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Internet Message Format  |  1992-11-11  |  798 b 

  1. Path: sparky!uunet!ogicse!hp-cv!hp-pcd!hpcvra!rnews!hpcvbbs!akcs.joehorn
  2. From: akcs.joehorn@hpcvbbs.cv.hp.com (Joseph K. Horn)
  3. Newsgroups: comp.sys.hp48
  4. Subject: Re: TRON, how do you play it?
  5. Message-ID: <2b01fbd4.2125.1comp.sys.hp48.1@hpcvbbs.cv.hp.com>
  6. Date: 12 Nov 92 06:40:02 GMT
  7. Article-I.D.: hpcvbbs.2b01fbd4.2125.1comp.sys.hp48.1
  8. References: <9NOV199209404646@envmsa.eas.asu.edu>
  9. Lines: 10
  10.  
  11. > ... and I didn't find TRON.DOC.
  12.  
  13. That's because there isn't any.  Please read !FRANCE!.DOC and FILES.DOC
  14. for the reason why.
  15.  
  16. Regarding TRON, my students insist that you can steer into tiny
  17. passageways that are very difficult to navigate through, and from there
  18. go to other playing fields or screens or levels of some such thing. 
  19. Personally, I've never had the patience to try.  Good luck.
  20.  
  21. -jkh-
  22.