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- Newsgroups: alt.sb.programmer
- Path: sparky!uunet!utcsri!newsflash.concordia.ca!ccu.umanitoba.ca!access.usask.ca!jester.usask.ca!lowey
- From: lowey@jester.usask.ca (Kevin Lowey,159 Physics,(306) 966-4826,(306) 249-3232)
- Subject: Re: MOD players under OS/2
- Message-ID: <1992Nov5.205212.21714@access.usask.ca>
- Originator: lowey@jester.usask.ca
- Sender: news@access.usask.ca (USENET News System)
- Nntp-Posting-Host: jester.usask.ca
- Reply-To: lowey@jester.usask.ca
- Organization: University of Saskatchewan
- References: <1992Nov4.205249.2668@hellgate.utah.edu>
- Date: Thu, 5 Nov 1992 20:52:12 GMT
- Lines: 17
-
- From article <1992Nov4.205249.2668@hellgate.utah.edu>, by bentley@hellgate.utah.edu (Adam Bentley):
- > Due to the fact that the PC has no custom sound chips, the CPU must
- > calculate all notes, for the 4 channels on the fly. I think this is too
- > intense to multitask. Unlike the amiga, where you can calculate a ray trace,
- > play a mod, format a floppy, and download stuff from a BBS at the same time.
-
- Horsepucky #8-)
-
- I have OS/2 2.0, and a soundblaster pro card on my 486/33. I also use
- the SBOS2 soundblaster device driver that is currently in beta test.
- The .MOD file players that come with it work just fine. I have at
- least as good sound as any Amiga I've heard.
-
- --
- - Kevin Lowey (Lowey@Sask.USask.CA)
- >>>>> Anonymous FTP to FTP.USASK.CA for DOS, OS/2, and Windows programs <<<<<
-
-