home *** CD-ROM | disk | FTP | other *** search
- ========================================================================
- COLD FUSION CUSTOM TAG PROJECT : $$root$$
- ========================================================================
-
-
- This file contains a summary of what you will find in each of the files that
- make up your Cold Fusion custom tag DLL.
-
-
- /////////////////////////////////////////////////////////////////////////////
- Custom Tag Implementation:
-
- request.cpp
- This file contains the implementation of the tag request function
- (ProcessTagRequest). This is the function you should modify in
- order to implement your custom tag's behavior.
-
- $$root$$.def
- This file contains information about the DLL that must be
- provided to run with Microsoft Windows. It defines parameters
- such as the name and description of the DLL. It also exports
- functions from the DLL (note that all tag request functions must
- be listed in the EXPORTS section of this file).
-
-
- /////////////////////////////////////////////////////////////////////////////
- MFC DLL Implementation:
-
- $$root$$.h
- This is the main header file for the DLL. It declares the
- C$$Safe_root$$App class.
-
- $$root$$.cpp
- This is the main DLL source file. It contains the class C$$Safe_root$$App.
-
- StdAfx.h, StdAfx.cpp
- These files are used to build a precompiled header (PCH) file
- named $$root$$.pch and a precompiled types file named StdAfx.obj.
-
-
- /////////////////////////////////////////////////////////////////////////////
- Resources:
-
- Resource.h
- This is the standard header file, which defines new resource IDs.
- Microsoft Developer Studio reads and updates this file.
-
- $$root$$.rc
- This is a listing of all of the Microsoft Windows resources that the
- program uses. It includes the icons, bitmaps, and cursors that are stored
- in the RES subdirectory. This file can be directly edited in Microsoft
- Developer Studio.
-
- res\$$root$$.rc2
- This file contains resources that are not edited by Microsoft
- Developer Studio. You should place all resources not
- editable by the resource editor in this file.
-
-