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- Newsgroups: comp.sys.sgi
- Path: sparky!uunet!tcsi.com!iat.holonet.net!cmumford
- From: cmumford@iat.holonet.net (Chris Mumford)
- Subject: Backplane and anti-aliasing
- Message-ID: <BxELon.Ksy@iat.holonet.net>
- Organization: HoloNet (BBS: 510-704-1058)
- Date: Sun, 8 Nov 1992 15:29:10 GMT
- Lines: 8
-
- I'm trying to write a program that places a photo-realistic image in the
- backplane on a 310VGX and draw objects on top of the backplane. I don't
- think this is a problem, but I want those objects to be anti-aliased, and
- I think that they will be anti-aliased with what is in the frame buffer,
- not the underlay plane. Any suggestions?
-
- Chris
-
-