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- *Important*
-
- 1) Before installing these files into your civ directory make
- sure you rename existing files with the same name.
-
- 2) Battletech and Civilization II are registered trademarks of
- FASA and Microprose. The material in this scenario should
- not be seen as an infringment on those companies materials.
- These files have been and should be distributed freely.
-
- *Designer Notes*
-
- *This scenario is called "Battle For Carse" and is set in the
- Battletech playing realm. Several new units have been added
- to reflect this.
-
- *Unit accuracy was difficult though and still has some bugs.
- Some sound doesn't corrispond exactly to the units.
-
- *Units and new sounds were modified from gamelords website and
- from another Battletech scenario named CivMech done by Commander
- Krud.
-
- *All Capital Cites have been flagged as objectives. To see
- how many objectives you need for victory check the civ score
- option. You have about 120 turns to win.
-
- *Any questions, comments or requests for further
- background material should be sent to "sol@kali.nas.com"
-
- *Hope you enjoy the scenario!-----Chris Frank