home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!mcsun!corton!geocub!loeb
- From: loeb@greco-prog.fr (Daniel LOEB)
- Newsgroups: sci.math
- Subject: Re: A proposal for a variant of chess
- Message-ID: <1992Oct14.130721.608@greco-prog.fr>
- Date: 14 Oct 92 13:07:21 GMT
- Reply-To: loeb@geocub.greco-prog.fr
- Organization: GRECO Programmation du CNRS - Bordeaux,France
- Lines: 49
-
- In article <1992Sep22.033321.14102@galois.mit.edu> you write:
- >In article <1992Sep21.152035.12341@newstand.syr.edu> hgraber@lynx.cat.syr.edu (Harry Graber) writes:
- >> We wonder if this has been proposed before, and would like to hear
- >>your opinions of this game. Suppose chess were played with three people
- >>instead of two. The two who actually play the game decide upon the moves
- >>they wish to make and submit them to the third person, who moves both
- >>white's and black's men simultaneously. That is the only difference
- >>between this game and the way chess is played now: white does not go
- >>first.
- >>
- >> There are two questions that come to mind right away...
- >
- >Most fundamentally, the game as described is not well-defined. What
- >if both players say that they want to move their piece to the same
- >square? What happens?
-
- I noticed that the game is not completely defined.
- In my posting I ask for further information.
- However, one could adopt some sort of simple conflict resolution.
- (eg: the pieces "bounce" or both pieces are removed with no effect on
- the square in question.) Some people might also like to prohibit
- pieces (except the knights?) from moving through each other.
-
- >I have trouble seeing a way to resolve this without breaking the
- >symmetry or introducing a very different element into the game.
-
- These solutions are all symmetric, and they don't introduce any
- fundamentally new elements into the game.
-
- >This is perhaps an interesting philosophical point: since real life goes on
- >"concurrently" rather than players taking turns, in real life one
- >will expect people's plans to "bump into each other" as I have described
- >above.
-
- "Concurrent" games are often called "matricial" games. There is a
- great amount of literature on the subject.
-
- Yours, Daniel Loeb loeb@geocub.greco-prog.fr
- HOME 150, cours Victor-Hugo; Appt D45; 33000 Bordeaux France
- WORK LABRI; Universite de Bordeaux I; 33405 Talence Cedex France
- PHONE(H)+(33) 56 31 48 26, (W)+(33) 56 84 69 05, (FAX) +(33) 56 84 66 69
- -------------
- Mankind faces a crossroads. One path leads to despair and utter hopelessness,
- the other to extinction. Let us pray we choose correctly. -- Woody Allen
- --
-
- Yours, Daniel Loeb loeb@geocub.greco-prog.fr
- HOME 150, cours Victor-Hugo; Appt D45; 33000 Bordeaux France
- WORK LABRI; Universite de Bordeaux I; 33405 Talence Cedex France
-