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- From: brianc@iastate.edu (Brian J Cerveny)
- Newsgroups: comp.sys.handhelds
- Subject: Re: TI-85 games
- Message-ID: <brianc.716323759@vincent2.iastate.edu>
- Date: 12 Sep 92 18:49:19 GMT
- References: <brianc.716246503@vincent2.iastate.edu> <1992Sep12.035607.26166@cronkite.ocis.temple.edu>
- Sender: news@news.iastate.edu (USENET News System)
- Organization: Iowa State University, Ames IA
- Lines: 33
-
- In <1992Sep12.035607.26166@cronkite.ocis.temple.edu> sklar@picasso.ocis.temple.edu (Dave Sklar) writes:
-
- > Wow! Someone else out there working on the 85. I've been working
- >on a minesweeper-type game, as well, and I'm almost done an artillery/tank
- >game. I wrote the artillery game for the TI-81 last year, so I've been
- >converting it and improving it.
-
- Interesting, a friend of mine here wrote an Artillery program on the TI-81.
- Or, so he says.
-
- > How long are the programs? Perhaps we could all post source code?
-
- Well, source code could be posted for the Minehunt game, but TI-tris will be
- tough. Right now, the pieces are stored in lists I made in stat mode, but
- I could initialize those lists directly from the source. Plus hand-drawn
- graphics are an integral part of my games. The games would still work
- without the fancy graphics, of course, but the "atmosphere" wouldn't be
- the same. :)
-
- I don't expect the source code to be more than a few K, if that, for
- any of my games. So far the TI-tris source only 570 bytes (plus 1021 bytes
- for the picture and about 600 bytes for the pieces) and that is to the
- point where you can move and rotate pieces while they fall, but I have not
- implemented the detection of pieces at the bottom or removing completed
- lines at the bottom. (And thus scorekeeping isn't implemented either.)
- So I have a way to go, and what's left should be the hardest part of the
- game.
-
- Until LINK-85 comes out, posting source would also mean manually retyping
- the source on the computer. We'll see, I guess.
- --
- // Brian J. Cerveny (brianc@iastate.edu)
- \X/ Disclaimer: The views expressed above are my own. So there.
-