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Text File  |  1997-06-23  |  187 b   |  8 lines

  1. on exitFrame
  2.   if soundBusy(2) then
  3.     sound stop 2
  4.   end if
  5.   init(1, 48, 0, 0)
  6.   set the cursor of sprite 6 to [the number of member "pushcursor", the number of member "pushmask"]
  7. end
  8.