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- Path: sparky!uunet!ogicse!das-news.harvard.edu!cantaloupe.srv.cs.cmu.edu!news
- From: rwb@kurn.VI.RI.CMU.EDU (Robert Berger)
- Newsgroups: comp.sys.mac.misc
- Subject: Re: semi-technical QuickTime info required...
- Message-ID: <BxG1G0.7My.2@cs.cmu.edu>
- Date: 9 Nov 92 10:07:11 GMT
- Article-I.D.: cs.BxG1G0.7My.2
- References: <BxF8nt.5zw@world.std.com>
- Sender: news@cs.cmu.edu (Usenet News System)
- Organization: School of Computer Science, Carnegie Mellon
- Lines: 114
- Nntp-Posting-Host: kurn.vi.ri.cmu.edu
-
- In article <BxF8nt.5zw@world.std.com> ivanski@world.std.com (Ivan M
- CaveroBelaunde) writes:
- > maynard@leah.msc.cornell.edu (Maynard J. Handley) writes:
- > >Based on the way Apple and others claim the Apple animation compressor
- > >should be used, I would guess that it performs RLE encoding. Does it
- just
- > >do the standard PICT RLE encoding? Is this simply along the x
- direction, or
- > >is it done along both x and y directions?
- >
- > I believe that in lossless mode it is basically the standard PICT RLE
- > coding (x-direction only). In lossy mode (which only works on direct
- color
- > modes, 16/24/32 bpp) it uses some sort of color difference computation
- > (probably RGB, not really sure) to append pixels to the "runs."
- >
- > >"None"-encoding. Is this truly none, or does it do the basic PICT
- > >compression?
- >
- > No, it's truly none.
- >
- > >Apple graphics---what gives here? The only thing I know about this is
- that
- > >I have yet to find anything for which it works nicely. Does it insist
- on
- > >the system pallette? Does it needs globs of the same color?
- >
- > I have had generally good results with it. It's optimized for 8-bit
- > error-diffused images - should work with any palette.
- >
- > >Apple video. Looks like it does the JPEG scheme of blocking, but what
- else.
- > >I
- > >guess it's not simply JPEG diddled a bit, cause of the speed.
- >
- > It's block-based, but I think it has nothing to do with JPEG. The
- > algorithm is licensable from Apple, I believe.
- >
- > >The new Apple compact video. What's this based on? Wavelets? It
- produced
- > >artifacts unlike anything I've seen elsewhere.
- >
- > It's a VQ (Vector Quantization) scheme, which is similar to finding an
- > optimum CLUT for an image. You basically have a color map (called a
- > codebook) and you map each pixel to the closest color in the codebook.
- > The codebook then is updated as the color usage statistics change.
- >
- > >2) Is ANY form of inter-frame compression performed when making movies?
- I
- > >thought that when you gave a key-frame rate, that meant that each
- key-frame
- > >was stand-alone, but other frames were based on inter-frame encoding.
- >
- > It depends on the compressor (JPEG does not support interframe coding)
- > for example. With photorealistic-type compressors such as Apple Video
- > you will not get much from interframe coding unless you lower the
- > spatial compression quality setting. There is also a parameter called
- > "temporal quality" that controls the sensitivity for interframe coding.
- > In Apple's compression dialog, it's generally available by holding
- > down the option key and using the same quality slider.
- >
- > But you are right as far as what key-frame rate means. If you set
- > it really high (3200 frames), then you will only have one full frame and
- > then nothing but differences. Random access performance will suck badly,
- > but it should play pretty well linearly.
- >
- > If you are writing your own code to call the QuickTime routines,
- > there are a couple of flags that must be passed to the sequence
- > compression calls for them to work properly (UsePrevFrame +
- UsePrevFrameComp
- > or some such).
- >
- > >I've tried varying the key-frame rate from zero to every frame and in
- > >between, and the file size seems to change each time by about 2K, which
- > >seems to imply not much is happening. The various key-frame rates also
- > >seemed to have no effect on quality of playback, either forwards OR
- > >backwards. Is this just a bogus field that will be used in later
- versions
- > >of QuickTime?
- >
- > They work fine for me; experiment a bit.
- >
- > >3) What is the major bottleneck in playback speed? It seemed to me that
- > >this would be decompression. However on my SE/30 a (grey-scale 150x200)
- > >movie made at
- > >15fps plays back rather more smoothly when compressed with either Apple
- > >Animation or Apple Compact Video than with no compression, and compact
- > >video gave better playback than animation. (At ten fps all three
- schemes
- > >were equal so I guess the machine wasn't yet maxed out.) Is this
- because in
- > >fact most of the time is data transfer time, and the compressed movie
- have
- > >to pull less data off disk? Or is it some effect of grey-scale? I
- haven't
- > >yet got around to experimenting seriously with color movies so I don't
- know
- > >what would happen there.
- >
- > The main bottleneck will vary. Basically the data has to come in from
- the
- > disk, be massaged by the decompressor, and blitted up onto the screen.
- > If the time it takes to decompress the image is less than the additional
- > time it would take to read the extra uncompressed data from the disk,
- > then the disk is the bottleneck. In general, the bottleneck will be the
- > disk with a fast CPU, and the decompression on a slow CPU. The
- > speed of your graphics display (say, internal VRAM vs Nubus card) may
- also
- > be critical. The only answer is "it depends."
- >
- > -Ivan
- > ---
- > Ivan Cavero Belaunde
- > DiVA Corporation
-