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Text File  |  1992-11-14  |  764 b   |  23 lines

  1. Newsgroups: comp.sys.amiga.programmer
  2. Path: sparky!uunet!lysator.liu.se!marvil
  3. From: marvil@lysator.liu.se (Martin Vilcans)
  4. Subject: Re: sprites in 3.0?
  5. Message-ID: <1962@lysator.liu.se>
  6. Sender: news@lysator.liu.se
  7. Nntp-Posting-Host: robert.lysator.liu.se
  8. Organization: Lysator Academic Computer Society, Linkoping University, Sweden
  9. References: <1949@lysator.liu.se> <BxLyz5.CB7@fc.hp.com>
  10. Date: Fri, 13 Nov 1992 15:15:20 GMT
  11. Lines: 10
  12.  
  13. koren@fc.hp.com (Steve Koren) writes:
  14.  
  15. >> Perhaps your display is overscanned? That makes sprites disappear.
  16.  
  17. >Well, my mouse cursor is a sprite, and it hasn't disappeared, so I'm not
  18. >sure that is the reason.
  19.  
  20. Yes, I know, but the pointer is sprite number 0, it's the higher number
  21. sprites that disappear when overscanning.
  22.  
  23.