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- Xref: sparky comp.os.msdos.programmer:10452 rec.games.programmer:4585 comp.sys.ibm.pc.soundcard:3604
- Path: sparky!uunet!utcsri!csri.toronto.edu!ematias
- Newsgroups: comp.os.msdos.programmer,rec.games.programmer,comp.sys.ibm.pc.soundcard
- From: ematias@csri.toronto.edu (Ummm... me!)
- Subject: Looking for SB programming info
- Message-ID: <1992Nov10.012407.23080@jarvis.csri.toronto.edu>
- Organization: CSRI, University of Toronto
- Date: 10 Nov 92 06:24:07 GMT
- Lines: 22
-
-
- Hello folks,
-
- Can anyone point me to sample ASM/C source code (or better yet, a C
- function library) which will allow me to play digitized sound samples
- through a Soundblaster card? I am writing a VGA arcade-action game on my
- MSDOS system, and would like to add more than just the silly bleeps that the
- PC is (in)famous for.
- I got a copy of the SBF library and have had a lot of difficulty with it
- (could just be the fault of my system), so right now I'm looking for
- alternate sources.
-
- Any help would be GREATLY appreciated. Please e-mail me (preferably), or
- post for the world to see if you deem it to be net-worthy. If I get a lot
- of responses, I'll post a summary.
-
-
- Thanks,
-
- - Mark Rosteck -
- (ematias@csri.toronto.edu)
- (g1marker@cdf.toronto.edu)
-