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- Newsgroups: comp.graphics
- Path: sparky!uunet!pacdata!dave
- From: dave@pacdata.com (David Ambrose)
- Subject: Need help: Decomposing Complex polygons
- Message-ID: <1992Nov6.001602.21265@pacdata.uucp>
- Sender: dave@pacdata.uucp (David Ambrose)
- Organization: Steppenwolf's Magic Theater
- Date: Fri, 6 Nov 1992 00:16:02 GMT
- Lines: 20
-
- Does anyone have any ready referrences to algorithms for
- decomposing complex (self intersecting) polygon sets into a set of simpler
- polygons? Ultimately, I'd like to derive either triangles or
- trapezoids from the original polygon.
-
- Thus far, all the algorithms I've looked at deal only with
- convex polygons. Fine for ray-tracing, but not good enough for our
- application.
-
- E-mail and I will post a summary.
-
- Thanks in advance,
- Dave Ambrose
-
-
- --
- David Ambrose - Pacific Data Products UUCP: uunet!pacdata!dave
- 619/597-3426 Internet: dave@pacdata.com
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