<p>Birds of War is a huge game which will provide endless hours of fun. You can choose any one of four eras - <b>1920, 1945, 1960</b> and <b>1990</b> - and one of eight aircraft of the period - from the <i>Sopwith Camel</i> to the <i>Stealth Bomber</i> . This manual is fairly comprehensive, and it is worth reading it all before playing the game properly. However, if you cannot resist having a go, then read <b>Chapter 1 - A Quick Taste</b> . </p>
<p>The manual is split into four distinct chapters:</p>
<ul>
<li><b>A Quick Taste</b> : How to play without reading the whole manual.
<li><b>The Game Structure</b> : This part of the manual describes the various screens you will come across as you play the game - basically an overview of the whole game
<li><b>Playing the game</b> : This section deals with actually flying the aircraft and using its functions, from using weapons to using different viewpoints.
<li><b>Control Summary</b> : Birds of War uses much of the keyboard, and the diagrams and descriptions shown in this section will guide you through the use of the various features of the aircraft.
</ul>
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<h4>Redefining controls</h4>>
<p>Don't worry if the controls used in Birds of War are not to your satisfaction, or you own a Risc PC, which has a slightly different keyboard layout altogether. You will find on the first disc or <i>Game </i> disc, the application <i>!BOWKeys</i> which allows you to redefine all the keys used in the game. Further instructions are provided in the <i>!Help</i> file inside the <i>!BOWKeys</i> directory.</p>