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- Path: sparky!uunet!ogicse!decwrl!spool.mu.edu!umn.edu!csus.edu!netcom.com!aahz
- From: aahz@netcom.com (Mean Green Dancing Machine)
- Newsgroups: comp.databases
- Subject: Re: Paradox engine & dbase framework
- Message-ID: <1992Nov9.192641.19298@netcom.com>
- Date: 9 Nov 92 19:26:41 GMT
- Article-I.D.: netcom.1992Nov9.192641.19298
- References: <ANDERS.92Nov4141815@ipcsun1.his.se> <BxCzE0.8F9@iat.holonet.net>
- Distribution: comp.databases
- Organization: Don't blame me, I voted for Bill 'n' Opus
- Lines: 20
-
- In article <BxCzE0.8F9@iat.holonet.net> rkinder@iat.holonet.net (Robert J. Kinder) writes:
- >
- >The Database Frameworks saves a *lot* of time and code over a direct
- >interface with the Paradox Engine 3.0. Using a C++ class library to
- >handle the Engine interface is much more clearer and productive. You
- >might also be interested in HorC++Power (pronounced horsepower), which
- >uses embedded PAL statements in your C++ program. I believe this is much
- >more intuitive and easier than the abstract Database Framework interface.
- >But then again, I wrote HorC++Power. Check the last issue of Paradox
- >Informant or call ISSI at (407) 997-1612.
-
- Looks like it does the job without making the grandiose claims of TSR
- Systems.
- --
- --- Aahz (the *other* Dan Bernstein)
- @netcom.com
-
- Hugs and backrubs -- I break Rule 6
-
- Who needs Lime Jello [tm]? We had lasagna.....
-