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- Path: sparky!uunet!ferkel.ucsb.edu!taco!gatech!usenet.ins.cwru.edu!agate!doc.ic.ac.uk!uknet!yorkohm!minster!mh-b
- From: mh-b@minster.york.ac.uk
- Newsgroups: comp.graphics
- Subject: FREE RenderMan fod PC's!!!!
- Message-ID: <721677738.24200@minster.york.ac.uk>
- Date: 13 Nov 92 18:02:18 GMT
- Organization: Department of Computer Science, University of York, England
- Lines: 31
-
-
- Do you want a FREE copy of RenderMan for a PC base? Well so do I, so if you come
- across one let me know! BUT, now that I've got youe attention I'd like some
- info on a particular topic :
-
- I'm doing some research with interactive motion guidance systems for
- cinematic cameras. Cast your mind back to the 'old' days of the 'original'
- special effect techniques of moving a model past a fixed camera, well today
- the same (actually better!) results are achieved by applying the inverse of
- moving the camera (using a robot manipulator) and keeping the model
- stationary. Typical effects of this method (only without the robot control)
- can be seen in the frequent shots of the USS Enterprise on the New Generation
- of Star Trek. ILM keep the model fixed and run the camera numerous times over
- a fixed track.
-
- What I'm interested in is any information relating to existing methods in
- 'real' applications today. The academic world has little feel of the outside
- practicalities of implementation and consequently make it hard to find out
- any useful info in these areas!
-
- Can anyone using guided manipulators, or camera booms, whether interactively
- or not get in touch and lend a hand.
-
- The results are interactive control, and path planning, for model shots
- using a virtual manipulator.
-
- Any chance of some help?
-
- Martin
-
- [mh-b@uk.ac.york.minster]
-