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- Path: sparky!uunet!spool.mu.edu!wupost!uwm.edu!ogicse!news.u.washington.edu!milton.u.washington.edu!hlab
- From: claude+@cs.cmu.edu (William Welch)
- Newsgroups: sci.virtual-worlds
- Subject: Re: TECH: FLY! VR Software
- Message-ID: <Bu48tK.BAu.2@cs.cmu.edu>
- Date: 5 Sep 92 17:34:31 GMT
- Article-I.D.: cs.Bu48tK.BAu.2
- References: <1992Sep4.043656.12959@u.washington.edu>
- Sender: news@u.washington.edu (USENET News System)
- Organization: Cranberry Melon
- Lines: 27
- Approved: cyberoid@milton.u.washington.edu
- Originator: hlab@milton.u.washington.edu
-
-
-
- In article <1992Sep4.043656.12959@u.washington.edu> ismail@pci.ists.ca
- (Karim Ismail) writes:
-
- >Many of you have requested some background information on FLY!. David
- >Stanley, the creator of FLY! has supplied this:
- > [...hints about top-secret algorithm deleted]
- >I don't have much experience in 3-D work but have a lot of experience
- >in Remote Sensing (Satellite imaging). The Fly! algorithms were
- >basically developed from scratch without reading much (any?) of the
- >available literature. I just looked up how to do general projections
- >out of a pretty basic geometry book. Most of the coding and thinking
- >was done at night at home (on paper). I don't think this algorithm is
- >used by anyone else but who knows... I couldn't even tell what parts
- >might be similar to known algorithms. Ignorance is the mother of
- >invention? :-).
-
- Re-invention.
-
- Happy reading,
-
- -- will
-
- [MODERATOR'S NOTE: Will, want to explain? Is there similar software
- already available, or what? Thanks for revealing your Secret. -- Bob
- Jacobson]
-