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- Newsgroups: comp.sys.amiga.programmer
- Path: sparky!uunet!lysator.liu.se!cmh
- From: cmh@lysator.liu.se (Magnus Holmgren)
- Subject: Re: New hardware reference guide?
- Message-ID: <Bxnoqr.wH@lysator.liu.se>
- Organization: Lysator Academic Computer Society, Linkoping University, Sweden
- References: <1992Nov5.184916.17436@sth.frontec.se> <1992Nov10.135706.383@ugle.unit.no> <alien.00ze@acheron.amigans.gen.nz> <BxK3ns.F5o@cck.coventry.ac.uk>
- Date: Fri, 13 Nov 1992 13:13:30 GMT
- Lines: 28
-
- csg019@cch.coventry.ac.uk (-~=Zaphod=~-) writes:
-
- >>I think C= have got this one right. Don't let the programmers access
- >>machine-specific hardware, and we won't have anywhere near as much
- >>frustration with programs that don't work on new machines.
-
- >We also won't have anywhere near the quality when it comes to games or
- >demos.
-
- But, the point is, most of the hardware bangers out there doesn't seem to
- *know* how to do it properly. They can make games/demos working on their own
- machine, sure, but when talking about other's computers, one cant be that
- sure.
-
- Besides, I don't care if a game is real great etc, if it doesn't work on
- my machine! And it is *very* seldom I play games on my Amiga... If I do,
- it is mostly games that I don't need to reboot to start..
-
- >Just try to imagine what 'Fire and Ice' or 'F1 Grand Prix' would be like
- >if they used the OS, they would be completely unplayable for anyone without
- >an Amiga 4000.
-
- Wait a minute! If I remember correctly (and I think I do... :), F1 Grand Prix
- was (is) 100% multitasking, running in a screen of its own. Flipping to Workbench
- is no problem during the game.
- --
- Magnus Holmgren | Email: cmh@lysator.liu.se, cmh@augs.se | FIDO: 2:204/404.6
- Comp. Science & Engineering student, Linkoping Institute of Technology, Sweden
-