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- on exitFrame
- if soundBusy(2) then
- sound stop 2
- end if
- unLoad()
- if the memberNum of sprite 6 > 0 then
- set the movieRate of sprite 6 to 1
- end if
- set the cursor of sprite 6 to [the number of member "pushcursor", the number of member "pushmask"]
- end
-