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- From: ifarber@sdcc3.ucsd.edu (Ilya Farber)
- Newsgroups: misc.forsale.computers
- Subject: 30+ IBM games for sale
- Keywords: forsale IBM games
- Message-ID: <40676@sdcc12.ucsd.edu>
- Date: 7 Nov 92 10:51:01 GMT
- Sender: news@sdcc12.ucsd.edu
- Organization: University of California, San Diego
- Lines: 373
- Nntp-Posting-Host: sdcc3.ucsd.edu
-
-
- It recently occurred to me that I have thirty or so games lying
- about, that as a grad student I no longer have time to play them, and that
- their transfer to new owners can therefore only bring joy to others
- and money to me, so here goes ...
- I'm very picky about games, so almost all of these are excellent,
- playable games with at least some lasting value. All are in the original
- boxes with all the original disks and documentation, in exellent shape.
- In most cases I'm asking about 50% of the original purchase price,
- slightly more for very recent games and for "classics" which are no longer
- available but still up to modern technical standards.
- The Fine Print: $5 packaging/postage charge (for the US),
- regardless of the number of games ordered (hint, hint). I'd appreciate it
- if you try to take equal numbers of $10-and-under and over-$10 games (to
- leave something for everybody), but this isn't a hard-and-fast requirement.
- 5% discount at $50, 10% at $100. Other deals may be negotiable. Please send
- me email or call to confirm that the games you want are still
- available, and to make sure (if you don't have both 1.2 and 1.44 drives)
- that they're in a disk format you can read.
- Ilya Farber
- ifarber@ucsd.edu
- (619) 294-4293
-
- ARCADE/ACTION:
- _____________
-
- GODS $20
- A run/jump/climb/shoot/puzzle/powerup game in the tradition of CastleVania,
- Black Tiger, and the like. From the Bitmap Brothers, makers of Xenon II
- and Speedball II. Excellent VGA graphics, sound effects and intro music on
- SoundBlaster, plus background music on Roland.
-
- NOVA 9 $25
- The (superior) sequel to Stellar 7, Dynamix' science-fiction tank action
- game. The action and scrolling are fast, the opponents are great, with an
- especially nasty boss at the end of each world, and the tank can pick up a
- variety of special weapons and effects. The game has 9 worlds with story
- sequences between each, and has SFX and music for all major sound cards.
- I'll also throw in, as an added bonus, the command-line cheat password I
- learned ...
-
- THE AMAZING SPIDERMAN $10
- Primarily a puzzle game, this puts you as Spidey in a huge mazelike
- building (over 250 screens!) which Mysterio has loaded with traps ... you
- can shoot and swing from webs, and climb on walls and ceilings.
-
- THEXDER II: FIREHAWK $7.50
- The better-still sequel to Game Arts/Sierra's fantastic transforming-robot
- shoot-em-up, this one has better graphics, tougher foes, more levels, and
- passwords for higher levels. Your ship can switch back and forth between
- humanoid (for firepower) and jet (for maneuverability), and can pick up a
- variety of special weapons. Reduced price because it's now also
- available (without the box) as part of Sierra's "action five" multipack,
- which runs about $30 in stores.
-
- BLUE MAX $12.50
- A good one- or two-player WWI biplane dogfight game. The graphics aren't
- quite as spiffy as some of the newest ($50) games, but it *is* VGA with
- painted cockpits. It's also probably the only really good flight
- simulator that also supports CGA and Hercules! It supports all major
- control devices and soundcards, and has a large, well-written historical
- manual with information on all the major aces, aircraft and tactics of
- the era. It's also one of the few dogfight games I know which implements
- clouds that you can actually hide in. I wouldn't recommend this game for
- people who use Stacker or DOS 4.x, since it wants quite a bit of free
- memory.
-
- RAMPART $20
- Yes, it's the real thing. In fact, it's better than the real thing. The
- VGA graphics and digitized speech (for soundcards) are better than the
- arcade version, and the mouse makes castle-building much, much less
- frustrating. There's also an "enhanced mode" in which you can get
- super-cannons (which leave flaming holes) and propaganda balloons (which
- turn enemy cannons and/or ships against each other). Up to three players
- can play at once (with mouse, up to two joysticks, and/or keyboard), and
- since you're not wasting quarters, you don't need to wait 'till the last
- round to start pounding each other in earnest!
-
- CRACKDOWN $12.50
- A fairly close adaptation of the arcade game: two players can play
- simultaneously, hugging walls and dodging around corners as they invade
- the terrorist base and plant bombs. Includes a "virtual-quarter" continue
- scheme, so you can continue your games but can't just brute-force it
- through to the end and immediately lose interest.
-
- OBLITERATOR $10
- An explore-escape-and-blow-up-the-alien-base game from Psygnosis. Very
- good painted Amiga-style VGA graphics, with a fairly maneuverable hero
- (you can do running jumps and such), some rather original types of
- alien opponents, and four different guns to pick up.
-
- WIBARM $7.50
- A Japanese-style transforming-robot 3D explore-and-destroy game. Cheap
- because the graphics aren't that great (it doesn't use very many colors).
- If I recall correctly (it's been a while), you spend some time in 3D and
- some time in top-view. I also remember this one having quite a bit of
- area to explore.
-
- AXE OF RAGE $12.50
- A quirky but very amusing fantasy hack-'em-up. You're a largish barbarian
- or barbariette (your choice, he has an axe, she has a sword) seen in
- side-view, fighting your way past head-eating purple dinosaurs and other
- such monsters ... there are two levels, with a fair number of screens per
- level, arranged so that you can choose a path and follow your compass.
- Your ultimate goal is to find and decapitate some skeevy wizard. The
- rulesbook and graphics are wonderfully eccentric, and add greatly to the fun
- of the game.
-
- POWERDRIFT $7.50
- A so-so adaptation of the arcade driving game. The 12 opponents, 5 track
- sequences, and some of the vertical dimension are there, though there're
- no jumps and fairly limited terrain graphics. Supports CGA through VGA,
- and all major sound boards.
-
-
- ADVENTURE:
- _________
-
- HILLSFAR $12.50
- A D&D-based game from SSI. The system is unlike that in their "gold box"
- AD&D games, though you can import characters from Pool of Radiance or
- Curse of the Azure Bonds. You spend most of your time wandering about
- Bards Tale-style cities, gathering info and getting sent on quests. There
- are action sequences for horse travel, arena combat, and skulking about
- in houses. One of the more original aspects is lockpicking, which requires
- that you match picks from your set to the tumblers in the lock displayed
- above.
-
- HARD NOVA $20
- A big, complex space adventure in which you play a hard-bitten mercenary.
- Its greatest virtue is its variety: there are top-down exploration and
- personal combat sequences, topographic-map aircraft combats, and a
- well-developed space exploration and combat system. You can choose your
- missions, hire crew, bribe and barter, and explore four different star
- systems. The VGA graphics are top-of-the-line, and there are SFX and
- music for all major soundcards.
-
- PROPHECY $10
- This game is "average" in tech level -- EGA graphics, no sound card
- support -- and isn't as huge as the new breed of adventure games, but was
- still more *fun* than any I'd played in quite a while. It has a good
- story, with interesting NPCs, a decent-sized world to explore, and an
- entertaining and original magic system which allows you to construct your
- own spells using "syllables" with fixed meanings. I really enjoyed
- exploring this one, and wish there was a sequel ...
-
- KNIGHTS OF LEGEND $20
- A huge, detail-oriented fantasy adventure from Origins. If you have a
- *lot* of time to spare, this is the game for you ... your party can have
- up to 6 characters from 4 races and 40 classes, with different skills and
- weapon types, and specific armor for each hit location. Combat is
- conducted in a turn-based top-down "tactical" view, with each character
- controlled individually. The world itself is huge, with plenty of towns
- and quest areas to explore. I never finished this game -- it was too much
- for me! -- but I'd estimate it could take 150+ hours to get all the way
- through it. I wouldn't recommend running it on anything slower than a
- 386SX, since it draws your characters in their full armored glory when
- you go to check their inventory ... this is fine on my 25MHz 386, but was
- intolerably slow on a 10MHz XT.
-
- SORCERIAN $20
- Another GameArts japanese game adapted by Sierra, this is a classic
- Nintendo-style wander, jump and shoot game, with a party of characters
- who follow each other in a style well known to Nintendo fans ... there
- are three major quests, each of which has five longish levels which are
- completely different in terrain and monsters ... there's also a rather
- complex component-mixing spell system, though it's used mostly to heal
- party members or give you strange-looking shots which have a wider spread
- and/or do special damage against certain creatures. You build your party
- out of standard D&D-ish classes, pick names and pictures, and visit the
- town every so often to get supplies, have things made, and go up levels.
- I've only played the first five missions, but supposedly your characters
- age (and their pictures change) over time. This game was at the top of
- the charts in Japan for quite some time, which must say something ... it
- requires an AT or better with EGA or VGA graphics, and has SFX and music
- for the major sound cards.
-
- IT CAME FROM THE DESERT $15
- A "CinemaWare Interactive Movie" modeled after the bad giant-insect
- B-movies of the 50s, this adventure puts you in a small coal town in the
- desert just before all hell breaks loose. Strange things have been
- happening, and you have to wander around gathering evidence and analyzing
- clues. The game play is organized such that you tend to move between
- "scenes," which are sometimes more adventure-like and sometimes purely
- action. From home, you can make phone calls and talk to your assistant;
- you can choose destinations on the area map, and may wind up playing
- chicken or knife-fighting with the local hoodlums; as you begin to
- realize what's going on, you need to gather evidence to convince the
- locals, and this quest may lead you to a shootout with a ??? in the mine
- shafts; if you get wounded, you have to make a sneaky (top-view) escape
- from the hospital, or lose time in bed; and, once you convince the
- locals, you control the National Guard planes and tanks as they battle it
- out with the ???. VGA and sound card support.
-
- STRATEGY AND OTHER:
- __________________
-
- MEDIEVAL WARRIORS $10
- A turn-based small-scale warfare game for one or two players, this one
- pits two teams of individual soldiers (with different strengths and
- weapons) against each other on any of several different maps. Supports
- different types of ranged and melee weapons, and can be played by modem
- (if you can find another copy for your friend).
-
- WAR IN MIDDLE EARTH $10
- An authorized Tolkien game from Melbourne House, this combines
- large-scale map-based strategic manipulation and character-level
- side-view adventuring on painted backgrounds. You can guide armies on the
- map, while resolving individual combat and adventures on the location
- screens. The characters and locations are supposedly true to the Tolkien
- stories, but I can't judge since I was never a big fan of the books.
-
- KING'S BOUNTY $20
- A relatively simplistic, but original and well-executed,
- strategic/adventure game from the makers of Might and Magic. You wander
- around the countryside hiring troops (who must be compatible; if you mix
- Wargs and Pixies you risk a serious loss of morale!) and invading
- castles. Information is a big part of the game; you want to know who
- you're up against before you go fight them, and some locations can also
- teach you valuable spells. I had quite a bit of fun with it, and
- appreciated the fact that I could quit playing for a couple weeks without
- having to remember gazillions of plotlines and clues when I started it up
- again. I have a feeling that this game would run quite well on a decent
- notebook computer. There's also a companion board/strategic game
- available in game stores, but I know nothing about it.
-
- RIDERS OF ROHAN $15
- Another Tolkien game, this time from Konami. You command armies, which
- meet on the field of battle for real-time unit-scale combat which you can
- pause at any time to reissue orders (or just select "quick combat" for
- battles that are unimportant or lopsided). Simultaneously, you are guiding
- the progress of individual characters, who can join the armies or go off on
- missions of their own (say, to look for items or make diplomatic
- overtures). In addition to the map view and strategic combat, there are
- action sequences for bowyers (who can pick off invaders before combat)
- and hand-to-hand combat, with most of the important characters from the
- books represented as individual characters. The VGA graphics are good,
- and soundcards are supported.
-
- ROADWAR: EUROPA $7.50
- A fairly old game, using only the basic Apple-like CGA colors, but rather
- fun nonetheless; you're wandering across the post-apocalyptic countryside
- in a ragged band of vehicles which you design yourself (I love
- steamrollers!), and spend much of your time in turn-based, Car Wars-like
- tactical combat with other road gangs. Includes such joys as ramming,
- boarding, and inter-vehicular firefights. Supposedly your ultimate goal
- is to stop some mysterious nuclear terrorists, but I just had fun
- building my automotive empire.
-
- MISCELLANEOUS:
- -------------
-
- OMEGA $20
- A very interesting game from Origin, in which you can program (using a
- special pseudocode programming language with if-then logic, loops, and
- other basic constructs) your own artificially-intelligent tanks. You then
- set them loose, in teams or every-tank-for-itself, against each other,
- the premade tanks, and/or tanks built by your friends or downloaded from
- Origin's BBS. With overview and closeup maps, you can watch them bumble
- around and beat up on each other with high-tech weapons, and then you can
- use your prize money to buy other neat gadgets like special sensors,
- better power plants and armor, and jamming devices, and rewrite the code
- to accomodate these new goodies.
-
- MICROSOFT ENTERTAINMENT PACK FOR WINDOWS #2 $15/$20
- I have two copies of this: one used, for $15, and one in the original
- shrink-wrap, for $20 (original price $30). E-Pack 2 includes:
- --Two solitaire games, FreeCell (requires deep thought) and Tut's Tomb
- (much more simple-minded);
- --Pipe Dream, a version of the classic "build the pipe before the water
- reaches the end" game, and lots of fun;
- --JigSawed, a program which makes a mouse-based jigsaw puzzle out of any
- .BMP graphic (like your Windows wallpapers, or the special ones which
- come with this program);
- --Rodent's Revenge, a curious little block-pushing game;
- --RattlerRace, an improved version of the shareware game Rattler (known
- to old Apple II veterans as Viper), in which you attempt to munch apples
- and escape while mazes, up to three other snakes and one or two bouncing
- balls do their best to impede or kill you;
- --Stones, a tile-placing game which requires careful planning and an eye
- for patterns;
- --IdleWild, a screen-saver program which includes a spiderweb, spotlight,
- fractal builder, and more.
-
- "ONLY KINDA FOR SALE":
- ---------------------
- (These are games that I'm not too anxious to sell, so the prices are a
- little higher. Most of them are hard to find outside of leftover bins,
- and rarely even there nowadays)
-
- DRAGONSTRIKE $20
- A dragonback combat simulator from SSI. This has a campaign structure,
- with your performance in one battle determining what you have to do next.
- You'll wind up riding and opposing different types of dragons, with
- different strengths, speeds, and breath weapons; you can also attack your
- opponents with your lance. In most other respects, this is much like
- an airplane combat simulator.
-
- KEEF THE THIEF $25
- A quirky but very funny adventure game, with humourous VGA background
- screens and one of the most truly original realtime combat interfaces
- I've ever seen in an adventure game. Your character (Keef) can, and must,
- do it all -- disarm traps, mix and cast spells, make friends and kill
- enemies. There's a pervasive college-student-ish humor throughout the game
- (no surprise, it was written by college students (and published by EA)), and
- some of the nastier multi-stage traps ever seen on computer. Consistently
- fun and satisfying, with mouse and soundcard support.
-
- NINJA GAIDEN II: THE DARK SWORD OF CHAOS $20
- Perhaps you've played the arcade version of NG I (you know, the one with
- the "grab button" at the tip of the joystick?), or the (absolutely
- horrible) computer version thereof. Well, this is far better than both.
- The action is good, you get nifty powerups (like "shadow warriors" who
- follow you around and throw weapons when you do, but can't be hurt), the
- bosses are some of the best ever done for the PC, and there are
- pathetically-hokey-but-well-drawn interludes between each stage. Good VGA,
- with soundcard support.
-
- ROLLER COASTER RUMBLER $15
- Your basic high-speed EGA shoot-em-up, except that you're on a
- roller-coaster; you use the mouse to shoot obstacles before you run into
- them, while spinning upside down and doing other confusing roller-coaster
- maneuvers. Includes a "monorail mode" which improves visibility by
- removing all the fancy roller-coaster trappings.
-
- DRAGON LORD $25
- Probably the most original and hard-to-categorize game I've ever played.
- You are a Dragon Lord, trying to take command of a continent and find the
- hidden artifact which will make you its undisputed ruler. You raise
- dragons from eggs -- controlling the incubation environment, which allows
- you to make tradeoffs between speed of incubation and eventual strength
- -- and send them on raids against foreign cities, which are resolved as
- scrolling top-view arcade sequences where your fire-breathing dragon
- contends with primitive hang-gliders, catapults, military balloons and
- other bizarre foes depending on the population and tech level of your
- targets. Meanwhile, you're back home mixing spell components (using
- another original and well-animated system, in which you control various
- parts of a complicated alchemical apparatus as you add the various
- ingredients) and using the resultant potions to plague cities, heal your
- dragons, or improve the potential of your eggs. Meanwhile, two other human
- and/or computer Dragon Lords are working against you, razing your cities
- and conducting their own searches for the artifact ... excellent VGA
- graphics, and AdLib/Soundblaster music.
-
- THE DESKTOP FRACTAL DESIGN SYSTEM $30
- Allows you to generate Mandelbrot and Julia Set fractal images, zooming
- in to explore their infinite variety; can also produce fernlike Iterated
- Function Systems, and includes the author's own "Chaos Game Algorithm"
- and "Escape-Time Algorithm." Stores its images in the miniscule .IFS
- format (about 128 bytes per image, as opposed to 100+K for programs which
- store their images in .GIF format). No math coprocessor required, though
- you must have EGA and 640K. This program isn't quite as good as Fractint
- if all you want to do is zoom into various parts of the Mandelbrot set
- and say "gee, that looks neat"; but if you want to explore the
- mathematical or evolutionary underpinnings of chaos and fractal images,
- this program is far better. Includes an explanatory manual with ample
- examples, and sample code for incorporating some of the included fractal
- functions into your own programs.
-
-
- BONUS GAMES:
- -----------
- These are games that I've gotten to work, but only erratically or after a
- fair amount of fooling around with my config.sys. Since I don't want to
- have to worry about them being returned, I'm offering them free: the
- first three orders of $40 or more get their pick of one of these games.
-
- BLOCKBUSTER: A Breakout-style game with a construction set and all the
- usual gimmicks (invisible bricks, moving bricks, etc.)
- FRIGHTMARE: A simple but spooky and slightly gory graphics adventure
- FINAL ORBIT: An interesting, scrolling alien shoot-em-up set on a garbage
- planet. Multi-player cooperative mode, with different shot powerups.
- Wants lots of low memory free (no Stacker!), and doesn't seem to like 286s.
-