produces.
-
- RANDTINT
-
- This option will randomly alter the tint of an area , band the area in
- the normal way and then click SELECT , the message
-
- SELECT - ALL COLOURS MENU - CURRENT FOREGROUND ONLY
-
- appears , as with the ALTERTINT option this allows either the current
- colour to be randomly tinted , or the entire area to be randomly tinted
- , press the button for the effect you require and now each pixel in the
- area will be randomly retinted.
-
- COLWIPE
-
- This will allow the presently selected foreground colour to be remived
- from an area , band the area and then click SELECT , now the message
-
- SELECT - ALL TINTS MENU - CURRENT TINT
-
- appears , clicking SELECT will wipe all tints of the current colour
- from the area , clicking MENU will remove only the current tint.
-
- THE UTILITIES MENU
-
- The options for this menu are
-
- PRINTERDUMPS PIXEL EDITOR RUBBER GET SCREEN COL GRADUATE
-
- PRINTERDUMPS
-
- This selects the printer dump menu , for more information see the page
- on this menu.
-
- PIXEL EDITOR
-
- This selects the pixel editor screen , for more information see the
- page on this option.
-
- RUBBER
-
- This option allows all colour to be removed from the screen , click
- SELECT on this option and he pointer is replaced by a small square ,
- clicking SELECT while this square is on the screen will remove all
- colour from that area.
-
- GET SCREEN COL
-
- This allows you to pick up a colour from the screen and select that as
- the current foreground colour , click SELECT on this option and then
- move the pointer to the point on the screen where you want to get the
- colour from , click SELECT again and now that colour will be selected
- as the foreground colour.
-
- GRADUATE
-
- This option allows an area of colour to be tinted from dark to light
- in either the X or Y axis , and in either direction.Combined with the
- fill option this can be used to produce graded filled shapes.Firstly
- band the area to be operated on and press select , the message changes
- to
-
- SELECT - X AXIS GRADUATE MENU - Y AXIS GRADUATE
-
- press the required mouse button for the graduation required , you will
- then be requested for the direction of the graduation.Now the routine
- will graduate ONLY the current foreground colour , to understand this
- more fully have an experiment with the routine.
-
- THE PRINTER DUMP MENU
-
- The dumps available on this menu are
-
- HARDCOPY FX HARDCOPY RX HARDCOPY MX TONE DUMP
-
- HARDCOPY FX/RX/MX
-
- These are all the full screen printer dumps that are provided in
- hardware , to select one of these simply click SELECT on the required
- dump and the machine will start to dump to the printer .(These dumps
- are only mono dumps and print all colours as black.)
-
- TONEDUMP
-
- This produces a tone dump of any part of the screen , simply band the
- area you wish to dump (this can be the whole screen) and then click
- SELECT , the dump is tailored to suit EPSON FX or compatable printers.
-
- THE PIXEL EDITOR SCREEN
-
- This has a rather different format to the other options available in
- the program , once this option has been selected from the UTILITIES
- menu the pointer is replaced by a box that represents the area that
- will be entered in to the pixel editor , once you have positioned the
- box over the area of the screen to be edited click SELECT.
-
- Now the screen clears to a plinth and the area selected is drawn in 8
- times magnification on this plinth , in both top left and right are
- origional size copies of the area being edited.Any changes made are
- shown on the left hand side copy , while the right hand side shows what
- the unedited origional looked like.
-
- Colours can be selected in the normal way by clicking on the colour
- pallete option , additionally clicking SELECT on the right hand copy of
- the image will erase any changes made to the screen since the editor
- was entered and reset the editor to the state it was entered.
-
- To deposit a pixel on the screen simply click SELECT and a pixel of
- the currently selected colour will be deposited at the pointer position.
- QUIT AND REDRAW
-
- This will quit the editor and redraw the modified screen and place it
- in position on the full screen , normal UNDO can be used to correct any
- mistakes.
-
- QUIT
-
- This will quit the editor without redrawing the screen.
-
-
- THE DISK MENU
-
- The options in this menu are
-
- LOADPICTURE SAVEPICTURE CATALOG DRIVE NUMBER
-
- LOADPICTURE
-
- This will allow either a previously saved picture or any mode 15
- picture that has been saved using *SCREENSAVE to be loaded into
- Archangel , if the menu is LOCKED then the picture will be loaded from
- the bottom of the menu bar and the top part of the image will be lost.
- When the option is selected a warning is issued , if SELECT is pressed
- and the warning is overridden a filename is requested , Archangel will
- then try and load the file from the currently selected drive.
-
- SAVEPICTURE
-
- This will save an image using *SCREENSAVE , it will be saved in the
- root directory of the disk in the currently selected drive.
-
- CATALOG
-
- This will produce an on screen catalog of the contents of the disk in
- the currently selected drive , it only catalogs the root directory as
- this is where all Archangel files must be stored.Click SELECT to remove
- the catalog from the screen.
-
- DRIVE NUMBER
-
- This will alter the current drive number , clicking SELECT increments
- the drive number , which is displayed on the right hand end of the menu
- bar.(NOTE - Archangel must always sit in DRIVE 0 as it may need to
- accses text from the font files , thus all saving of images can be done
- on drive 1 but Archangel will select drive 0 when it needs to load a
- font and then reselect drive 1 for the user.)
-
- THE SPRITE MENU
-
- The options for this menu are
-
- GET DRAW RETRIEVE DELETE *SLOAD *SSAVE LIST
-
- GET
-
- This enables you to get a sprite from the screen , click on this
- option and then band the area for the sprite , then click SELECT , you
- will then be prompted for a filename , the sprite will then be assigned
- to memory and becomes the currently selected sprite.
-
- DRAW
-
- This allows you to draw with the currently selected sprite , simply
- click SELECT on this option and when you press SELECT whilst on the
- screen the current sprite will be deposited at that point , holding
- down select will allow you to draw with the current sprite continually.
-
- RETREIVE
-
- This allows a sprite to be retrieved from memory , click SELECT on
- this option and you will be prompted for a name , type in the name of
- the sprite and press RETURN.This sprite now becomes the currently
- selected sprite.
-
- DELETE
-
- This allows you to delete any sprite from memory , click SELECT on
- this option and then enter the name of the sprite you wish deleted , it
- will then be deleted from memory.
-
- *SLOAD
-
- This allows a set of sprites to be loaded from the root directory of
- the currently selected drive ( see the DISK MENU ) , click SELECT on
- this and you will be given a warning message.If you continue you will
- be prompted for a filename , Archangel will then load in this set of
- sprites.
-
- *SSAVE
-
- This will save a set of sprites for use later , they are saved in the
- root directory of the currently selected drive.
-
- LIST
-
- This will produce an on screen list of the sprites that are currently
- in memory , it will also give you an indication of the room left
- available and the space used up by rhe current sprites.Click SELECT to
- remove this list from the screen.
-
-
-
-