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- ###### Changes:
- ---------------
-
- === 1.8.4
-
- # Observer: reverse buttons. Now
- - button fire moves the observer to another observation point
- or turns the player into an observer when he is dead.
- - button jump brings an observer back into the game.
- # Observer: fixed bug that no sound was played to announce a new
- player when using this module.
-
- === 1.8.2
-
- # Added module 'Telefrag' which reduces the risk of getting
- telefragged by respawning players.
-
- # Added module 'ExitRules' which forbids players to exit a level
- too early.
- Imposed ExitRules may only be overriden by player voting.
-
- # Added module 'Vote' which allows players to use the command
- vote-exit: to vote for exiting the current level immediately.
- vote-exitrules: to vote for disabling the level's ExitRules.
-
- # Added module 'LevelSelect' which allows to specify which levels are
- offered on the server and in which order they are to be played.
-
- # Observer: allow observers to pass through teleporters and
- closed doors.
- To ensure that observers flying around can not be noticed by
- regular players, observers pass doors and teleporters silently.
- That is, doors are not opened and teleporters don't produce fog
- or sound when an observer slips through them.
-
- # Observer: provide command 'observer-noclip' to turn clipping
- on or off.
-
- # Added module 'Init' which executes a series of 'init' calls on
- the client side when a player connects to a server.
- This module is used to set the skin of a player automatically.
- See the module description for more details and an example
- of what a player should add to his autoexec.cfg in order to
- let the server auto-detect his favorite skin.
-
- # Skin: removed the 'lookspring' lookup used for skin detection
- since it didn't work (except under the unfortunate circumstances
- used to test this feature).
-
- # Rank: only players which are alive or respawnable are shown now.
-
- # Added module ServerConsole which does nothing except of printing
- some messages to the server console when a player is killed,
- suicides, enters the game or is telefragged by another player.
-
- # Observer: added friction for up/down movement. Before, using the
- up/down keys when flying around didn't work well.
-
- # Observer: fixed a flaw which entered the code in intermediate
- versions.
-
- # Observer: fixed a bug that caused observers to be visible after
- a level change when serverflags are set.
-
- # Observer: fixed a bug that disallowed to disble this module.
-
- # Motd: by default no message is center-printed on the player's
- screen when he connects to the server. After connecting most
- players press the TAB key to see who is on the server; and a
- center-printed message staying for a few seconds on the screen
- is rather disturbing when doing so.
- Information about server settings, however, is still dumped to
- the player's console a few seconds after the connection is
- established.
-
- # Removed module MapQueue. The functionality of this module is now
- part of the new module LevelSelect.
-
- # ServerHelp: the values of the server variables 'sv_aim', 'fraglimit',
- 'timelimit', 'noexit' and 'teamplay' are shown now.
-
- # Modules: information about running modules is only shown for those
- modules which the player should really now about.
-
- === 1.1.4
-
-
- # allow to save skin in the variable 'lookspring'.
- For instance, put the line
- lookspring 10
- into your autoexec.cfg and you'll automatically be a predator next
- time you connect to a server running at least ServerModules 1.1.2.
-
- # explicitly support the Top20Skins skin collection
- ftp://ftp.cdrom.com/pub/quake/newstuff/top20skins.zip
- ftp://ftp.cdrom.com/pub/quake/graphics/mdl/top20skins.zip
-
- # make search for spawn point in module Observer safer.
-
-
- === 1.1.0
-
-
- # export most of the routines related to displaying help about
- the server to a new module 'Server'.
-
- # add section about resources used by these patches (impulses etc.)
- to the documentation _srvmods.txt.
-
- # provide command 'help-server' to recall the help about server
- settings and extensions which is displayed during the 'motd-phase'.
-
- # fix buggy initialization of KickSuicider module.
-
- # remove more superfluous 'if deathmatch then' conditions in the
- code of the modules.
-
-
- === 1.0
-
-
- # KickSuicider: kick players who suicide twice within two minutes.
-
- # remove some superfluous 'if deathmatch then' conditions in the
- code of the modules.
-
- === 0.99
-
- original version
-
-