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- From: bjst@sth.frontec.se (Bjorn Stenberg)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: New hardware reference guide?
- Message-ID: <1992Nov5.184557.17342@sth.frontec.se>
- Date: 5 Nov 92 18:45:57 GMT
- References: <1858@newsserver.cs.uwindsor.ca> <1992Nov4.162017.20291@imada.ou.dk>
- Organization: IDK/Frontec, Sweden
- Lines: 18
- Nntp-Posting-Host: pop.sth.frontec.se
-
- breese@monet.imada.ou.dk (Bjoern Reese) writes:
- >`ample speed' huh? What if you still own an old and slow Amiga (which is what
- >the majority of the game-playing people do) ? Sure, the software will run nice
- >and smoothly on the new machines, but imagine running an `access-to-the-
- >hardware-through-the-OS-only' game on an old machine.
-
- You're forgetting something here.
- There *ARE* no old, slow machines with this hardware (AGA) and there won't
- ever be any with less than a 68020 inside, which will guarantee 'ample speed'
- for your code.
-
- -- Bjorn
-
-
-
- /// Bjorn Stenberg, Stockholm, Sweden bjst@sth.frontec.se
- /// main() { printf(&unix["\021%six\012\0"],(unix)["have"]+"fun"-0x60);}
- \\\ /// "- Your documentation no longer confuses me, old version!"
-