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- Dear Developer,
-
- Thank you for your interest in RenderWare.
-
- Please find the RenderWare datasheet and price list below.
-
- Demos and API manual (Windows help file) are available from our
- ftp site ftp.canon.co.uk
-
- You can try RenderWare with the Personal Licence covered by our 30 day money back guarantee. We welcome Mastercard and Visa.
-
-
- Regards,
-
- Lisa Garvey
-
- Criterion Software Ltd.,
- 20, Alan Turing Road,
- Guildford,
- Surrey, GU2 5YF,
- UK.
-
- Phone +44-483-448833,
- Fax: +44-483-448811.
- Email: lisa@criterion.canon.co.uk
- *************************************************************************
-
- RenderWare Datasheet
- ==================
-
- RenderWare - Real-time 3D graphics on PCs
-
- Ñ Software rendering engine for real-time 3D graphics.
-
- Ñ Rich easy to use API of 400+ functions.
-
- Ñ Advanced shading, including perspective texturing.
-
- Ñ Cross platform support.
-
- Only RenderWare╒s breakthrough technology delivers real-time 3D graphics
- without 3D hardware acceleration.
-
- Only RenderWare can deliver real-time 3D graphics where it counts, - on over
- 100 million desktops.
-
- Only RenderWare gives 3D graphics software developers access to 100 million
- customers.
-
-
- RenderWare Specification
- +++++++++++++++++++
-
- Introduction
- -----------------
-
- RenderWare is a high performance, device independent 3D graphics library with
- a simple and elegant API consisting of a small number of object types and a rich
- set of associated functions.
-
- RenderWare is aimed at Independent Software Vendors and Corporate
- developers, as a tool to assist them with the development of interactive 3D
- graphics applications or to add interactive 3D graphics capability to existing
- applications.
-
- Developers using RenderWare will be able to dramatically reduce the
- development time of their 3D graphics applications.
-
- Performance
- -----------------
- The key to RenderWare╒s strength lies in the quality of the API and the very fast
- software implementation that provides truly interactive 3D performance on
- today╒s desktop PCs without requiring 3D hardware acceleration.
-
- RenderWare performance, polygons/sec. (under Windows 3.1)
-
- Shading Mode 486/66 Pentium/60
- ____________________________________________________________
- Flat 70,000 116,000
- Gouraud 62,000 103,000
- Lit Textured 55,000 92,000
- Perspective 35,000 58,000
-
- (light sourced, hidden surface removed, based on a 4000 polygon teapot
- benchmark in 320 x 200 full screen including transformation, clipping, projection
- and rendering).
-
- Hardware acceleration support
- -----------------------------------------
- RenderWare also provides support for hardware 3D accelerators. Support has
- already been announced for Matrox and ATI products under Windows and DOS.
- (3D graphics card manufacturers should enquire about the RenderWare IHV
- program).
-
- Functionality
- ------------------
- RenderWare provides extensive 3D functionality through over 400 API calls, and
- an object based approach that gives developers easy access to the underlying
- power of RenderWare.
-
- RenderWare API Features
- Ñ Multiple directional, point and spot light sources
- Ñ Multiple orthographic and perspective cameras
- Ñ Perspectively correct, foreshortened, masked and moving textures.
- Ñ Environment (reflection) mapping.
- Ñ Object instancing and hierarchical models.
- Ñ Picking (scene, object, polygon, vertex).
- Ñ Materials support (Ka, Kd, Ks, colour, opacity, texture).
- Ñ Geometry sampling (vertex, edge, facet; i.e., point cloud, wirefame, solid).
- Ñ Shading, light source sampling (facet, vertex; i.e., flat or Gouraud).
- User specified shading normals at vertices.
- Ñ Native rendering at both 8 and 16 bit color. Host environment translation
- for 4 and 24 bit rendering.
- Ñ Scrolled and tiled backdrop images.
- Ñ 3D sprites.
- Ñ Palette control to allow existing 2D graphics to be tightly integrated into
- the 3D scene.
-
- In addition:
-
- Ñ RenderWare requires no pre-processing of objects. Full deformation,
- animation and intersection of objects is supported in real-time.
- Ñ RenderWare provides pixel accurate hidden surface and true 3D clipping,
- for wireframe, flat shaded, smooth specular shaded, textured and
- perspective textured rendering.
- Ñ RenderWare is also tightly integrated with the host╒s window system. This
- allows seamless mixing of native 2D rendering (i.e, with GDI, Quickdraw
- or Xlib), and 3D rendering.
-
- Typical RenderWare Applications
- ---------------------------------------------
-
- Ñ Entertainment/games development and delivery
- Ñ Virtual Reality
- Ñ CAD, Model previewing and walk throughs
- Ñ Presentation graphics
- Ñ Multi-media delivery and authoring systems
- Ñ Visualization
- Ñ Simulation
-
-
- What the Industry is saying about RenderWare
- --------------------------------------------------------------
-
- ╥RenderWare is truly an impressive product, one that takes 3D graphics to new
- performance levels,╙ said Paul Allen, Chairman and CEO of Asymetrix
- Corporation.
-
- ╥For the entertainment software industry, RenderWare is the most important
- new breakthrough of 1994. RenderWare provides a truly interactive performance
- with no compromise on 3D functionality,╙ said Moses Ma, Velocity╒s Chairman.
-
- ╥This is the most amazing thing I╒ve seen all year, Doom included╙ said Eric
- Haines, Editor RT News. ╥For speed, this seemed to beat the pants off of OpenGL
- on Daytona╙.
-
- ╥RenderWare is an excellent choice of 3D API for developers,╙ says Dan Wood,
- Matrox╒s Third Party Development Manager.
-
- ╥The ease of the programming interface and the performance of the graphics are
- just amazing,╙ said Alan Milosevic, True-D╒s Engineering Director. ╥From start
- to finish, our application development with RenderWare took only two man
- months of effort.╙
-
- ╥We want to ensure that the products we have in design will work well with
- RenderWare and the emerging market for interactive 3D graphics.╙ said Henry
- Quan, ATI╒s Vice President of Marketing.
-
- People ask me what can you do with RenderWare said Kim Bauckham, Media
- Magic╒s Managing Director, my reply is ╥everything you╒ve ever wanted to do
- with interactive 3D on a PC╙.
-
-
- Importing models and textures into RenderWare
- -----------------------------------------------------------------
- Tools are available for importing DXF and 3DS models and animations, and
- various texture formats.
-
- Cross Platform Support
- -------------------------------
- RenderWare software development kits are available for Windows 3.1, Chicago
- (beta) DOS 5 or later, on 386/SX and upwards. Also for Mac System 7 and UNIX
- workstation (X11).
-
- RenderWare SDK Contents
- ------------------------------------
- The RenderWare SDK and Utilities pack includes the following:
- Ñ 600 page API guide.
- Ñ Delivery and debugging kernels to accelerate development.
- Ñ Fixed point and floating point libraries to provide access to the broadest installed base.
- Ñ Demos with sample source code.
- Ñ Format converters for geometry and textures.
-
- How to obtain more information about RenderWare
- ---------------------------------------------------------------------
-
- Call, email or fax as detailed below. You can
- also download demos from our FTP site ftp.canon.co.uk
-
- North America, Europe, ROW
- ----------------------------------------
- CRITERION SOFTWARE Ltd.
- 20, Alan Turing Road,
- Guildford, GU2 5YF, UK.
- Sales Hot-line +44-483-448833
- Voice: +44-483-448800
- Fax: +44-483-448811
- email: rw-info@criterion.canon.co.uk
- ftp: ftp.canon.co.uk
-
- Japan
- --------
- CANON SALES CO, INC.
- Software Division
- Product Planning Dept.
- 7-2, Nakase 1-Chome, Mihama-ku,
- Chiba City, Chiba 261, Japan
- Voice:+81-43-211-9151
- Fax:+81-43-211-9178
-
-
-
- About Criterion Software.
- -----------------------------------
- Criterion Software Ltd., a subsidiary of Canon Inc. (Tokyo, Japan), is the leader
- in interactive 3D graphics software tools for personal computers. Criterion
- develops, markets and supports computer software products and technologies
- that expand the interactive 3D graphics frontiers on the desktop.
- The company licenses its products and technology to major developers.
- Criterion Software is headquartered in the United Kingdom, and markets
- its products world-wide.
-
-
- Copyright 1994 Criterion Software Limited, a Canon Company.
- All rights reserved. While every care has been taken in the
- preparation of this document, Criterion Software Ltd, accepts no
- responsibility fo any consequences of its use. We reserve the right
- to change specifications without notice.
-
- RenderWare is a registered trademark of Canon Inc.,
- 3D for Windows and the Criterion logo are trademarks of
- Criterion Software Ltd.
-
- Patents pending.
-
-
- ******************************************************************
- RenderWare Price List US$ (confidential)
-
- Description Price Order No.
-
- 1) RenderWare SDK Personal Licence $ 995 RWSDKPL
-
- RenderWare single user, single platform personal
- licence.
-
- Options
-
- a) Email support $199 per year. SF001
- b) Utilities pack $250 (format converters etc.) UT001
- c) Upgrades $ 495 (each) UG001
-
-
- 2) RenderWare SDK Commercial Licence $10,000 RWSDKCL
-
- RenderWare single platform site licence. Includes utilities pack.
-
- Options
-
- a) Support contract, per year $ 5,000 SC001
- includes access directly to Criterion technical
- team, free upgrades and access to beta programs.
-
- b) 10,000 run-time licences $10,000 RL10K
-
- c) Unlimited run-time licences per product $25,000. PP001
-
- d) Unlimited run-time licences per annum $25,000. DL001
-
-
- To order RenderWare please call Criterion Sales Hotline +44 (0) 483 448833
- or email: order@criterion.canon.co.uk Mastercard and Visa welcomed.
- 30 day money back guarantee on personal licence.
-
- Criterion Software Ltd.,
- 20, Alan Turing Road,
- Guildford,
- Surrey, GU2 5YF,
- UK.
-
- Voice: +44 (0)483 448833.
- Fax: +44 (0)483 448811.
-
-
- All prices, terms and conditions subject to change without notice.
-
-
-