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- From: hagstrop@oberon.mathcs.carleton.edu (Paul Hagstrom)
- Newsgroups: comp.sys.mac.programmer
- Subject: Re: NEED CONTACT: Ex-Muse Co. Castle Wolfenstein Employee
- Date: 15 Sep 1992 01:19:08 GMT
- Lines: 23
- Message-ID: <lbaegcINNg98@news.bbn.com>
- References: <1992Sep14.012338.8110@access.digex.com>
- NNTP-Posting-Host: bbn.com
-
- In article <1992Sep14.012338.8110@access.digex.com> og@access.digex.com (Gary
- Goldberg) writes:
- > I have been speaking to many net-folk who would like to pursue the code
- > for Castle Wolfenstein/Beyond Castle Wolfenstein from the Apple II days
- > published by Muse, an apparently defunct software company. If anyone knows
- > how to contact ex-employees of the company, or legal counsel for them, for
- > the express purpose of obtaining source code or publication copyright info,
- > please e-mail me at og@access.digex.com. I am not interested in monetary
- > gain but rather to create a freeware version for the current-day Macintosh
- > systems. Thanks you in advance for your help. - Gary Goldberg
-
- You may want to look into a PC game called, I think, "Wolfenstein 3D". It is
- available (or, at least one place it is available) at sunee.uwaterloo.ca in the
- pub/vr directory. Apogee's name is on it, and it doesn't seem to make any
- references to Muse's original game, unfortunately. Still, it might be
- informative to try to get in touch with Apogee. The number listed in the
- "catalog" file is: (214) 278-5655, and maybe somebody there could point in the
- right direction..
-
- --
- schmotsignature.
- Paul Hagstrom
- (hagstrop@carleton.edu)
-