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- Xref: sparky comp.sys.mac.programmer:15393 comp.sys.mac.system:11818 comp.sys.mac.games:9113
- Path: sparky!uunet!decwrl!waikato.ac.nz!comp.vuw.ac.nz!actrix!Bruce.Hoult
- Newsgroups: comp.sys.mac.programmer,comp.sys.mac.system,comp.sys.mac.games
- Subject: Re: Need INIT to *reduce* screen size.
- Message-ID: <1992Sep12.063316.25172@actrix.gen.nz>
- From: Bruce.Hoult@bbs.actrix.gen.nz
- Date: Sat, 12 Sep 1992 06:33:16 GMT
- Sender: Bruce.Hoult@actrix.gen.nz (Bruce Hoult)
- References: <martin.716209812@marsh>
- Organization: Actrix Information Exchange
- Keywords: extension INIT reduce screen size games etc
- Lines: 28
-
- In article <martin.716209812@marsh> martin@cs.curtin.edu.au (Martin Dougiamas) writes:
- > G'day.
- >
- > I recently tried to run Beyond Dark Castle and some other old games on
- > my PowerBook 100. To my surprise, they still worked fine, EXCEPT that
- > the display was totally mangled. (wrapped around funny)
- >
- > The reason for this appears to be that these games assume the screen
- > is the standard compact-mac size : 512x342, where my PowerBook 100 is
- > 640x400.
- >
- > My question : can anyone point me to an INIT that can trick the system
- > into thinking the screen is only 512x342 ? If not, does anyone feel like
- > writing one? ... it would help rescue a number of old graphics programs.
-
-
- No it wouldn't. The PB100 *hardware* has 640x400. The reason the game
- display is mangled is that it is ignoring what the system thinks the
- screen size is and instead going directly to the hardware and assuming
- that it is 512x342.
-
- Changing what the system software thinks the screen size is won't
- change the hardware, so BDC would still get it wrong.
- --
- Bruce.Hoult@bbs.actrix.gen.nz Twisted pair: +64 4 477 2116
- BIX: brucehoult Last Resort: PO Box 4145 Wellington, NZ
- "Cray's producing a 500 MIPS personal computer with 256MB RAM and 8 GB
- hard disk that fits in your pocket!" "Great! Is it PC compatible?"
-