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- Nntp-Posting-Host: sognsvann.ifi.uio.no
- Newsgroups: comp.sys.amiga.programmer
- Path: sparky!uunet!mcsun!sunic!aun.uninett.no!nuug!ifi.uio.no!olavka
- From: olavka@ifi.uio.no (Olav Lur}s Kalgraf)
- Subject: Re: New hardware reference guide?
- Message-ID: <1992Nov11.115501.22945@ifi.uio.no>
- Sender: olavka@ifi.uio.no (Olav Lur}s Kalgraf)
- Organization: Dept. of Informatics, University of Oslo, Norway
- References: <1992Nov2.201536.9913@vax.oxford.ac.uk> <OD.6badnetOA92-901-302p0_52f54996@piraya.bad.se>
- Date: Wed, 11 Nov 1992 11:55:01 GMT
- Lines: 42
- Originator: olavka@sognsvann.ifi.uio.no
-
-
- In article <OD.6badnetOA92-901-302p0_52f54996@piraya.bad.se>, Roger_Nordin@atb.bbs.bad.se (Roger Nordin) writes:
-
- > With Release4 in the not-so-distant future (yes, I'm an optimist if you are
- > wonderig :)) with Device Independant Graphics, we need to get rid of the
- > hardware hacking. Therefore, Release3 has been vastly improved in most areas
- > regarding speed and available functions with it comes to graphics and
- > animation. Use the Operation System, or die, with future machines.
- >
- > Definatly a step in the Right Direction!
- >
-
- Although I agree that it is a step in the right direction, there is a
- small problem with using the OS for games etc. Last weekend I tried
- to make a small vector routine using the graphics.library. The results were
- absolutly PATHETIC! And I use an A4000 for gods sake! After that big
- dissapointment I rewrote the code to some giant pseudo OS/hardware hack.
- This worked quite well, but anyway I came to a few conclusions:
-
-
- 1. The graphics.library is incredibly slow and most likely
- not updated much in release3. This needs to be rewritten
- entirely to satisfy the needs for speed in todays games.
-
- 2. The dream of DIG can not include the blitter unless 1.
- comes true. We really need the blazing speed of optimized
- assembly to take advantage of the amigas chips with todays
- incredibly slow OS graphics support.
-
- 3. Anyone claiming that the speed difference between using
- OS and optimized assembly+hardware hacking is minimal
- does not know what he is talking about.
-
-
- -= Olav Kalgraf =-
-
- ----------------------------------------------------------------------
- include <claimer.h>
-
- If the views in this article offends you, this is by all means
- intended. However I really could not care less about how you feel, so
- don't tell me about it, OK. =)
-