home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.sys.amiga.graphics
- Path: sparky!uunet!cis.ohio-state.edu!zaphod.mps.ohio-state.edu!uunet.ca!canrem!dosgate!dosgate![james.kewageshig@canrem.com]
- From: "james kewageshig" <james.kewageshig@canrem.com>
- Subject: moving morphs->how??
- Message-ID: <1992Nov12.4255.9951@dosgate>
- Reply-To: "james kewageshig" <james.kewageshig@canrem.com>
- Organization: Canada Remote Systems
- Distribution: comp
- Date: 12 Nov 92 01:39:24 EST
- Lines: 26
-
- Hi All,
- With all the Morph Wars going on here, I was wondering if someone
- could explain the procedure for doing a morph on a moving object??
-
- I know how you do it on 2 static images, but how does it work on
- a series of images? Do you have a bunch of frames in front of you
- and on each one you add the control points and the coressponding
- points on the next frame, and so on... is that right?
-
- If thats the case instead of the program doing all the 'tweens
- for you, you would end up having to specify the points all along
- the morph... a lot of work.
-
- ('Star Wars 2: Episode VII: The Morph Wars' ;) )
- _________________________________________________________________________
- |0 ___ ___ ____ ____ ____ 0|\
- | \ \// || || || James Kewageshig |\|
- | _\//_ _||_ _||_ _||_ UUCP: james.kewageshig@canrem.uucp |\|
- | N E T W E R K V I I I INET: james.kewageshig%canrem@lsuc.on.ca |\|
- |0_______________________________________________________________________0|\|
- \_________________________________________________________________________\|
- ---
- ■ DeLuxe² 1.25 #8086 ■ Head of Co*& XV$# Hi This is a signature virus. Co
- --
- Canada Remote Systems - Toronto, Ontario
- World's Largest PCBOARD System - 416-629-7000/629-7044
-