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- From: epa@phys.ksu.edu (Eric P. Armstrong)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: LISP - USE IT.
- Date: 11 Nov 1992 17:41:34 GMT
- Organization: Kansas State University
- Lines: 22
- Message-ID: <1drgkeINNpco@moe.ksu.ksu.edu>
- References: <1992Nov10.134559.1133@sth.frontec.se> <BxIru5.K2r@fc.hp.com>
- NNTP-Posting-Host: bohr.phys.ksu.edu
-
- In <BxIru5.K2r@fc.hp.com> koren@fc.hp.com (Steve Koren) writes:
-
- >> A script language for the Amiga should have lots of things users recognize
- >> from the languages they normally see. If it's hard to learn, people
-
- >Do you think ARexx is a common language? If you want something lots of
- >people will understand, why not use an interpreted C as your
- >interprocess scripting language? Lots of folks would know that. At
- >least, a whole lot more than will grok ARexx.
-
- Actually REXX is a fairly common language. The campus mainframe (IBM
- Beast) uses it, OS/2 uses it, and a couple of interpreters for unix
- exist, commercial and otherwise. I personally found it rather funny
- when CBM adopted it as a script language since it was originally an
- IBM product on IBM machines :-) I would have rather seen something
- more like perl with appropriate extensions used. I don't know about
- lisp, I'd rather use scheme. (But then I see the people in the class
- that uses scheme here on campus do. (Recursion, What's that?))
-
- > - steve
- --
- epa@phys.ksu.edu
-