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- From: rvirta@utu.fi (Risto Virtanen)
- Newsgroups: comp.lang.pascal
- Subject: Re: Vector Graphics
- Message-ID: <1992Nov6.110901.25015@polaris.utu.fi>
- Date: 6 Nov 92 11:09:01 GMT
- References: <2748.2AF96544@catpe.alt.za>
- Sender: news@polaris.utu.fi (Usenet News admin)
- Organization: Turku School of Economics
- Lines: 15
- X-Xxmessage-Id: <A7202EC97801047F@roisto.utu.fi>
- X-Xxdate: Fri, 6 Nov 92 12:16:41 GMT
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-
- In article <2748.2AF96544@catpe.alt.za> Shane Greyvenstein,
- Shane.Greyvenstein@f61.n7101.z5.fidonet.org writes: >
- Could anybody perhaps explain the term 'Vector Graphics' in a bit more
- detail.
- It's generally used as opposed to bitmap graphics where a picture is just
- an array of pixels which are on or off for B/W screens or bytes for color
- screens.
- They are used typically in paint applications; the most famous of them was
- MacPaint from 1984.
- In vector graphics the picture is defined by it's geometric properties:
- endpoint coordinates of a line, corners of rectangle, center and radius of
- circle etc. These are used in draw applications like MacDraw and others...
- Just basics nothing advanced in term 'vector graphics'...
-
- Roisto
-