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- // generated by Fast Light User Interface Designer (fluid) version 1.00
-
- #ifndef alignment_panel_h
- #define alignment_panel_h
- #include <FL/Fl.H>
- #include <FL/Fl_Window.H>
- extern Fl_Window *alignment_window;
- #include <FL/Fl_Box.H>
- #include <FL/Fl_Input.H>
- extern void alignment_cb(Fl_Input*, long);
- extern Fl_Input *horizontal_input;
- extern Fl_Input *vertical_input;
- extern Fl_Input *snap_input;
- #include <FL/Fl_Button.H>
- extern void header_input_cb(Fl_Input*, void*);
- extern Fl_Input *header_file_input;
- extern void code_input_cb(Fl_Input*, void*);
- extern Fl_Input *code_file_input;
- #include <FL/Fl_Light_Button.H>
- extern void include_H_from_C_button_cb(Fl_Light_Button*, void*);
- extern Fl_Light_Button *include_H_from_C_button;
- Fl_Window* make_alignment_window();
- extern Fl_Window *alignment_window;
- extern Fl_Input *horizontal_input;
- extern Fl_Input *vertical_input;
- extern Fl_Input *snap_input;
- extern Fl_Input *header_file_input;
- extern Fl_Input *code_file_input;
- extern Fl_Light_Button *include_H_from_C_button;
- #endif
-