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- Newsgroups: comp.sys.amiga.misc
- Path: sparky!uunet!lysator.liu.se!marvil
- From: marvil@lysator.liu.se (Martin Vilcans)
- Subject: Re: I found a pirate - what shall I do?
- Message-ID: <1924@lysator.liu.se>
- Sender: news@lysator.liu.se
- Nntp-Posting-Host: ruben.lysator.liu.se
- Organization: Lysator Academic Computer Society, Linkoping University, Sweden
- References: <1992Nov5.152511.12182@city.cs> <Bx93tw.62C@usenet.ucs.indiana.edu>
- Date: Thu, 5 Nov 1992 23:10:58 GMT
- Lines: 43
-
- shulick@acoma.ucs.indiana.edu (Sam Hulick) writes:
-
- >In article <1992Nov5.152511.12182@city.cs> lionel@cs.city.ac.uk (Lionel Tun) writes:
- >>Subj: I found a pirate - what shall I do?
-
- >Offer him a mug of ale and polish his pegleg.
-
- >>When I phoned him and questioned him, he became abusive and
- >>said `report me'.
-
- >>What shall I do? Would FAST be either interested or effective?
- >>Would the police be interested? I could `buy' some stuff from
- >>him as evidence. LOOT reaches millions of Londoners every
- >>day and is a very widespread paper. Private ads are free. I
- >>would hate to estimate how much Amiga software is being stolen
- >>and distributed in London in this way.
-
- >Boo! Evil pirate! Throw him away! In my little terminology, there are
- >good pirates, and bad pirates. :) Bad pirates are the ones who buy/copy
- >major products and SELL them to others. Eeevil! Good pirates are the
- >ones who just distribute the stuff free. :)
-
- You are partly right here. The worst pirates are the ones who sell the stuff.
- They do more damage, since the people who buy software from them are
- obviously the kind of people to _buy_ software, so if they couldn't get it
- from the pirate, they'd buy it in a shop.
-
- >...would still kick prices up for their own benefits. And if there is so
- >much piracy going on these days, I don't see the side-effects. Shadow
- >of the Beast 3, a brand spankin' new game retails for $50 on the market.
-
- Remember you're talking US prices. I don't know how much Beast 3 costs here
- in Sweden, but most good games exceed at least 400 SEK, that is about US$ 80.
- AND piracy is more common in Europe (at least I think so), so the prices do
- play a role in how much the game will be sold and pirated. Compare how often
- you buy a computer game and how often you buy music records! Computer games
- are _expensive_, that is a obvious reason for at least some of the pirating.
- Then there are these really stupid 'swappers', who upload and download games
- (a few years ago they mainly used normal mail, but that is too slow, as
- a game gets old a few hours after it's cracked), just for the sake of it, and
- for becoming a name in the so called 'scene'. Most of them don't even make any
- money out of it. They're just plain stupid, spending lots of time and money
- on their modem trading.
-