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- Newsgroups: comp.sys.amiga.programmer
- Path: sparky!uunet!lysator.liu.se!marvil
- From: marvil@lysator.liu.se (Martin Vilcans)
- Subject: Re: sprites in 3.0?
- Message-ID: <1962@lysator.liu.se>
- Sender: news@lysator.liu.se
- Nntp-Posting-Host: robert.lysator.liu.se
- Organization: Lysator Academic Computer Society, Linkoping University, Sweden
- References: <1949@lysator.liu.se> <BxLyz5.CB7@fc.hp.com>
- Date: Fri, 13 Nov 1992 15:15:20 GMT
- Lines: 10
-
- koren@fc.hp.com (Steve Koren) writes:
-
- >> Perhaps your display is overscanned? That makes sprites disappear.
-
- >Well, my mouse cursor is a sprite, and it hasn't disappeared, so I'm not
- >sure that is the reason.
-
- Yes, I know, but the pointer is sprite number 0, it's the higher number
- sprites that disappear when overscanning.
-
-