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- Newsgroups: comp.lang.pascal
- Path: sparky!uunet!digex.com!ramsays
- From: ramsays@access.digex.com (Scott Ramsay)
- Subject: Re: Games unit
- Message-ID: <BxK6FM.HGv@access.digex.com>
- Sender: usenet@access.digex.com
- Nntp-Posting-Host: access.digex.com
- Organization: Express Access Online Communications, Greenbelt, MD USA
- References: <33487@adm.brl.mil>
- Date: Wed, 11 Nov 1992 15:45:21 GMT
- Lines: 25
-
- In article <33487@adm.brl.mil> astoner@mcis.messiah.edu writes:
- >Hi all,
- > I just downloaded gametp10.zip from wuarchive, but it won't compile the
- >sample program, nor will the exe file included run. It generates a run-time
- >error 203 (heap overflow error). I could probable fix that but the source
- >code for the program won't compile. It says that clearbuffer is an unknown
- >identifier. Do I have something set wrong? Or am I not including the proper
- >file? I didn't modify the source code. Did anyone else have this problem?
- >
- >Thanks,
- >
- > Allen E. Stoner Internet: astoner@mcis.messiah.edu
-
- The game in gametp uses alot of memory. With all the images, sprites,
- and virtual paging, you'll need at least 600k of free RAM. Thats why
- you are getting the heap overflow error.
-
- If you are having an unknown identifer, you might have the KEYBOARD.TPU
- unit in a non-default directory.
-
- If you have any problems, you can contact me.
-
- Scott Ramsay
- ramsays@access.digex.com
-
-